Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
Boogaloonie
Loki
Gold IV
Level 133
God Stats
1W - 1L
1,732 SR
Queue Stats
19W - 12L
1,663 MMR
Solo
Artemis
Artemis
Gold III
JerryMaster2
Artemis
Gold III
Level 79
God Stats
26W - 18L
1,651 SR
Queue Stats
142W - 149L
1,664 MMR
Solo
Atlas
Atlas
Gold V
PhoinixFire
Atlas
Gold V
Level 199
God Stats
0W - 1L
1,681 SR
Queue Stats
33W - 25L
1,599 MMR
Party 1
Chang'e
Chang'e
Gold V
dyslexiee
Chang'e
Gold V
Level 104
God Stats
27W - 17L
1,570 SR
Queue Stats
33W - 25L
1,646 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,627 SR
1,614 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 163
1,580 SR
1,583 MMR
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum IV
Apores
Chronos
Platinum IV
Level 118
God Stats
5W - 5L
1,663 SR
Queue Stats
236W - 233L
1,616 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
DaddyPhantom
Cu Chulainn
Gold II
Level 259
God Stats
2W - 5L
1,427 SR
Queue Stats
122W - 119L
1,640 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
deathrowdub2012
Kumbhakarna
Gold I
Level 159
God Stats
14W - 12L
1,809 SR
Queue Stats
362W - 359L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 0
5,660
515
1,873
4,265
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
5,809
528
2,701
8,414
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
JerryMaster2
Artemis
10
1 / 4 / 2
5,915
538
4,823
7,140
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 1
5,424
493
6,331
12,639
8,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
dyslexiee
Chang'e
10
0 / 1 / 1
5,567
506
3,395
6,079
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangNeithThanatosAh PuchAres

VS

Bans
ThorOsirisSun WukongBacchusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 0 / 1
7,015
638
7,231
5,727
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
12
6 / 1 / 1
6,727
612
6,966
10,658
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Chronos
Apores
Chronos
11
1 / 2 / 2
6,569
597
3,821
6,591
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
DaddyPhantom
Cu Chulainn
13
1 / 1 / 0
7,520
684
3,469
7,757
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
deathrowdub2012
Kumbhakarna
10
0 / 1 / 4
6,014
547
3,784
9,575
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
W
Agni
 
Agni
2
0
1
2.5
W
Arachne
 
Arachne
6
1
1
6.5
W
Chronos
Apores
Chronos
1
2
2
1
L
1
2
0
0.5
W
Cu Chulainn
DaddyPhantom
Cu Chulainn
1
1
0
1
L
Artemis
JerryMaster2
Artemis
1
4
2
0.5
L
2
2
1
1.25
W
Kumbhakarna
deathrowdub2012
Kumbhakarna
0
1
4
2
L
Chang'e
dyslexiee
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
25,271
38,537
Taken
40,308
17,505
Mitigated
17,914
7,843
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,873
34
0
1,615
4,265
1,475
0
0
4,265
37,072
0
W
Agni
 
Agni
7,231
712
0
1,899
5,727
2,125
0
1,802
3,543
60,698
1,011
W
Arachne
 
Arachne
6,966
4,365
0
6,596
10,658
3,902
0
1,673
8,633
0
43,801
W
Chronos
Apores
Chronos
3,821
1,079
0
2,477
6,591
2,367
753
1,084
5,291
52,958
0
L
2,701
812
0
1,346
8,414
3,391
0
2,053
6,361
0
44,156
W
Cu Chulainn
DaddyPhantom
Cu Chulainn
3,469
119
0
1,928
7,757
3,905
0
1,873
5,884
0
61,206
L
Artemis
JerryMaster2
Artemis
4,823
2,661
0
1,439
7,140
2,568
0
2,550
4,590
0
35,380
L
6,331
2,004
0
1,055
12,639
8,198
0
7,684
4,955
27,930
0
W
Kumbhakarna
deathrowdub2012
Kumbhakarna
3,784
376
119
2,769
9,575
5,615
0
3,355
5,358
15,360
1,350
L
Chang'e
dyslexiee
Chang'e
3,395
0
400
1,988
6,079
1,873
0
2,319
3,760
30,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
33,845
327
Minions Killed
379
0
Camps Cleared
0
1,115,850
Distance Traveled
1,201,250
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,660
515
69
6
0
215,501
0
W
Agni
7,015
638
111
10
0
250,646
4
W
Arachne
6,727
612
61
6
0
263,718
0
W
Chronos
6,569
597
78
7
0
205,001
0
L
Loki
5,809
528
84
8
0
245,245
1
W
Cu Chulainn
7,520
684
108
10
0
238,142
0
L
Artemis
5,915
538
69
6
0
182,809
0
L
Atlas
5,424
493
31
3
0
237,099
2
W
Kumbhakarna
6,014
547
21
2
0
243,743
4
L
Chang'e
5,567
506
74
7
0
235,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role