Player Matchup

Medusa
Medusa
Beastyboiii52
Medusa
Level 103
God Stats
21W - 16L
1,509 SR
Queue Stats
499W - 521L
1,485 Elo+
Solo
Xbalanque
Xbalanque
Doooookie
Xbalanque
Level 61
God Stats
8W - 11L
1,657 SR
Queue Stats
164W - 146L
1,517 Elo+
Party 1
Janus
Janus
Finn22121211
Janus
Level 116
God Stats
0W - 1L
1,747 SR
Queue Stats
10W - 6L
1,399 Elo+
Solo
Sylvanus
Sylvanus
THE115DARKNESS
Sylvanus
Level 105
God Stats
4W - 2L
1,699 SR
Queue Stats
113W - 106L
1,496 Elo+
Party 1
Surtr
Surtr
TheyThemGod
Surtr
Level 56
God Stats
22W - 17L
1,417 SR
Queue Stats
214W - 186L
1,542 Elo+
Party 1
Team Averages
Level 88
1,606 SR
1,488 Elo+

VS

Team Averages
Level 124
1,594 SR
1,497 Elo+
Fenrir
Fenrir
DesignatedDilf
Fenrir
Level 123
God Stats
3W - 8L
1,395 SR
Queue Stats
95W - 94L
1,529 Elo+
Party 2
Yu Huang
Yu Huang
Give Me Plant
Yu Huang
Level 127
God Stats
3W - 0L
1,664 SR
Queue Stats
95W - 90L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
MIDNEEDDIE
Erlang Shen
Level 122
God Stats
3W - 2L
1,728 SR
Queue Stats
419W - 429L
1,444 Elo+
Solo
Heimdallr
Heimdallr
Overlord MN
Heimdallr
Level 159
God Stats
17W - 13L
1,585 SR
Queue Stats
168W - 163L
1,529 Elo+
Solo
Osiris
Osiris
StewartandZoe27
Osiris
Level 89
God Stats
259W - 221L
1,595 SR
Queue Stats
800W - 741L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,680
512
5,407
11,139
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xbalanque
Doooookie
Xbalanque
13
1 / 3 / 1
7,271
485
5,158
11,210
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 2
6,584
439
3,747
9,047
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
10
0 / 5 / 3
6,660
444
5,469
16,013
11,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 0 / 0
8,100
540
13,329
14,376
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
8,536
569
10,007
15,468
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
Give Me Plant
Yu Huang
14
1 / 2 / 4
8,146
543
5,261
6,522
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
MIDNEEDDIE
Erlang Shen
14
4 / 1 / 6
8,151
543
8,284
18,881
12,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Overlord MN
Heimdallr
14
1 / 0 / 8
8,990
599
9,832
8,433
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
4 / 0 / 2
9,805
654
9,982
11,145
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
15
15
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
4
6
2
L
Xbalanque
Doooookie
Xbalanque
1
3
1
0.5
L
0
5
2
0.2
W
Yu Huang
Give Me Plant
Yu Huang
1
2
4
1.5
W
Erlang Shen
MIDNEEDDIE
Erlang Shen
4
1
6
7
W
Heimdallr
Overlord MN
Heimdallr
1
0
8
5
W
4
0
2
5
L
Sylvanus
0
5
3
0.3
L
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
43,366
61,785
Taken
60,449
30,868
Mitigated
36,209
22,865
Healing
27,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,407
1,358
0
3,628
11,139
4,385
0
0
10,378
0
64,376
W
10,007
2,460
0
7,037
15,468
7,292
822
1,809
13,659
0
65,805
L
Xbalanque
Doooookie
Xbalanque
5,158
3,125
0
3,272
11,210
4,563
0
290
10,868
0
54,722
L
3,747
288
0
1,670
9,047
3,163
0
1,395
7,600
38,686
819
W
Yu Huang
Give Me Plant
Yu Huang
5,261
561
0
1,733
6,522
2,805
400
1,731
4,791
68,760
0
W
Erlang Shen
MIDNEEDDIE
Erlang Shen
8,284
4,339
0
7,310
18,881
12,326
161
4,340
14,541
0
40,747
W
Heimdallr
Overlord MN
Heimdallr
9,832
6,109
0
4,395
8,433
3,987
388
1,857
6,576
0
75,118
W
9,982
3,805
0
7,312
11,145
9,799
0
1,018
10,127
0
80,795
L
Sylvanus
5,469
884
1,633
3,767
16,013
11,085
0
1,845
14,021
18,981
2,113
L
13,329
6,225
0
8,895
14,376
7,672
0
1,731
12,548
2,483
65,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
43,628
452
Minions Killed
490
0
Camps Cleared
0
1,537,503
Distance Traveled
1,492,712
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,680
512
122
8
0
279,959
4
W
Fenrir
8,536
569
96
6
0
329,974
1
L
Xbalanque
7,271
485
102
7
0
306,209
0
L
Janus
6,584
439
89
6
0
277,053
2
W
Yu Huang
8,146
543
101
7
0
290,119
5
W
Erlang Shen
8,151
543
48
3
0
292,138
2
W
Heimdallr
8,990
599
122
8
0
267,350
1
W
Osiris
9,805
654
123
8
0
313,131
1
L
Sylvanus
6,660
444
27
2
0
308,635
2
L
Surtr
8,100
540
112
7
0
365,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role