Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Yoshua235060
Neith
Level 67
God Stats
9W - 2L
1,431 SR
Queue Stats
91W - 73L
1,579 Elo+
Party 1
Ah Puch
Ah Puch
angel11840
Ah Puch
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 71L
1,626 Elo+
Party 1
Team Averages
Level 141
1,477 SR
1,568 Elo+

VS

Team Averages
Level 116
1,604 SR
1,578 Elo+
Cerberus
Cerberus
MadMrX
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,502 Elo+
Party 2
Loki
Loki
Maryonette
Loki
Level 157
God Stats
9W - 5L
1,689 SR
Queue Stats
15W - 10L
1,606 Elo+
Party 2
Raijin
Raijin
QcOdin
Raijin
Level 85
God Stats
101W - 79L
1,622 SR
Queue Stats
474W - 460L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 0 / 5
7,961
796
6,967
10,312
10,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 8
7,856
786
6,348
5,935
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
angel11840
Ah Puch
13
5 / 1 / 4
8,096
810
8,952
5,863
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MadMrX
Cerberus
10
0 / 3 / 2
6,367
637
3,614
8,928
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 0
6,557
656
4,998
8,587
2,819
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
QcOdin
Raijin
11
1 / 4 / 0
6,520
652
4,009
7,879
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
5
7.5
L
Cerberus
MadMrX
Cerberus
0
3
2
0.33
L
1
5
0
0.2
L
Raijin
QcOdin
Raijin
1
4
0
0.25
W
2
1
8
6
W
Ah Puch
angel11840
Ah Puch
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
12,621
22,110
Taken
25,394
14,969
Mitigated
10,817
4,228
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,967
1,346
0
1,267
10,312
10,471
0
3,443
6,466
0
15,549
L
Cerberus
MadMrX
Cerberus
3,614
241
0
1,593
8,928
5,164
0
3,562
5,331
12,003
0
L
4,998
1,093
0
1,060
8,587
2,819
0
2,470
6,094
0
24,325
L
Raijin
QcOdin
Raijin
4,009
165
0
420
7,879
2,834
0
2,841
5,004
17,431
511
W
6,348
1,690
0
1,378
5,935
2,138
253
1,641
4,169
0
29,726
W
Ah Puch
angel11840
Ah Puch
8,952
368
0
1,583
5,863
2,360
20
1,802
3,972
31,974
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
19,444
126
Minions Killed
107
0
Camps Cleared
0
544,871
Distance Traveled
543,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,961
796
18
2
0
180,099
0
L
Cerberus
6,367
637
33
3
0
179,633
0
L
Loki
6,557
656
39
4
0
193,862
0
L
Raijin
6,520
652
35
4
0
170,385
0
W
Neith
7,856
786
54
5
0
176,956
0
W
Ah Puch
8,096
810
54
5
0
187,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role