Player Matchup

Ra
Ra
Silver IV
HippiSaurio
Ra
Silver IV
Level 155
God Stats
1W - 0L
1,724 SR
Queue Stats
6W - 7L
1,389 MMR
Solo
Ne Zha
Ne Zha
Platinum II
SaladBarSaturday
Ne Zha
Platinum II
Level 178
God Stats
2W - 0L
1,702 SR
Queue Stats
19W - 7L
2,168 MMR
Party 1
King Arthur
King Arthur
Platinum II
SoDatGudVibes
King Arthur
Platinum II
Level 64
God Stats
3W - 0L
1,969 SR
Queue Stats
18W - 3L
2,151 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,798 SR
1,903 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,464 SR
2,066 MMR
Morgan Le Fay
Morgan Le Fay
Platinum I
Grim Ieaper
Morgan Le Fay
Platinum I
Level 159
God Stats
3W - 3L
1,558 SR
Queue Stats
168W - 177L
1,979 MMR
Solo
Osiris
Osiris
Silver V
SwagDaddySauce
Osiris
Silver V
Level 39
God Stats
1W - 5L
1,313 SR
Queue Stats
8W - 26L
1,352 MMR
Solo
Ullr
Ullr
Masters
TestikIes
Ullr
Masters
Level 148
God Stats
7W - 11L
1,522 SR
Queue Stats
250W - 199L
2,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,450
908
4,195
3,490
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 3
4,969
828
4,934
5,699
3,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

King Arthur
SoDatGudVibes
King Arthur
9
1 / 1 / 1
5,161
860
2,494
4,950
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bans
SobekKuzenboThothCabrakanAchilles

VS

Bans
AresBacchusFafnirGebJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grim Ieaper
Morgan Le Fay
8
1 / 1 / 0
4,498
750
4,432
3,878
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 1
4,365
728
2,565
6,253
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
7
0 / 1 / 1
4,231
705
2,450
4,033
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Grim Ieaper
Morgan Le Fay
1
1
0
1
W
3
0
1
3.5
W
0
0
3
1.5
W
King Arthur
SoDatGudVibes
King Arthur
1
1
1
1.5
L
0
2
1
0.25
L
Ullr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,623
Damage
9,447
14,139
Taken
14,164
8,053
Mitigated
7,855
2,845
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Grim Ieaper
Morgan Le Fay
4,432
277
0
564
3,878
1,383
0
885
2,807
15,823
0
W
4,195
316
423
1,199
3,490
1,329
34
1,192
2,144
22,806
0
W
4,934
1,175
0
1,223
5,699
3,403
0
1,340
4,243
0
16,807
W
King Arthur
SoDatGudVibes
King Arthur
2,494
472
0
0
4,950
3,321
0
1,945
2,823
0
13,701
L
2,565
701
0
1,258
6,253
5,138
0
1,856
4,069
0
7,917
L
Ullr
2,450
756
0
642
4,033
1,334
0
834
2,981
0
9,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,580
Gold Earned
13,094
95
Minions Killed
59
0
Camps Cleared
0
392,440
Distance Traveled
300,576
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,498
750
24
4
0
109,566
3
W
Ra
5,450
908
45
8
0
128,678
0
W
Ne Zha
4,969
828
24
4
0
130,398
0
W
King Arthur
5,161
860
26
4
0
133,364
0
L
Osiris
4,365
728
13
2
0
109,754
0
L
Ullr
4,231
705
22
4
0
81,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role