Player Matchup

Kukulkan
Kukulkan
Conevt
Kukulkan
Level 79
God Stats
19W - 21L
1,480 SR
Queue Stats
97W - 115L
1,375 Elo+
Solo
Jing Wei
Jing Wei
Marty_Metal
Jing Wei
Level 127
God Stats
39W - 41L
1,478 SR
Queue Stats
48W - 60L
1,391 Elo+
Solo
Maui
Maui
Private Pummel
Maui
Level 169
God Stats
1W - 3L
1,715 SR
Queue Stats
96W - 95L
1,569 Elo+
Party 2
Horus
Horus
Smash220
Horus
Level 129
God Stats
10W - 12L
1,532 SR
Queue Stats
53W - 66L
1,502 Elo+
Party 2
Osiris
Osiris
ThatCanadianNooB
Osiris
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,430 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,453 Elo+

VS

Team Averages
Level 111
1,461 SR
1,249 Elo+
Charybdis
Charybdis
HeyItsJae
Charybdis
Level 128
God Stats
19W - 16L
1,414 SR
Queue Stats
102W - 118L
1,408 Elo+
Party 3
Ares
Ares
Myyu
Ares
Level 81
God Stats
2W - 2L
1,353 SR
Queue Stats
72W - 71L
1,132 Elo+
Party 1
Hel
Hel
Natejpg
Hel
Level 120
God Stats
1W - 1L
1,325 SR
Queue Stats
67W - 69L
1,132 Elo+
Party 1
Poseidon
Poseidon
RD5465
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,132 Elo+
Party 1
Medusa
Medusa
dogface1234680
Medusa
Level 117
God Stats
5W - 3L
1,712 SR
Queue Stats
64W - 72L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Conevt
Kukulkan
16
0 / 2 / 0
10,019
1,002
18,312
10,640
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Marty_Metal
Jing Wei
15
0 / 4 / 1
9,416
942
9,666
16,839
7,678
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 1
10,048
1,005
5,837
14,341
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Smash220
Horus
15
1 / 2 / 0
9,410
941
3,557
22,274
17,711
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
0 / 7 / 1
9,240
924
9,884
20,026
20,669
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Team 1 Tickets

184

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeyItsJae
Charybdis
17
3 / 0 / 14
11,344
1,134
16,015
9,303
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
Myyu
Ares
16
6 / 0 / 10
11,002
1,100
10,738
13,921
15,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
17
1 / 0 / 16
10,132
1,013
7,987
8,556
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Poseidon
RD5465
Poseidon
17
5 / 0 / 12
11,465
1,147
23,587
9,564
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 1 / 11
10,139
1,014
18,260
9,690
5,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
81
1
Kills
18
18
Deaths
1
3
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Conevt
Kukulkan
0
2
0
0
W
Charybdis
HeyItsJae
Charybdis
3
0
14
10
L
Jing Wei
Marty_Metal
Jing Wei
0
4
1
0.13
W
Ares
Myyu
Ares
6
0
10
11
W
Hel
1
0
16
9
L
0
3
1
0.17
W
Poseidon
RD5465
Poseidon
5
0
12
11
L
Horus
Smash220
Horus
1
2
0
0.5
L
0
7
1
0.07
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,256
Damage
76,587
84,120
Taken
51,034
66,017
Mitigated
36,190
14,559
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Conevt
Kukulkan
18,312
1,024
0
896
10,640
4,678
0
4,613
5,739
48,891
0
W
Charybdis
HeyItsJae
Charybdis
16,015
9,126
204
1,857
9,303
4,727
0
4,705
4,416
0
42,963
L
Jing Wei
Marty_Metal
Jing Wei
9,666
7,881
0
1,392
16,839
7,678
0
7,018
9,491
0
28,628
W
Ares
Myyu
Ares
10,738
1,759
0
0
13,921
15,751
0
6,196
7,502
12,259
2,437
W
Hel
7,987
0
7,468
3,798
8,556
5,464
0
5,404
3,104
20,105
0
L
5,837
1,260
0
1,982
14,341
15,281
0
6,934
7,031
13,015
0
W
Poseidon
RD5465
Poseidon
23,587
5,503
415
1,722
9,564
4,809
0
3,674
5,708
44,010
249
L
Horus
Smash220
Horus
3,557
2,340
3,836
5,317
22,274
17,711
0
10,193
11,718
0
11,470
L
9,884
2,802
117
1,019
20,026
20,669
0
10,354
9,374
0
21,156
W
18,260
8,048
258
1,494
9,690
5,439
0
4,170
5,347
0
29,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
54,082
189
Minions Killed
199
5
Camps Cleared
10
948,042
Distance Traveled
990,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,019
1,002
97
10
1
188,381
0
W
Charybdis
11,344
1,134
70
7
3
178,403
0
L
Jing Wei
9,416
942
45
5
3
197,494
0
W
Ares
11,002
1,100
22
2
0
209,440
0
W
Hel
10,132
1,013
19
2
1
204,231
0
L
Maui
10,048
1,005
8
1
0
163,775
0
W
Poseidon
11,465
1,147
55
6
5
191,487
0
L
Horus
9,410
941
17
2
0
222,327
0
L
Osiris
9,240
924
22
2
1
176,065
0
W
Medusa
10,139
1,014
33
3
1
206,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role