Player Matchup

Jing Wei
Jing Wei
JackTheRasputin
Jing Wei
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,390 Elo+
Solo
Yu Huang
Yu Huang
WhiteKotya
Yu Huang
Level 39
God Stats
2W - 1L
1,536 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
huymamonta
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,111 Elo+
Party 1
Team Averages
Level 72
1,512 SR
1,308 Elo+

VS

Team Averages
Level 65
1,364 SR
1,435 Elo+
Mercury
Mercury
FGamer80
Mercury
Level 61
God Stats
1W - 5L
1,060 SR
Queue Stats
162W - 179L
1,370 Elo+
Solo
Geb
Geb
JyBlyStill
Geb
Level 39
God Stats
19W - 10L
1,533 SR
Queue Stats
172W - 189L
1,471 Elo+
Solo
Hera
Hera
qbik112
Hera
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 87L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 2 / 2
6,947
695
3,977
8,081
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
WhiteKotya
Yu Huang
9
1 / 4 / 2
6,397
640
5,086
6,440
2,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
huymamonta
Sun Wukong
9
1 / 4 / 1
6,168
617
5,661
7,820
5,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FGamer80
Mercury
11
3 / 1 / 7
7,452
745
3,756
6,976
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 6
7,005
701
3,797
7,668
6,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
qbik112
Hera
14
5 / 2 / 5
8,336
834
9,690
4,994
1,800
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
FGamer80
Mercury
3
1
7
6.5
L
Jing Wei
1
2
2
1
W
2
0
6
5
L
Yu Huang
WhiteKotya
Yu Huang
1
4
2
0.5
L
Sun Wukong
huymamonta
Sun Wukong
1
4
1
0.38
W
Hera
qbik112
Hera
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,724
Damage
17,243
22,341
Taken
19,638
11,004
Mitigated
10,790
1,743
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FGamer80
Mercury
3,756
1,527
0
2,003
6,976
2,809
202
1,383
5,391
0
21,374
L
Jing Wei
3,977
3,259
35
129
8,081
3,452
0
4,969
3,091
0
25,198
W
3,797
164
0
960
7,668
6,181
105
2,454
4,778
7,863
357
L
Yu Huang
WhiteKotya
Yu Huang
5,086
577
0
940
6,440
2,533
0
4,054
2,386
14,887
590
L
Sun Wukong
huymamonta
Sun Wukong
5,661
948
0
639
7,820
5,019
0
3,765
4,055
42
14,347
W
Hera
qbik112
Hera
9,690
1,502
25
1,306
4,994
1,800
148
1,243
3,547
37,614
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,512
Gold Earned
22,793
80
Minions Killed
107
0
Camps Cleared
0
449,250
Distance Traveled
624,390
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,452
745
28
3
0
231,364
4
L
Jing Wei
6,947
695
35
4
0
139,842
0
W
Geb
7,005
701
18
2
0
207,614
0
L
Yu Huang
6,397
640
23
2
0
165,379
0
L
Sun Wukong
6,168
617
22
2
0
144,029
0
W
Hera
8,336
834
61
6
0
185,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role