Player Matchup

Chernobog
Chernobog
Silver II
GHOSTRIDER8711
Chernobog
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 147L
1,186 MMR
Solo
Anubis
Anubis
Silver II
GrimyDubs
Anubis
Silver II
Level 55
God Stats
5W - 2L
1,625 SR
Queue Stats
36W - 35L
1,237 MMR
Solo
Cthulhu
Cthulhu
Silver II
MaraSovs_VexToy
Cthulhu
Silver II
Level 97
God Stats
8W - 10L
1,538 SR
Queue Stats
52W - 63L
1,177 MMR
Party 2
Janus
Janus
Silver III
infantghost
Janus
Silver III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 39L
1,280 MMR
Solo
Shiva
Shiva
Silver I
temp-412667
Shiva
Silver I
Level 117
God Stats
43W - 38L
1,608 SR
Queue Stats
101W - 102L
1,245 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,554 SR
1,225 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,559 SR
1,225 MMR
Poseidon
Poseidon
Gold V
HmmAlright
Poseidon
Gold V
Level 96
God Stats
61W - 56L
1,573 SR
Queue Stats
164W - 179L
1,354 MMR
Party 1
Anhur
Anhur
Silver I
PeaceHonorNTruth
Anhur
Silver I
Level 126
God Stats
1W - 1L
1,639 SR
Queue Stats
68W - 81L
1,283 MMR
Solo
Bastet
Bastet
Silver I
ThugPanda21
Bastet
Silver I
Level 148
God Stats
13W - 8L
1,714 SR
Queue Stats
267W - 301L
1,172 MMR
Solo
Terra
Terra
Silver IV
hadesthelonely
Terra
Silver IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,263 MMR
Solo
Odin
Odin
Silver II
i_5j3ii
Odin
Silver II
Level 105
God Stats
8W - 11L
1,370 SR
Queue Stats
69W - 91L
1,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GHOSTRIDER8711
Chernobog
11
0 / 1 / 3
6,229
566
6,940
6,824
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
GrimyDubs
Anubis
9
0 / 4 / 0
5,196
472
1,770
7,944
3,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
6,521
593
2,115
4,118
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 0
6,167
561
2,881
4,917
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 0
5,551
505
6,783
9,344
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
NeithDanzaburouAgniArachne

VS

Bans
AthenaThanatosBake KujiraSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HmmAlright
Poseidon
11
3 / 1 / 2
6,221
566
3,974
3,819
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 1
5,908
537
4,336
10,092
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
11
3 / 0 / 6
6,413
583
7,313
9,597
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 1 / 3
6,084
553
2,816
10,732
4,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Odin
i_5j3ii
Odin
12
1 / 0 / 1
6,308
573
1,494
5,157
3,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
10
10
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
GHOSTRIDER8711
Chernobog
0
1
3
1.5
L
Anubis
GrimyDubs
Anubis
0
4
0
0
W
Poseidon
HmmAlright
Poseidon
3
1
2
4
L
0
1
0
0
W
1
2
1
0.75
W
Bastet
3
0
6
6
W
2
1
3
3.5
W
Odin
i_5j3ii
Odin
1
0
1
1.5
L
1
2
0
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
19,933
33,147
Taken
39,397
15,219
Mitigated
16,119
6,604
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
GHOSTRIDER8711
Chernobog
6,940
5,056
0
1,324
6,824
1,897
0
1,177
5,647
0
52,500
L
Anubis
GrimyDubs
Anubis
1,770
193
0
1,945
7,944
3,399
0
1,741
6,203
35,127
0
W
Poseidon
HmmAlright
Poseidon
3,974
520
0
472
3,819
1,132
0
1,289
2,410
45,334
0
L
2,115
259
0
720
4,118
3,484
0
214
3,904
40,706
0
W
4,336
2,735
0
4,057
10,092
3,102
0
0
9,736
0
32,299
W
Bastet
7,313
2,374
0
4,326
9,597
3,190
0
2,547
6,752
0
43,594
W
2,816
709
1,548
2,412
10,732
4,926
0
1,368
9,061
13,903
0
W
Odin
i_5j3ii
Odin
1,494
61
0
1,622
5,157
3,769
0
2,283
2,874
0
40,077
L
2,881
104
0
493
4,917
1,598
0
2,070
2,847
44,049
1,087
L
6,783
1,864
188
1,934
9,344
4,841
0
1,588
7,756
0
31,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
30,934
340
Minions Killed
272
0
Camps Cleared
0
1,093,614
Distance Traveled
1,149,224
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,229
566
72
7
0
208,232
0
L
Anubis
5,196
472
57
5
0
218,840
0
W
Poseidon
6,221
566
64
6
0
259,249
4
L
Cthulhu
6,521
593
88
8
0
195,409
0
W
Anhur
5,908
537
55
5
0
186,018
0
W
Bastet
6,413
583
66
6
0
253,709
2
W
Terra
6,084
553
16
1
0
259,016
5
W
Odin
6,308
573
71
6
0
191,232
0
L
Janus
6,167
561
88
8
0
230,575
2
L
Shiva
5,551
505
35
3
0
240,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role