Player Matchup

Bellona
Bellona
BoxiestBook5499
Bellona
Level 8
God Stats
1W - 10L
1,154 SR
Queue Stats
5W - 18L
1,243 Elo+
Party 1
Ratatoskr
Ratatoskr
ErickKun
Ratatoskr
Level 107
God Stats
11W - 11L
1,484 SR
Queue Stats
156W - 189L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
delacalll12
Nu Wa
Level 14
God Stats
4W - 6L
1,615 SR
Queue Stats
21W - 52L
1,279 Elo+
Party 1
Team Averages
Level 43
1,417 SR
1,320 Elo+

VS

Team Averages
Level 56
1,177 SR
1,238 Elo+
Bellona
Bellona
AssasiN186
Bellona
Level 35
God Stats
4W - 10L
1,268 SR
Queue Stats
14W - 21L
1,226 Elo+
Party 2
Baron Samedi
Baron Samedi
FalCie Insomnia
Baron Samedi
Level 124
God Stats
2W - 8L
1,000 SR
Queue Stats
274W - 297L
1,403 Elo+
Party 2
Izanami
Izanami
YNWANTHONY5144
Izanami
Level 8
God Stats
3W - 7L
1,261 SR
Queue Stats
40W - 57L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
9,699
647
4,254
16,792
19,228
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
ErickKun
Ratatoskr
16
7 / 6 / 1
11,851
790
15,978
20,831
10,319
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 7
10,309
687
11,399
14,145
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AssasiN186
Bellona
14
0 / 2 / 7
9,701
647
5,323
11,326
12,203
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
FalCie Insomnia
Baron Samedi
18
8 / 3 / 4
12,170
811
22,889
18,375
8,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 4 / 7
11,152
743
11,545
12,561
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
11
12
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
AssasiN186
Bellona
0
2
7
1.75
L
1
3
6
1.33
L
Ratatoskr
ErickKun
Ratatoskr
7
6
1
1.25
W
Baron Samedi
FalCie Insomnia
Baron Samedi
8
3
4
3.33
W
3
4
7
1.63
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
39,757
51,768
Taken
42,262
35,765
Mitigated
25,602
6,479
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AssasiN186
Bellona
5,323
2,201
0
296
11,326
12,203
343
2,592
8,709
0
17,866
L
4,254
1,256
0
2,300
16,792
19,228
315
6,915
9,664
0
17,453
L
Ratatoskr
ErickKun
Ratatoskr
15,978
5,495
0
3,949
20,831
10,319
511
6,468
14,293
0
58,255
W
Baron Samedi
FalCie Insomnia
Baron Samedi
22,889
998
2,567
9,799
18,375
8,692
456
5,113
13,189
62,706
0
W
11,545
9,406
0
884
12,561
4,707
2,074
3,425
9,069
0
50,834
L
11,399
3,293
0
230
14,145
6,218
1,000
9,122
4,827
35,443
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
33,023
157
Minions Killed
164
0
Camps Cleared
0
823,528
Distance Traveled
789,503
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,701
647
19
1
0
271,996
0
L
Bellona
9,699
647
24
2
0
273,041
0
L
Ratatoskr
11,851
790
83
6
0
292,998
1
W
Baron Samedi
12,170
811
58
4
0
259,465
0
W
Izanami
11,152
743
87
6
0
258,042
0
L
Nu Wa
10,309
687
50
3
0
257,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role