Player Matchup

Janus
Janus
BobTheRob03
Janus
Level 154
God Stats
5W - 9L
1,285 SR
Queue Stats
78W - 82L
1,513 Elo+
Solo
Nut
Nut
Malokaix
Nut
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
NaturallMess
Mulan
Level 127
God Stats
18W - 22L
1,357 SR
Queue Stats
147W - 153L
1,450 Elo+
Solo
Bacchus
Bacchus
woodchuker
Bacchus
Level 65
God Stats
9W - 4L
1,686 SR
Queue Stats
39W - 32L
1,509 Elo+
Solo
Vamana
Vamana
zxiggy
Vamana
Level 145
God Stats
6W - 8L
1,505 SR
Queue Stats
208W - 207L
1,446 Elo+
Solo
Team Averages
Level 120
1,467 SR
1,484 Elo+

VS

Team Averages
Level 106
1,536 SR
1,448 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Duke B UNIT
Hades
Level 124
God Stats
2W - 0L
1,682 SR
Queue Stats
44W - 28L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
GetAJobb
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,412 Elo+
Party 1
Ishtar
Ishtar
GetWrecked27
Ishtar
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,307 Elo+
Solo
The Morrigan
The Morrigan
Kingshott_PP
The Morrigan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,818
803
2,124
2,306
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 1
3,322
554
1,525
3,552
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 2 / 0
3,135
523
1,031
2,806
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
woodchuker
Bacchus
1
0 / 0 / 0
2,797
466
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
zxiggy
Vamana
7
0 / 2 / 3
3,925
654
2,123
6,686
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
2 / 0 / 0
4,832
805
1,330
4,298
2,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 1
4,057
676
1,714
5,296
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sun Wukong
GetAJobb
Sun Wukong
8
3 / 1 / 0
4,858
810
3,155
4,691
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
7
0 / 0 / 2
4,242
707
1,947
3,055
992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

The Morrigan
Kingshott_PP
The Morrigan
8
0 / 1 / 0
4,249
708
736
3,053
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
0
2
L
3
0
0
3
W
0
2
1
0.25
W
Sun Wukong
GetAJobb
Sun Wukong
3
1
0
3
W
Ishtar
0
0
2
1
W
The Morrigan
Kingshott_PP
The Morrigan
0
1
0
0
L
0
1
1
0.5
L
0
2
0
0
L
Bacchus
woodchuker
Bacchus
0
0
0
0
L
Vamana
zxiggy
Vamana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,803
Damage
8,882
15,350
Taken
20,393
5,288
Mitigated
9,234
4,120
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,330
323
334
2,112
4,298
2,191
526
0
4,298
17,562
0
L
2,124
390
0
580
2,306
693
0
1,018
1,288
22,651
1,016
W
1,714
239
40
723
5,296
2,500
0
511
4,711
22,365
0
W
Sun Wukong
GetAJobb
Sun Wukong
3,155
526
0
1,224
4,691
2,586
80
157
4,534
0
24,735
W
Ishtar
1,947
1,222
0
1,293
3,055
992
273
0
3,055
0
25,086
W
The Morrigan
Kingshott_PP
The Morrigan
736
280
0
975
3,053
965
0
1,180
1,723
23,441
1,185
L
1,525
1,010
0
1,098
3,552
1,100
0
1,148
2,404
0
12,381
L
1,031
135
0
442
2,806
970
0
272
2,534
0
6,894
L
Bacchus
woodchuker
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
zxiggy
Vamana
2,123
680
0
2,000
6,686
2,525
0
1,342
5,344
0
18,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,997
Gold Earned
22,238
134
Minions Killed
203
0
Camps Cleared
0
417,176
Distance Traveled
624,083
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,832
805
24
4
0
115,264
0
L
Janus
4,818
803
60
10
0
139,309
0
W
Hades
4,057
676
37
6
0
129,263
0
W
Sun Wukong
4,858
810
46
8
0
133,405
0
W
Ishtar
4,242
707
51
9
0
125,389
0
W
The Morrigan
4,249
708
45
8
0
120,762
0
L
Nut
3,322
554
23
4
0
97,923
0
L
Mulan
3,135
523
15
3
0
37,107
2
L
Bacchus
2,797
466
0
0
0
8,054
0
L
Vamana
3,925
654
36
6
0
134,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role