Player Matchup

Zeus
Zeus
Mr pockets 95
Zeus
Level 124
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 6L
1,345 Elo+
Solo
Nut
Nut
rstander
Nut
Level 156
God Stats
3W - 19L
1,192 SR
Queue Stats
30W - 42L
1,369 Elo+
Party 2
Achilles
Achilles
x35QU1R3x
Achilles
Level 143
God Stats
4W - 7L
1,391 SR
Queue Stats
67W - 57L
1,430 Elo+
Party 2
Team Averages
Level 141
1,293 SR
1,381 Elo+

VS

Team Averages
Level 46
1,643 SR
1,598 Elo+
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Stuntalinta
Zhong Kui
Level 26
God Stats
4W - 0L
1,714 SR
Queue Stats
22W - 17L
1,542 Elo+
Party 1
Chiron
Chiron
TheNamesEnvy
Chiron
Level 85
God Stats
6W - 2L
1,714 SR
Queue Stats
21W - 6L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,373
637
7,452
7,000
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
6,457
646
4,052
8,025
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
x35QU1R3x
Achilles
11
1 / 4 / 0
6,447
645
3,043
8,551
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 0 / 7
7,188
719
3,703
6,799
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Stuntalinta
Zhong Kui
12
2 / 1 / 6
7,138
714
4,332
5,542
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
14
8 / 0 / 3
8,817
882
10,373
8,286
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
12
12
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
7
5.5
L
0
5
1
0.1
W
Zhong Kui
Stuntalinta
Zhong Kui
2
1
6
5
W
Chiron
8
0
3
9.5
L
0
3
1
0.17
L
Achilles
x35QU1R3x
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,547
Damage
18,408
23,576
Taken
20,627
11,003
Mitigated
13,720
1,780
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,703
317
0
1,445
6,799
6,223
73
2,902
3,662
15,354
622
L
7,452
1,022
174
238
7,000
2,020
60
2,051
4,630
26,152
0
W
Zhong Kui
Stuntalinta
Zhong Kui
4,332
533
135
1,201
5,542
4,115
342
1,640
3,824
12,671
1,249
W
Chiron
10,373
2,792
515
2,790
8,286
3,382
664
2,948
5,296
0
43,961
L
4,052
1,601
0
654
8,025
2,745
0
1,606
6,222
0
25,918
L
Achilles
x35QU1R3x
Achilles
3,043
1,011
0
714
8,551
6,238
210
2,930
5,005
0
7,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,277
Gold Earned
23,143
103
Minions Killed
128
0
Camps Cleared
0
437,940
Distance Traveled
545,076
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,188
719
31
3
0
186,565
0
L
Zeus
6,373
637
42
4
0
146,536
0
W
Zhong Kui
7,138
714
34
3
0
174,205
0
W
Chiron
8,817
882
63
6
0
184,306
0
L
Nut
6,457
646
49
5
0
164,865
2
L
Achilles
6,447
645
12
1
0
126,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role