Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FerretOfJustice
Athena
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,224 Elo+
Solo
Tyr
Tyr
Shadow12041
Tyr
Level 148
God Stats
1W - 3L
1,431 SR
Queue Stats
126W - 106L
1,534 Elo+
Solo
Nu Wa
Nu Wa
TTucci10
Nu Wa
Level 129
God Stats
1W - 2L
1,527 SR
Queue Stats
152W - 148L
1,520 Elo+
Solo
Ishtar
Ishtar
qirnk
Ishtar
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,610 Elo+
Solo
Team Averages
Level 125
1,492 SR
1,478 Elo+

VS

Team Averages
Level 129
1,536 SR
1,520 Elo+
Awilix
Awilix
CxnfettiWap
Awilix
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 222L
1,555 Elo+
Party 1
Hel
Hel
Darkness741
Hel
Level 125
God Stats
3W - 0L
1,815 SR
Queue Stats
90W - 77L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
Scarface916
Baba Yaga
Level 177
God Stats
4W - 6L
1,494 SR
Queue Stats
212W - 226L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Yentomi
Nu Wa
Level 65
God Stats
5W - 2L
1,370 SR
Queue Stats
121W - 119L
1,512 Elo+
Party 1
Khepri
Khepri
madhatter7486
Khepri
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 168L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 1 / 4
8,751
796
6,311
9,858
9,088
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 2
8,394
763
7,577
17,587
19,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 1 / 3
8,040
731
10,696
16,784
11,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
TTucci10
Nu Wa
14
0 / 1 / 5
7,850
714
12,492
7,741
3,724
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
qirnk
Ishtar
13
1 / 3 / 4
8,106
737
14,465
11,932
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
5 / 2 / 4
8,609
783
12,766
12,749
7,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 1 / 8
7,956
723
7,095
13,342
8,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Scarface916
Baba Yaga
14
2 / 0 / 7
8,169
743
13,291
9,669
5,257
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
Yentomi
Nu Wa
15
1 / 0 / 8
8,227
748
11,599
6,961
3,617
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 2 / 8
7,637
694
8,774
14,834
14,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
5
Kills
9
9
Deaths
5
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
4
3
W
Awilix
5
2
4
3.5
W
1
1
8
5
L
1
3
2
0.67
W
Baba Yaga
Scarface916
Baba Yaga
2
0
7
5.5
L
2
1
3
3.5
L
Nu Wa
TTucci10
Nu Wa
0
1
5
2.5
W
Nu Wa
Yentomi
Nu Wa
1
0
8
5
W
0
2
8
2
L
Ishtar
qirnk
Ishtar
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,541
Damage
53,525
63,902
Taken
57,555
48,506
Mitigated
39,092
32,388
Healing
38,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,311
2,348
14,198
3,778
9,858
9,088
0
5,936
3,539
15,679
0
W
Awilix
12,766
4,929
0
287
12,749
7,338
0
6,276
6,473
0
22,498
W
7,095
1,066
19,880
10,403
13,342
8,169
194
5,906
7,436
18,630
0
L
7,577
2,105
381
1,430
17,587
19,052
0
11,507
5,519
15,895
0
W
Baba Yaga
Scarface916
Baba Yaga
13,291
339
1,157
3,383
9,669
5,257
341
3,930
5,739
27,982
0
L
10,696
928
988
6,794
16,784
11,313
0
8,771
7,472
0
23,783
L
Nu Wa
TTucci10
Nu Wa
12,492
3,460
2,185
968
7,741
3,724
0
5,286
2,029
36,516
891
W
Nu Wa
Yentomi
Nu Wa
11,599
5,623
241
264
6,961
3,617
661
3,870
3,091
25,721
0
W
8,774
426
1,078
1,347
14,834
14,711
165
6,298
8,536
20,197
1,454
L
Ishtar
qirnk
Ishtar
14,465
5,376
949
717
11,932
5,329
84
6,384
5,303
0
44,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,141
Gold Earned
40,598
175
Minions Killed
125
0
Camps Cleared
0
1,043,743
Distance Traveled
1,149,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,751
796
18
2
0
165,753
0
W
Awilix
8,609
783
25
2
0
232,952
0
W
Hel
7,956
723
26
2
0
229,007
0
L
Athena
8,394
763
14
1
0
229,938
0
W
Baba Yaga
8,169
743
23
2
0
255,476
0
L
Tyr
8,040
731
32
3
0
233,332
0
L
Nu Wa
7,850
714
56
5
0
210,147
0
W
Nu Wa
8,227
748
28
3
0
214,307
0
W
Khepri
7,637
694
23
2
0
217,935
0
L
Ishtar
8,106
737
55
5
0
204,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role