Player Matchup

Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Silver I
spacelessruby15
Vamana
Silver I
Level 128
God Stats
6W - 4L
1,758 SR
Queue Stats
250W - 264L
1,291 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,586 SR
1,430 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,536 SR
1,290 MMR
Achilles
Achilles
Silver I
KingSprinex
Achilles
Silver I
Level 62
God Stats
1W - 3L
1,406 SR
Queue Stats
24W - 39L
1,208 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Pech9218
Baba Yaga
Silver I
Level 147
God Stats
248W - 192L
1,554 SR
Queue Stats
435W - 501L
1,190 MMR
Solo
Nemesis
Nemesis
Gold I
xoNemesis
Nemesis
Gold I
Level 159
God Stats
79W - 60L
1,648 SR
Queue Stats
166W - 202L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 5 / 0
7,940
662
9,691
9,699
3,442
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
 
Osiris
11
0 / 3 / 0
7,179
598
5,312
17,155
11,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 1
7,699
642
7,203
17,509
9,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SobekSurtrBacchusCthulhu

VS

Bans
ThothBastetAthenaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingSprinex
Achilles
15
6 / 0 / 4
9,335
778
10,916
11,196
7,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Pech9218
Baba Yaga
15
3 / 0 / 10
9,278
773
12,740
5,616
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
xoNemesis
Nemesis
14
5 / 1 / 7
9,442
787
14,008
15,313
9,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
0
0.2
L
Osiris
 
Osiris
0
3
0
0
W
Achilles
KingSprinex
Achilles
6
0
4
8
W
Baba Yaga
Pech9218
Baba Yaga
3
0
10
8
L
0
6
1
0.08
W
Nemesis
xoNemesis
Nemesis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,206
Damage
37,664
44,363
Taken
32,125
24,767
Mitigated
19,504
6,942
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,691
1,184
0
870
9,699
3,442
0
1,877
7,766
33,038
624
L
Osiris
 
Osiris
5,312
1,609
0
2,794
17,155
11,614
0
4,421
12,642
0
20,010
W
Achilles
KingSprinex
Achilles
10,916
3,726
0
2,894
11,196
7,561
0
3,116
8,080
0
29,757
W
Baba Yaga
Pech9218
Baba Yaga
12,740
829
0
1,983
5,616
2,317
289
1,925
3,691
34,746
956
L
7,203
2,808
0
3,278
17,509
9,711
0
5,768
11,609
0
30,674
W
Nemesis
xoNemesis
Nemesis
14,008
7,123
0
6,451
15,313
9,626
296
4,527
10,786
0
39,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
28,055
122
Minions Killed
143
0
Camps Cleared
0
609,743
Distance Traveled
750,100
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,940
662
51
4
0
182,718
0
L
Osiris
7,179
598
22
2
0
208,509
0
W
Achilles
9,335
778
46
4
0
251,372
0
W
Baba Yaga
9,278
773
46
4
0
248,175
0
L
Vamana
7,699
642
49
4
0
218,516
1
W
Nemesis
9,442
787
51
4
0
250,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role