Player Matchup

Anubis
Anubis
Asthma Jams
Anubis
Level 98
God Stats
2W - 0L
1,479 SR
Queue Stats
35W - 33L
1,494 Elo+
Party 2
Terra
Terra
OlRowdy1
Terra
Level 103
God Stats
4W - 5L
1,441 SR
Queue Stats
22W - 25L
1,439 Elo+
Party 2
Ishtar
Ishtar
Thund3rD3v1l
Ishtar
Level 126
God Stats
7W - 3L
1,558 SR
Queue Stats
22W - 23L
1,486 Elo+
Party 2
Team Averages
Level 109
1,492 SR
1,473 Elo+

VS

Team Averages
Level 80
1,786 SR
1,525 Elo+
Lancelot
Lancelot
DeadlyHunter20
Lancelot
Level 120
God Stats
3W - 1L
1,856 SR
Queue Stats
75W - 68L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
Down-DStairs
Ah Puch
Level 91
God Stats
66W - 58L
1,535 SR
Queue Stats
291W - 283L
1,527 Elo+
Solo
Odin
Odin
LosiSmiterina
Odin
Level 29
God Stats
18W - 11L
1,966 SR
Queue Stats
65W - 55L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 1 / 5
9,797
754
9,292
8,994
5,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Terra
OlRowdy1
Terra
14
2 / 1 / 7
9,428
725
3,946
11,828
12,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
16
5 / 2 / 2
10,585
814
8,487
10,731
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
1 / 5 / 2
8,742
672
4,916
11,510
6,414
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Down-DStairs
Ah Puch
13
1 / 3 / 2
8,463
651
10,841
8,453
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 2
9,140
703
6,163
9,788
8,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
4
4
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
5
5.5
L
Lancelot
1
5
2
0.4
L
Ah Puch
Down-DStairs
Ah Puch
1
3
2
0.67
L
2
3
2
1
W
Terra
OlRowdy1
Terra
2
1
7
5.5
W
Ishtar
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
21,920
31,553
Taken
29,751
22,576
Mitigated
18,039
11,982
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,292
685
0
4,480
8,994
5,079
0
4,047
4,925
53,238
761
L
Lancelot
4,916
733
0
1,180
11,510
6,414
0
5,292
6,140
0
27,150
L
Ah Puch
Down-DStairs
Ah Puch
10,841
191
0
2,101
8,453
3,357
96
2,979
5,474
42,605
0
L
6,163
538
0
73
9,788
8,268
0
4,720
5,009
0
23,256
W
Terra
OlRowdy1
Terra
3,946
219
753
2,567
11,828
12,508
280
3,893
7,903
9,568
0
W
Ishtar
8,487
5,257
209
3,973
10,731
4,989
2,113
3,106
7,620
0
51,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
26,345
185
Minions Killed
137
0
Camps Cleared
0
733,993
Distance Traveled
732,708
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,797
754
83
6
0
231,932
1
L
Lancelot
8,742
672
45
3
0
240,300
0
L
Ah Puch
8,463
651
59
5
0
238,453
0
L
Odin
9,140
703
33
3
0
253,955
1
W
Terra
9,428
725
10
1
0
263,315
0
W
Ishtar
10,585
814
92
7
0
238,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role