Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold II
 
Lancelot
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
BigNolo
Izanami
Silver I
Level 89
God Stats
2W - 3L
1,268 SR
Queue Stats
83W - 89L
1,125 MMR
Party 3
Mulan
Mulan
Gold V
IWHIbriangamerex
Mulan
Gold V
Level 176
God Stats
2W - 2L
1,703 SR
Queue Stats
40W - 29L
1,635 MMR
Party 1
Anubis
Anubis
Silver I
choripanero1905
Anubis
Silver I
Level 62
God Stats
13W - 3L
1,759 SR
Queue Stats
56W - 63L
1,179 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,546 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,632 SR
1,348 MMR
Athena
Athena
Gold V
Frarian
Athena
Gold V
Level 128
God Stats
11W - 9L
1,662 SR
Queue Stats
56W - 67L
1,360 MMR
Solo
Chaac
Chaac
Gold V
GonzalOff23
Chaac
Gold V
Level 68
God Stats
10W - 8L
1,636 SR
Queue Stats
119W - 136L
1,459 MMR
Solo
Hou Yi
Hou Yi
Silver III
Lukitaaabb
Hou Yi
Silver III
Level 103
God Stats
11W - 14L
1,608 SR
Queue Stats
204W - 238L
904 MMR
Solo
Chronos
Chronos
Gold II
Sütab
Chronos
Gold II
Level 208
God Stats
2W - 3L
1,752 SR
Queue Stats
144W - 139L
1,712 MMR
Party 2
The Morrigan
The Morrigan
Silver I
ΨØCßΨ
The Morrigan
Silver I
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 58L
1,305 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 2
6,122
557
4,108
8,111
4,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
 
Lancelot
11
3 / 2 / 2
6,033
548
6,192
9,051
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
BigNolo
Izanami
11
1 / 0 / 1
6,211
565
3,531
5,859
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 0
7,285
662
8,077
9,625
8,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
1 / 1 / 2
6,968
633
4,589
6,198
3,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AgniAo KuangJanusThanatos

VS

Bans
KaliMorgan Le FayMercuryApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Frarian
Athena
10
3 / 1 / 0
5,999
545
4,035
10,485
8,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 0
6,137
558
5,114
9,933
7,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Lukitaaabb
Hou Yi
10
0 / 2 / 1
5,472
497
3,492
6,008
2,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Sütab
Chronos
10
1 / 1 / 2
5,540
504
3,397
6,077
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
ΨØCßΨ
The Morrigan
10
0 / 3 / 0
5,476
498
4,128
6,356
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
6
6
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
2
2
W
Lancelot
 
Lancelot
3
2
2
2
W
Izanami
BigNolo
Izanami
1
0
1
1.5
L
Athena
Frarian
Athena
3
1
0
3
L
2
1
0
2
W
2
2
0
1
L
Hou Yi
Lukitaaabb
Hou Yi
0
2
1
0.25
L
Chronos
Sütab
Chronos
1
1
2
2
W
1
1
2
2
L
The Morrigan
ΨØCßΨ
The Morrigan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,497
Damage
20,166
38,844
Taken
38,859
23,321
Mitigated
21,957
11,655
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,108
334
1,319
2,157
8,111
4,801
0
2,395
5,716
20,674
1,579
W
Lancelot
 
Lancelot
6,192
1,987
0
1,197
9,051
4,631
0
2,157
6,894
0
42,484
W
Izanami
BigNolo
Izanami
3,531
2,712
0
1,150
5,859
2,136
598
1,631
4,228
0
55,455
L
Athena
Frarian
Athena
4,035
1,297
72
3,997
10,485
8,824
0
2,831
7,654
22,310
0
L
5,114
922
0
1,776
9,933
7,255
0
314
9,619
606
39,584
W
8,077
1,964
0
1,814
9,625
8,633
0
1,100
8,525
1,609
52,652
L
Hou Yi
Lukitaaabb
Hou Yi
3,492
1,089
0
1,447
6,008
2,214
0
1,007
5,001
0
41,475
L
Chronos
Sütab
Chronos
3,397
1,345
0
1,682
6,077
1,880
0
648
5,429
32,308
0
W
4,589
351
0
4,018
6,198
3,120
159
4,569
1,629
63,367
1,313
L
The Morrigan
ΨØCßΨ
The Morrigan
4,128
604
0
500
6,356
1,784
0
3,805
2,551
40,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
28,624
389
Minions Killed
308
0
Camps Cleared
0
1,061,212
Distance Traveled
1,039,465
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,122
557
15
1
0
194,601
1
W
Lancelot
6,033
548
65
6
0
266,139
1
W
Izanami
6,211
565
97
9
0
209,114
2
L
Athena
5,999
545
34
3
0
256,034
6
L
Chaac
6,137
558
66
6
0
225,161
3
W
Mulan
7,285
662
88
8
0
178,608
2
L
Hou Yi
5,472
497
69
6
0
178,276
0
L
Chronos
5,540
504
64
6
0
192,307
1
W
Anubis
6,968
633
124
11
0
212,750
3
L
The Morrigan
5,476
498
75
7
0
187,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role