Player Matchup

Odin
Odin
Platinum IV
Mad_WolfMaster69
Odin
Platinum IV
Level 202
God Stats
109W - 94L
1,695 SR
Queue Stats
656W - 673L
1,539 MMR
Solo
Jormungandr
Jormungandr
Gold V
SUZA-99
Jormungandr
Gold V
Level 129
God Stats
4W - 5L
1,642 SR
Queue Stats
46W - 52L
1,559 MMR
Solo
Anhur
Anhur
Gold II
cristianblu95
Anhur
Gold II
Level 148
God Stats
27W - 29L
1,561 SR
Queue Stats
79W - 85L
1,487 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,633 SR
1,528 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,488 SR
1,493 MMR
Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
The Luke Oshea
Achilles
Bronze III
Level 145
God Stats
0W - 1L
1,602 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Xultrageox
Artemis
Gold IV
Level 148
God Stats
1W - 3L
1,362 SR
Queue Stats
36W - 58L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,881
788
4,621
8,904
8,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
SUZA-99
Jormungandr
12
1 / 2 / 4
7,201
720
5,064
7,504
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 4
8,257
826
8,145
7,204
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
VulcanPersephoneAresMorgan Le FayBaron Samedi

VS

Bans
AthenaNe ZhaThothAh Muzen CabYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 2 / 1
6,714
671
5,988
7,505
2,916
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
1 / 5 / 2
6,656
666
5,030
11,588
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Xultrageox
Artemis
9
2 / 1 / 1
6,727
673
6,343
3,970
1,146
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
1
0.25
W
3
1
5
5.5
W
Jormungandr
SUZA-99
Jormungandr
1
2
4
1.5
L
Achilles
1
5
2
0.4
L
Artemis
Xultrageox
Artemis
2
1
1
2.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
17,361
23,612
Taken
23,063
14,514
Mitigated
13,003
6,635
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,988
984
351
2,027
7,505
2,916
495
1,117
6,036
25,178
2,179
W
4,621
1,721
0
2,626
8,904
8,133
525
3,668
5,077
0
14,600
W
Jormungandr
SUZA-99
Jormungandr
5,064
677
0
1,151
7,504
3,641
153
994
6,353
26,501
0
L
Achilles
5,030
551
0
1,159
11,588
8,941
0
1,873
9,165
0
14,876
L
Artemis
Xultrageox
Artemis
6,343
1,420
0
263
3,970
1,146
36
1,038
2,649
0
17,484
W
8,145
4,701
0
2,858
7,204
2,740
974
1,309
5,645
0
40,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,339
Gold Earned
20,097
145
Minions Killed
97
0
Camps Cleared
0
565,513
Distance Traveled
474,277
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,714
671
59
6
0
160,081
0
W
Odin
7,881
788
27
3
0
194,029
0
W
Jormungandr
7,201
720
39
4
0
188,023
0
L
Achilles
6,656
666
10
1
0
175,036
4
L
Artemis
6,727
673
28
3
0
139,160
0
W
Anhur
8,257
826
79
8
0
183,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role