Player Matchup

Ullr
Ullr
BBLWarrior
Ullr
Level 124
God Stats
11W - 10L
1,480 SR
Queue Stats
75W - 62L
1,578 Elo+
Party 2
Scylla
Scylla
JUVEE1986
Scylla
Level 128
God Stats
6W - 4L
1,690 SR
Queue Stats
25W - 23L
1,536 Elo+
Solo
Bakasura
Bakasura
KAI_KUCHKI
Bakasura
Level 120
God Stats
1W - 4L
1,379 SR
Queue Stats
124W - 127L
1,452 Elo+
Solo
Athena
Athena
Khufu is King
Athena
Level 150
God Stats
9W - 3L
1,860 SR
Queue Stats
115W - 94L
1,579 Elo+
Party 2
Artio
Artio
zero4242
Artio
Level 158
God Stats
1W - 3L
1,591 SR
Queue Stats
120W - 100L
1,576 Elo+
Party 2
Team Averages
Level 136
1,600 SR
1,544 Elo+

VS

Team Averages
Level 57
1,412 SR
1,485 Elo+
Anhur
Anhur
Exzidium
Anhur
Level 64
God Stats
1W - 0L
1,288 SR
Queue Stats
32W - 34L
1,444 Elo+
Solo
Horus
Horus
Quaxen
Horus
Level 27
God Stats
24W - 16L
1,575 SR
Queue Stats
65W - 53L
1,500 Elo+
Party 1
Mulan
Mulan
VoidWilson
Mulan
Level 28
God Stats
36W - 34L
1,497 SR
Queue Stats
70W - 66L
1,503 Elo+
Party 1
Agni
Agni
aBrownCambodian
Agni
Level 103
God Stats
2W - 0L
1,568 SR
Queue Stats
131W - 125L
1,483 Elo+
Party 1
Arachne
Arachne
isocelese
Arachne
Level 61
God Stats
2W - 4L
1,133 SR
Queue Stats
116W - 95L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,346
488
6,495
8,083
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
JUVEE1986
Scylla
10
1 / 7 / 0
6,029
464
2,581
8,334
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
KAI_KUCHKI
Bakasura
12
0 / 2 / 1
6,128
471
2,823
12,615
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 2
6,161
474
2,850
11,055
8,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
zero4242
Artio
13
3 / 6 / 0
7,593
584
7,484
17,827
11,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Exzidium
Anhur
12
0 / 1 / 4
7,008
539
4,773
6,605
2,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Quaxen
Horus
11
1 / 0 / 5
7,152
550
4,287
8,889
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
14
5 / 3 / 1
9,106
700
13,054
12,702
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 0 / 6
8,325
640
6,714
5,170
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
isocelese
Arachne
14
9 / 1 / 3
8,155
627
10,211
9,288
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
19
19
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Anhur
Exzidium
Anhur
0
1
4
2
L
Scylla
JUVEE1986
Scylla
1
7
0
0.14
L
Bakasura
KAI_KUCHKI
Bakasura
0
2
1
0.25
L
1
3
2
0.67
W
Horus
Quaxen
Horus
1
0
5
3.5
W
Mulan
5
3
1
1.83
W
4
0
6
7
W
Arachne
isocelese
Arachne
9
1
3
10.5
L
Artio
zero4242
Artio
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,233
Damage
39,039
57,914
Taken
42,654
33,415
Mitigated
23,966
13,189
Healing
21,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,495
3,061
0
1,808
8,083
3,093
0
594
7,489
0
60,786
W
Anhur
Exzidium
Anhur
4,773
2,740
0
2,623
6,605
2,611
406
1,012
5,573
0
53,499
L
Scylla
JUVEE1986
Scylla
2,581
377
0
0
8,334
2,933
0
3,619
4,715
31,754
0
L
Bakasura
KAI_KUCHKI
Bakasura
2,823
1,899
0
3,771
12,615
6,728
0
1,001
11,614
0
45,741
L
2,850
914
0
1,533
11,055
8,977
0
1,418
9,637
17,081
0
W
Horus
Quaxen
Horus
4,287
2,356
1,085
4,315
8,889
6,488
291
1,505
7,097
0
21,837
W
Mulan
13,054
2,768
0
7,208
12,702
9,224
259
7,152
5,550
0
63,607
W
6,714
550
0
1,500
5,170
1,675
399
1,631
3,327
59,098
1,612
W
Arachne
isocelese
Arachne
10,211
8,312
0
4,928
9,288
3,968
548
723
8,162
0
58,088
L
Artio
zero4242
Artio
7,484
879
0
6,077
17,827
11,684
0
0
16,824
49,441
2,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
39,746
358
Minions Killed
440
0
Camps Cleared
0
1,199,665
Distance Traveled
1,349,248
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,346
488
98
8
0
228,172
0
W
Anhur
7,008
539
122
9
0
239,205
0
L
Scylla
6,029
464
55
4
0
164,383
2
L
Bakasura
6,128
471
92
7
0
308,093
0
L
Athena
6,161
474
19
1
0
275,935
5
W
Horus
7,152
550
27
2
0
278,278
0
W
Mulan
9,106
700
107
8
0
213,595
4
W
Agni
8,325
640
110
8
0
292,973
0
W
Arachne
8,155
627
74
6
0
325,197
0
L
Artio
7,593
584
94
7
0
223,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role