Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
FKinthecoffee10
Scylla
Platinum IV
Level 153
God Stats
0W - 2L
1,413 SR
Queue Stats
203W - 205L
1,647 MMR
Party 1
Da Ji
Da Ji
Platinum III
Nanoplasm
Da Ji
Platinum III
Level 109
God Stats
1W - 2L
1,754 SR
Queue Stats
197W - 187L
1,606 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
UnbanChiko
Kumbhakarna
Gold I
Level 139
God Stats
5W - 13L
1,410 SR
Queue Stats
159W - 149L
1,550 MMR
Solo
Cupid
Cupid
Gold III
luvmaster8885
Cupid
Gold III
Level 241
God Stats
5W - 2L
1,554 SR
Queue Stats
190W - 200L
1,599 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,526 SR
1,580 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,532 SR
1,569 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
ChRiSss619
Ah Muzen Cab
Gold III
Level 148
God Stats
3W - 2L
1,643 SR
Queue Stats
152W - 156L
1,527 MMR
Solo
Bellona
Bellona
Gold III
FreedomOfSin
Bellona
Gold III
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 37L
1,523 MMR
Party 2
Achilles
Achilles
Platinum V
Trollgate
Achilles
Platinum V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,705 MMR
Party 2
Athena
Athena
Silver I
Wagnergamer8602
Athena
Silver I
Level 170
God Stats
3W - 1L
1,515 SR
Queue Stats
37W - 44L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 7 / 0
6,277
448
2,423
15,379
6,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 0
7,157
511
4,383
4,442
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Nanoplasm
Da Ji
11
1 / 6 / 0
6,457
461
3,872
12,841
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
UnbanChiko
Kumbhakarna
10
0 / 0 / 1
6,228
445
1,590
8,881
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 2 / 1
6,794
485
2,368
7,325
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThothAwilixThorCthulhu

VS

Bans
SusanoMartichorasThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 0 / 1
8,162
583
4,014
5,484
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
ChRiSss619
Ah Muzen Cab
15
1 / 0 / 3
8,209
586
5,402
5,021
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
FreedomOfSin
Bellona
14
4 / 0 / 2
8,161
583
4,863
11,587
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Achilles
Trollgate
Achilles
15
9 / 0 / 0
9,886
706
13,831
10,786
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 3
7,402
529
4,436
9,932
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
16
16
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
7
0
0
W
Agni
 
Agni
1
0
1
1.5
W
Ah Muzen Cab
ChRiSss619
Ah Muzen Cab
1
0
3
2.5
L
0
1
0
0
W
Bellona
FreedomOfSin
Bellona
4
0
2
5
L
Da Ji
Nanoplasm
Da Ji
1
6
0
0.17
W
Achilles
Trollgate
Achilles
9
0
0
9
L
Kumbhakarna
UnbanChiko
Kumbhakarna
0
0
1
0.5
W
1
1
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,636
Damage
32,546
48,868
Taken
42,810
21,891
Mitigated
25,202
12,581
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,423
657
0
2,486
15,379
6,766
0
1,026
14,307
0
38,081
W
Agni
 
Agni
4,014
221
0
913
5,484
2,072
404
608
4,810
66,083
1,173
W
Ah Muzen Cab
ChRiSss619
Ah Muzen Cab
5,402
2,489
0
355
5,021
2,132
542
295
4,726
0
71,630
L
4,383
264
0
523
4,442
1,735
0
2,027
2,257
61,147
0
W
Bellona
FreedomOfSin
Bellona
4,863
2,510
0
4,516
11,587
7,303
0
2,324
9,017
0
71,169
L
Da Ji
Nanoplasm
Da Ji
3,872
1,310
0
4,421
12,841
4,959
0
2,316
10,395
0
46,028
W
Achilles
Trollgate
Achilles
13,831
4,403
0
4,037
10,786
5,240
208
0
10,786
0
78,379
L
Kumbhakarna
UnbanChiko
Kumbhakarna
1,590
268
0
2,120
8,881
5,828
0
1,626
7,117
16,981
0
W
4,436
945
0
2,192
9,932
8,455
0
2,284
7,498
30,997
2,130
L
2,368
1,221
282
2,749
7,325
2,603
756
701
6,624
0
50,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
41,820
421
Minions Killed
520
0
Camps Cleared
0
1,388,412
Distance Traveled
1,492,275
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,277
448
73
5
0
275,099
0
W
Agni
8,162
583
134
10
0
290,359
0
W
Ah Muzen Cab
8,209
586
118
8
0
293,004
2
L
Scylla
7,157
511
139
10
0
284,018
0
W
Bellona
8,161
583
102
7
0
332,334
0
L
Da Ji
6,457
461
80
6
0
280,278
1
W
Achilles
9,886
706
118
8
0
268,553
0
L
Kumbhakarna
6,228
445
29
2
0
293,915
3
W
Athena
7,402
529
48
3
0
308,025
7
L
Cupid
6,794
485
100
7
0
255,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role