Player Matchup

Poseidon
Poseidon
BZDYA
Poseidon
Level 127
God Stats
14W - 17L
1,231 SR
Queue Stats
405W - 390L
1,370 Elo+
Solo
Mercury
Mercury
Dragonzei
Mercury
Level 164
God Stats
5W - 2L
1,500 SR
Queue Stats
189W - 142L
1,740 Elo+
Party 1
Cerberus
Cerberus
GaiusBoNuS2017
Cerberus
Level 106
God Stats
20W - 10L
1,503 SR
Queue Stats
475W - 452L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
Julletin
Cu Chulainn
Level 149
God Stats
9W - 3L
1,902 SR
Queue Stats
187W - 142L
1,740 Elo+
Party 1
Janus
Janus
lokitoylopongo42
Janus
Level 43
God Stats
70W - 61L
1,251 SR
Queue Stats
194W - 258L
1,361 Elo+
Solo
Team Averages
Level 118
1,477 SR
1,531 Elo+

VS

Team Averages
Level 128
1,544 SR
1,479 Elo+
Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dark V25696
Artemis
Level 151
God Stats
13W - 10L
1,396 SR
Queue Stats
127W - 126L
1,503 Elo+
Party 2
Ares
Ares
GoatsGoBAHHH
Ares
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,480 Elo+
Party 2
Persephone
Persephone
GodofMonsters
Persephone
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,393 Elo+
Solo
Mulan
Mulan
Nachher
Mulan
Level 123
God Stats
27W - 13L
1,823 SR
Queue Stats
214W - 172L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BZDYA
Poseidon
11
0 / 6 / 3
6,256
447
4,957
11,078
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Dragonzei
Mercury
16
9 / 0 / 4
9,051
647
8,820
10,710
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
12
0 / 4 / 6
6,438
460
5,548
14,521
10,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Julletin
Cu Chulainn
14
5 / 1 / 1
9,032
645
11,993
13,695
12,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 2 / 4
7,507
536
5,828
6,529
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 4 / 1
5,744
410
3,554
11,091
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Dark V25696
Artemis
13
3 / 4 / 6
7,282
520
8,468
10,562
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
9 / 3 / 3
8,380
599
14,916
12,959
11,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
GodofMonsters
Persephone
14
0 / 1 / 0
7,999
571
2,578
7,532
2,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Nachher
Mulan
11
0 / 4 / 1
6,509
465
4,192
13,585
8,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
16
Kills
12
13
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
1
0.13
W
Poseidon
BZDYA
Poseidon
0
6
3
0.25
L
Artemis
Dark V25696
Artemis
3
4
6
1.5
W
Mercury
Dragonzei
Mercury
9
0
4
11
W
Cerberus
0
4
6
0.75
L
9
3
3
3.5
L
Persephone
GodofMonsters
Persephone
0
1
0
0
W
Cu Chulainn
Julletin
Cu Chulainn
5
1
1
5.5
L
Mulan
Nachher
Mulan
0
4
1
0.13
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
33,708
56,533
Taken
55,729
34,249
Mitigated
33,081
8,436
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,554
1,576
0
1,360
11,091
6,612
0
958
10,101
348
40,455
W
Poseidon
BZDYA
Poseidon
4,957
1,173
0
3,197
11,078
4,202
576
6,397
4,681
36,241
0
L
Artemis
Dark V25696
Artemis
8,468
2,458
0
1,118
10,562
3,905
0
5,620
4,862
0
52,539
W
Mercury
Dragonzei
Mercury
8,820
6,450
0
464
10,710
4,601
787
1,973
8,737
0
72,981
W
Cerberus
5,548
400
0
1,740
14,521
10,631
255
5,601
8,920
29,636
1,367
L
14,916
2,605
0
1,825
12,959
11,400
0
6,114
6,765
39,094
1,895
L
Persephone
GodofMonsters
Persephone
2,578
446
0
3,555
7,532
2,838
54
2,639
4,542
67,553
971
W
Cu Chulainn
Julletin
Cu Chulainn
11,993
1,116
0
2,766
13,695
12,418
0
178
13,517
612
82,327
L
Mulan
Nachher
Mulan
4,192
701
0
3,621
13,585
8,326
0
308
13,277
0
46,169
W
5,828
262
0
269
6,529
2,397
0
3,100
3,429
51,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,284
Gold Earned
35,914
430
Minions Killed
382
0
Camps Cleared
0
1,386,565
Distance Traveled
1,247,260
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,744
410
78
6
0
206,821
0
W
Poseidon
6,256
447
60
4
0
234,990
4
L
Artemis
7,282
520
70
5
0
251,351
0
W
Mercury
9,051
647
115
8
0
349,399
1
W
Cerberus
6,438
460
47
3
0
245,837
0
L
Ares
8,380
599
46
3
0
267,646
2
L
Persephone
7,999
571
112
8
0
253,081
0
W
Cu Chulainn
9,032
645
127
9
0
282,429
0
L
Mulan
6,509
465
76
5
0
268,361
0
W
Janus
7,507
536
81
6
0
273,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role