Player Matchup

Kuzenbo
Kuzenbo
Beatis
Kuzenbo
Level 84
God Stats
2W - 1L
1,455 SR
Queue Stats
123W - 103L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Darkskin711
Danzaburou
Level 46
God Stats
1W - 1L
1,650 SR
Queue Stats
21W - 17L
1,429 Elo+
Party 2
Chiron
Chiron
RestfulOrb
Chiron
Level 57
God Stats
3W - 1L
1,257 SR
Queue Stats
53W - 57L
1,454 Elo+
Solo
Aphrodite
Aphrodite
XxJinsaowxX
Aphrodite
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,488 Elo+
Solo
Khepri
Khepri
iamgeb123
Khepri
Level 66
God Stats
2W - 1L
1,450 SR
Queue Stats
55W - 51L
1,419 Elo+
Party 2
Team Averages
Level 72
1,462 SR
1,463 Elo+

VS

Team Averages
Level 98
1,601 SR
1,377 Elo+
Hel
Hel
AlottaSeoul
Hel
Level 177
God Stats
4W - 5L
1,535 SR
Queue Stats
513W - 534L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
L4zY515
Ah Muzen Cab
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 116L
1,455 Elo+
Party 1
Cerberus
Cerberus
Majunior744
Cerberus
Level 135
God Stats
7W - 1L
1,969 SR
Queue Stats
299W - 311L
1,480 Elo+
Solo
Fenrir
Fenrir
beezy3001
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,287 Elo+
Party 1
Jing Wei
Jing Wei
najaruto403
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beatis
Kuzenbo
18
4 / 2 / 22
11,294
664
13,177
13,432
27,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
Darkskin711
Danzaburou
20
13 / 3 / 16
14,160
833
44,539
23,239
18,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chiron
RestfulOrb
Chiron
20
16 / 1 / 13
13,702
806
31,794
15,750
11,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
XxJinsaowxX
Aphrodite
17
0 / 3 / 22
10,884
640
10,498
17,483
14,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
iamgeb123
Khepri
19
0 / 2 / 26
12,753
750
11,380
15,029
26,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
10,138
596
8,241
19,925
13,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ah Muzen Cab
L4zY515
Ah Muzen Cab
19
3 / 6 / 5
10,512
618
13,478
23,279
14,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Majunior744
Cerberus
18
2 / 7 / 6
10,279
605
18,262
36,613
53,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
beezy3001
Fenrir
15
2 / 11 / 5
9,663
568
5,495
20,999
12,023
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
najaruto403
Jing Wei
18
0 / 5 / 5
9,776
575
17,066
21,810
13,092
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
37
33
Kills
10
11
Deaths
33
99
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Kuzenbo
Beatis
Kuzenbo
4
2
22
7.5
W
Danzaburou
Darkskin711
Danzaburou
13
3
16
7
L
Ah Muzen Cab
L4zY515
Ah Muzen Cab
3
6
5
0.92
L
Cerberus
Majunior744
Cerberus
2
7
6
0.71
W
Chiron
RestfulOrb
Chiron
16
1
13
22.5
W
Aphrodite
XxJinsaowxX
Aphrodite
0
3
22
3.67
L
Fenrir
beezy3001
Fenrir
2
11
5
0.41
W
Khepri
iamgeb123
Khepri
0
2
26
6.5
L
Jing Wei
najaruto403
Jing Wei
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,388
Damage
62,542
84,933
Taken
122,626
98,199
Mitigated
106,697
44,809
Healing
51,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,241
259
22,723
10,887
19,925
13,211
0
7,220
12,705
15,724
975
W
Kuzenbo
Beatis
Kuzenbo
13,177
5,001
2,254
1,594
13,432
27,407
428
3,264
9,925
20,283
1,312
W
Danzaburou
Darkskin711
Danzaburou
44,539
26,113
2,529
10,473
23,239
18,399
2,340
6,216
16,719
0
78,709
L
Ah Muzen Cab
L4zY515
Ah Muzen Cab
13,478
6,244
256
1,877
23,279
14,713
0
6,446
16,833
0
32,039
L
Cerberus
Majunior744
Cerberus
18,262
622
401
10,561
36,613
53,658
0
7,456
29,157
40,051
0
W
Chiron
RestfulOrb
Chiron
31,794
13,137
3,153
3,728
15,750
11,078
2,492
5,703
9,860
0
50,359
W
Aphrodite
XxJinsaowxX
Aphrodite
10,498
2,213
10,222
8,829
17,483
14,432
606
6,462
10,746
31,281
1,411
L
Fenrir
beezy3001
Fenrir
5,495
1,959
0
895
20,999
12,023
0
5,078
15,921
0
8,762
W
Khepri
iamgeb123
Khepri
11,380
572
1,012
1,015
15,029
26,883
745
3,207
11,578
25,170
2,039
L
Jing Wei
najaruto403
Jing Wei
17,066
11,542
514
3,057
21,810
13,092
0
7,029
14,781
0
42,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,793
Gold Earned
50,368
242
Minions Killed
167
0
Camps Cleared
0
1,559,040
Distance Traveled
1,343,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,138
596
16
1
0
283,342
0
W
Kuzenbo
11,294
664
15
1
0
361,851
0
W
Danzaburou
14,160
833
80
5
0
275,192
0
L
Ah Muzen Cab
10,512
618
32
2
0
250,496
0
L
Cerberus
10,279
605
54
3
0
270,229
0
W
Chiron
13,702
806
38
2
0
341,449
0
W
Aphrodite
10,884
640
61
4
0
272,168
0
L
Fenrir
9,663
568
8
0
0
254,650
0
W
Khepri
12,753
750
48
3
0
308,380
0
L
Jing Wei
9,776
575
57
3
0
285,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role