Player Matchup

Baron Samedi
Baron Samedi
Caktuz
Baron Samedi
Level 68
God Stats
7W - 5L
1,500 SR
Queue Stats
138W - 196L
1,288 Elo+
Party 2
Susano
Susano
ELCALSONADO13
Susano
Level 60
God Stats
4W - 5L
1,569 SR
Queue Stats
38W - 32L
1,396 Elo+
Party 2
Yemoja
Yemoja
Glazixl
Yemoja
Level 17
God Stats
11W - 13L
1,500 SR
Queue Stats
77W - 96L
1,288 Elo+
Party 2
Gilgamesh
Gilgamesh
Nerovaii
Gilgamesh
Level 54
God Stats
2W - 10L
1,307 SR
Queue Stats
19W - 64L
1,288 Elo+
Party 2
Rama
Rama
c0meta
Rama
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 207L
1,288 Elo+
Party 2
Team Averages
Level 60
1,475 SR
1,310 Elo+

VS

Team Averages
Level 192
1,721 SR
1,650 Elo+
Serqet
Serqet
 
Serqet
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Boxî
Ra
Level 214
God Stats
19W - 2L
2,071 SR
Queue Stats
229W - 35L
1,916 Elo+
Party 1
Nu Wa
Nu Wa
Hykuo
Nu Wa
Level 262
God Stats
79W - 66L
1,621 SR
Queue Stats
86W - 90L
1,577 Elo+
Solo
Apollo
Apollo
Äinz
Apollo
Level 190
God Stats
5W - 1L
1,912 SR
Queue Stats
97W - 27L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caktuz
Baron Samedi
12
1 / 7 / 0
6,550
437
4,993
11,029
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 7 / 1
5,798
387
2,544
16,032
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Glazixl
Yemoja
10
0 / 1 / 1
6,468
431
2,697
10,535
5,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Nerovaii
Gilgamesh
11
0 / 2 / 1
6,254
417
3,601
11,170
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
c0meta
Rama
10
0 / 3 / 0
6,079
405
4,830
14,424
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
15 / 0 / 2
10,096
673
14,311
14,560
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
 
Artio
11
0 / 2 / 2
7,269
485
1,267
10,812
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
19
3 / 0 / 9
11,287
752
9,643
7,829
3,596
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Hykuo
Nu Wa
15
0 / 1 / 6
9,388
626
12,335
7,587
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Äinz
Apollo
16
2 / 0 / 3
9,673
645
12,111
11,339
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
20
20
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
15
0
2
16
W
Artio
 
Artio
0
2
2
0.5
W
Ra
3
0
9
7.5
L
Baron Samedi
Caktuz
Baron Samedi
1
7
0
0.14
L
1
7
1
0.21
L
Yemoja
Glazixl
Yemoja
0
1
1
0.5
W
Nu Wa
Hykuo
Nu Wa
0
1
6
3
L
Gilgamesh
Nerovaii
Gilgamesh
0
2
1
0.25
L
Rama
c0meta
Rama
0
3
0
0
W
Apollo
Äinz
Apollo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,665
Damage
49,667
63,190
Taken
52,127
25,473
Mitigated
28,529
18,276
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
14,311
3,755
0
985
14,560
7,548
1,293
1,600
12,960
0
75,446
W
Artio
 
Artio
1,267
218
0
3,421
10,812
9,542
63
2,203
8,609
10,232
0
W
Ra
9,643
1,332
675
3,020
7,829
3,596
515
1,885
5,944
120,396
560
L
Baron Samedi
Caktuz
Baron Samedi
4,993
755
483
2,212
11,029
3,822
0
5,074
5,674
44,162
0
L
2,544
428
0
3,210
16,032
5,285
0
3,562
11,949
0
25,165
L
Yemoja
Glazixl
Yemoja
2,697
829
3,713
2,151
10,535
5,890
0
3,511
6,112
15,868
0
W
Nu Wa
Hykuo
Nu Wa
12,335
2,657
80
2,757
7,587
2,590
1,415
310
7,277
74,243
1,611
L
Gilgamesh
Nerovaii
Gilgamesh
3,601
989
0
2,766
11,170
5,668
0
6,380
3,932
0
44,237
L
Rama
c0meta
Rama
4,830
4,433
0
3,741
14,424
4,808
0
3,026
11,103
0
44,232
W
Apollo
Äinz
Apollo
12,111
6,287
0
7,738
11,339
5,253
5,852
1,692
9,647
0
103,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
47,713
311
Minions Killed
604
0
Camps Cleared
0
1,439,264
Distance Traveled
1,636,919
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,096
673
96
6
0
408,977
2
W
Artio
7,269
485
19
1
0
295,293
6
W
Ra
11,287
752
211
14
0
373,353
0
L
Baron Samedi
6,550
437
82
5
0
269,430
7
L
Susano
5,798
387
48
3
0
314,972
0
L
Yemoja
6,468
431
24
2
0
269,399
2
W
Nu Wa
9,388
626
134
9
0
293,337
0
L
Gilgamesh
6,254
417
74
5
0
311,756
0
L
Rama
6,079
405
83
6
0
273,707
0
W
Apollo
9,673
645
144
10
0
265,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role