Player Matchup
Chang'e
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 103L
1,720
MMR
Team Averages
Gold II
Average Tier
Level 159
1,500 SR
1,720
MMR
VS
Team Averages
Platinum III
Average Tier
Level 87
1,451 SR
1,656
MMR
Aphrodite
Platinum III
Level 87
God Stats
22W - 49L
1,451 SR
Queue Stats
150W - 234L
1,656
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
GarnetREDFLAMES
Chang'e
9
0 / 1 / 0
4,952
990
1,122
3,391
1,481
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Spellbound Kusari
+40
Magical Protection
+20
Mp 5
PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
andres24032
Aphrodite
10
1 / 0 / 0
5,722
1,144
1,807
2,967
1,413
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,952
990
45
9
2
90,900
0
W
5,722
1,144
58
12
3
99,831
2