Player Matchup

Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
J-o-n-Yy
Xing Tian
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
254W - 246L
1,328 Elo+
Solo
Neith
Neith
PLATINUM_MMXVI
Neith
Level 84
God Stats
3W - 1L
1,534 SR
Queue Stats
100W - 103L
1,429 Elo+
Solo
Scylla
Scylla
Tw0ybatya
Scylla
Level 121
God Stats
11W - 10L
1,557 SR
Queue Stats
25W - 22L
1,519 Elo+
Solo
Team Averages
Level 115
1,561 SR
1,455 Elo+

VS

Team Averages
Level 83
1,597 SR
1,453 Elo+
Cerberus
Cerberus
Alccarion
Cerberus
Level 88
God Stats
46W - 42L
1,705 SR
Queue Stats
298W - 278L
1,577 Elo+
Solo
Hades
Hades
ChtitGzuS
Hades
Level 125
God Stats
2W - 7L
1,391 SR
Queue Stats
111W - 126L
1,420 Elo+
Solo
Sylvanus
Sylvanus
DizzyFox
Sylvanus
Level 105
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 22L
1,459 Elo+
Party 1
Izanami
Izanami
PokemonAbuser
Izanami
Level 37
God Stats
3W - 1L
1,711 SR
Queue Stats
23W - 29L
1,430 Elo+
Party 1
Neith
Neith
cat_helper84
Neith
Level 61
God Stats
18W - 18L
1,458 SR
Queue Stats
283W - 312L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
12 / 1 / 3
9,591
738
17,372
12,008
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
 
King Arthur
13
0 / 2 / 2
7,440
572
8,629
12,898
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
J-o-n-Yy
Xing Tian
10
0 / 2 / 3
6,524
502
2,471
11,678
8,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 2
6,290
484
4,919
5,580
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Tw0ybatya
Scylla
13
3 / 0 / 6
8,356
643
6,797
4,882
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alccarion
Cerberus
14
3 / 2 / 0
8,273
636
9,174
14,115
7,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
ChtitGzuS
Hades
11
0 / 3 / 0
6,138
472
3,702
13,500
6,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
DizzyFox
Sylvanus
9
2 / 4 / 2
6,379
491
5,985
13,071
11,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
11
2 / 5 / 2
6,393
492
7,622
14,329
4,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8
0 / 2 / 1
5,636
434
1,161
4,664
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
7
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
1
3
13.5
W
King Arthur
 
King Arthur
0
2
2
0.5
L
Cerberus
Alccarion
Cerberus
3
2
0
1.5
L
Hades
ChtitGzuS
Hades
0
3
0
0
L
Sylvanus
DizzyFox
Sylvanus
2
4
2
0.75
W
Xing Tian
J-o-n-Yy
Xing Tian
0
2
3
0.75
W
1
2
2
1
L
Izanami
2
5
2
0.6
W
Scylla
Tw0ybatya
Scylla
3
0
6
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
27,644
47,046
Taken
59,679
27,249
Mitigated
31,220
7,802
Healing
19,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,372
7,359
0
1,277
12,008
5,663
83
4,540
7,408
0
91,183
W
King Arthur
 
King Arthur
8,629
779
0
2,284
12,898
10,028
0
7,400
4,678
0
53,209
L
Cerberus
Alccarion
Cerberus
9,174
665
0
5,559
14,115
7,080
0
185
13,021
57,599
2,401
L
Hades
ChtitGzuS
Hades
3,702
349
180
4,939
13,500
6,056
0
1,977
11,476
48,739
0
L
Sylvanus
DizzyFox
Sylvanus
5,985
1,867
2,784
2,817
13,071
11,775
0
2,460
10,611
19,099
0
W
Xing Tian
J-o-n-Yy
Xing Tian
2,471
448
0
1,810
11,678
8,024
112
2,806
8,872
20,181
0
W
4,919
2,079
0
1,251
5,580
1,909
1,258
1,328
4,252
0
44,981
L
Izanami
7,622
5,869
0
2,407
14,329
4,920
737
3,179
11,150
0
58,305
W
Scylla
Tw0ybatya
Scylla
6,797
558
0
1,180
4,882
1,625
1,244
1,477
3,405
56,930
0
L
1,161
206
0
1,196
4,664
1,389
0
1,467
3,197
0
24,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
32,819
412
Minions Killed
405
0
Camps Cleared
0
1,291,077
Distance Traveled
979,344
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,591
738
130
10
0
313,398
0
W
King Arthur
7,440
572
91
7
0
242,489
0
L
Cerberus
8,273
636
158
12
0
218,204
2
L
Hades
6,138
472
74
6
0
257,970
7
L
Sylvanus
6,379
491
20
2
0
203,418
3
W
Xing Tian
6,524
502
18
1
0
258,564
2
W
Neith
6,290
484
80
6
0
217,777
0
L
Izanami
6,393
492
99
8
0
189,413
0
W
Scylla
8,356
643
93
7
0
258,849
1
L
Neith
5,636
434
54
4
0
110,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role