Player Matchup

Odin
Odin
GreenX386
Odin
Level 147
God Stats
4W - 8L
1,757 SR
Queue Stats
138W - 193L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
HorseyBones
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 78L
1,453 Elo+
Party 1
Fenrir
Fenrir
TegoTrick
Fenrir
Level 158
God Stats
2W - 3L
1,416 SR
Queue Stats
91W - 134L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
agehaha
Aphrodite
Level 75
God Stats
55W - 71L
1,548 SR
Queue Stats
70W - 106L
1,444 Elo+
Party 1
Ishtar
Ishtar
underpaid
Ishtar
Level 123
God Stats
0W - 1L
1,261 SR
Queue Stats
68W - 106L
1,470 Elo+
Party 1
Team Averages
Level 126
1,496 SR
1,465 Elo+

VS

Team Averages
Level 152
1,585 SR
1,579 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FeedTheSwarm
Arachne
Level 147
God Stats
9W - 9L
1,570 SR
Queue Stats
134W - 122L
1,581 Elo+
Solo
Cthulhu
Cthulhu
Heartlìght
Cthulhu
Level 184
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 42L
1,660 Elo+
Party 2
Surtr
Surtr
Keaimiloaonipaa
Surtr
Level 79
God Stats
166W - 131L
1,623 SR
Queue Stats
255W - 245L
1,523 Elo+
Solo
Neith
Neith
LowKeyL0ki
Neith
Level 194
God Stats
15W - 6L
1,732 SR
Queue Stats
117W - 95L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 1 / 0
5,998
545
5,181
8,541
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
HorseyBones
Baba Yaga
10
1 / 1 / 0
5,939
540
2,359
3,931
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TegoTrick
Fenrir
12
1 / 2 / 2
6,081
553
5,020
9,195
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
agehaha
Aphrodite
9
0 / 3 / 1
5,111
465
1,440
9,352
6,122
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
underpaid
Ishtar
9
1 / 2 / 0
5,343
486
4,427
8,050
3,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 1 / 0
6,511
592
2,540
4,356
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
FeedTheSwarm
Arachne
12
1 / 0 / 2
6,128
557
2,006
8,711
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
Heartlìght
Cthulhu
11
3 / 1 / 3
6,968
633
6,588
8,068
5,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 1 / 0
6,802
618
6,869
11,086
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
12
3 / 1 / 2
6,651
605
7,687
4,506
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
0
1
W
Arachne
FeedTheSwarm
Arachne
1
0
2
2
L
Odin
0
1
0
0
W
Cthulhu
Heartlìght
Cthulhu
3
1
3
4.5
L
Baba Yaga
HorseyBones
Baba Yaga
1
1
0
1
W
1
1
0
1
W
Neith
3
1
2
4
L
Fenrir
TegoTrick
Fenrir
1
2
2
1
L
Aphrodite
agehaha
Aphrodite
0
3
1
0.17
L
Ishtar
underpaid
Ishtar
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,427
Damage
25,690
39,069
Taken
36,727
22,096
Mitigated
19,227
15,478
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,540
0
0
361
4,356
1,483
0
1,628
2,728
43,023
1,534
W
Arachne
FeedTheSwarm
Arachne
2,006
1,166
0
6,818
8,711
3,576
0
391
8,320
0
52,882
L
Odin
5,181
670
0
2,438
8,541
6,874
0
346
7,630
0
49,202
W
Cthulhu
Heartlìght
Cthulhu
6,588
512
154
1,757
8,068
5,825
203
1,202
6,866
23,648
1,618
L
Baba Yaga
HorseyBones
Baba Yaga
2,359
211
0
746
3,931
1,505
0
1,569
2,028
41,078
0
W
6,869
3,696
0
4,561
11,086
6,576
6
189
10,897
1,428
49,898
W
Neith
7,687
3,316
0
1,974
4,506
1,767
689
502
4,004
0
62,344
L
Fenrir
TegoTrick
Fenrir
5,020
1,260
0
2,996
9,195
4,135
0
1,135
7,940
0
47,907
L
Aphrodite
agehaha
Aphrodite
1,440
464
3,070
4,726
9,352
6,122
0
3,030
6,322
16,321
0
L
Ishtar
underpaid
Ishtar
4,427
3,215
0
1,502
8,050
3,460
0
2,728
5,322
0
35,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
33,060
345
Minions Killed
423
0
Camps Cleared
0
1,142,918
Distance Traveled
1,188,707
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,511
592
106
10
0
256,125
0
W
Arachne
6,128
557
79
7
0
276,080
4
L
Odin
5,998
545
98
9
0
226,526
0
W
Cthulhu
6,968
633
40
4
0
244,388
0
L
Baba Yaga
5,939
540
75
7
0
252,245
0
W
Surtr
6,802
618
95
9
0
206,715
0
W
Neith
6,651
605
103
9
0
205,399
3
L
Fenrir
6,081
553
83
8
0
249,789
0
L
Aphrodite
5,111
465
22
2
0
207,285
0
L
Ishtar
5,343
486
67
6
0
207,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role