Player Matchup

Serqet
Serqet
Dannybanany96
Serqet
Level 63
God Stats
2W - 3L
1,416 SR
Queue Stats
137W - 158L
1,394 Elo+
Party 2
Discordia
Discordia
Hardscopes2eZ
Discordia
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Quickscopes_2eZ
Cu Chulainn
Level 19
God Stats
2W - 2L
1,814 SR
Queue Stats
47W - 50L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
Sir-Dean22
Zhong Kui
Level 109
God Stats
1W - 0L
1,827 SR
Queue Stats
3W - 10L
1,318 Elo+
Solo
Anubis
Anubis
Sparklypanda00
Anubis
Level 65
God Stats
4W - 7L
1,303 SR
Queue Stats
255W - 276L
1,422 Elo+
Party 2
Team Averages
Level 67
1,572 SR
1,392 Elo+

VS

Team Averages
Level 42
1,639 SR
1,448 Elo+
Sobek
Sobek
AimbotShuv
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 76L
1,382 Elo+
Solo
Scylla
Scylla
Akiracupcake
Scylla
Level 61
God Stats
1W - 3L
1,979 SR
Queue Stats
116W - 107L
1,560 Elo+
Solo
Charybdis
Charybdis
Knobrocker
Charybdis
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 15L
1,398 Elo+
Solo
Nu Wa
Nu Wa
NxT Sun Wukong
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,441 Elo+
Solo
Bellona
Bellona
chxm
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
7,110
889
3,469
8,083
7,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Hardscopes2eZ
Discordia
14
3 / 3 / 7
8,317
1,040
8,755
6,273
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Quickscopes_2eZ
Cu Chulainn
15
6 / 4 / 4
9,333
1,167
8,936
14,546
11,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Sir-Dean22
Zhong Kui
13
0 / 3 / 2
7,944
993
3,111
7,393
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

15
4 / 1 / 4
8,749
1,094
6,017
3,666
1,850
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
0 / 0 / 1
5,478
685
537
1,559
1,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
15
7 / 2 / 5
8,467
1,058
8,745
6,548
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Knobrocker
Charybdis
12
1 / 4 / 9
7,168
896
7,455
9,268
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 4
7,120
890
5,745
7,500
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
chxm
Bellona
15
3 / 2 / 6
7,533
942
8,474
9,787
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
13
Kills
14
14
Deaths
13
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
0
1
0.5
L
Scylla
7
2
5
4.75
W
0
3
6
1
W
Discordia
Hardscopes2eZ
Discordia
3
3
7
2.17
L
Charybdis
Knobrocker
Charybdis
1
4
9
1.38
L
3
5
4
1
W
Cu Chulainn
Quickscopes_2eZ
Cu Chulainn
6
4
4
2
W
Zhong Kui
Sir-Dean22
Zhong Kui
0
3
2
0.33
W
4
1
4
6
L
Bellona
chxm
Bellona
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,288
Damage
30,956
39,961
Taken
34,662
31,061
Mitigated
19,045
10,118
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
537
30
93
325
1,559
1,352
0
937
622
960
0
L
Scylla
8,745
790
543
2,999
6,548
2,760
0
3,328
3,220
18,428
703
W
3,469
820
1,161
641
8,083
7,144
403
3,356
4,485
0
7,134
W
Discordia
Hardscopes2eZ
Discordia
8,755
110
340
342
6,273
2,819
572
2,646
3,580
12,097
0
L
Charybdis
Knobrocker
Charybdis
7,455
2,984
283
2,169
9,268
3,598
45
4,909
4,254
0
15,721
L
5,745
3,009
94
206
7,500
2,770
0
4,403
2,971
12,408
0
W
Cu Chulainn
Quickscopes_2eZ
Cu Chulainn
8,936
1,353
359
3,219
14,546
11,039
561
4,036
10,193
0
17,685
W
Zhong Kui
Sir-Dean22
Zhong Kui
3,111
307
756
1,764
7,393
8,209
328
3,113
4,147
16,736
1,029
W
6,017
366
403
1,133
3,666
1,850
1,277
1,504
2,114
24,731
0
L
Bellona
chxm
Bellona
8,474
2,259
484
2,920
9,787
8,565
0
4,306
5,355
0
15,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
35,766
102
Minions Killed
81
0
Camps Cleared
0
858,654
Distance Traveled
683,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,478
685
2
0
0
29,701
0
L
Scylla
8,467
1,058
35
4
0
178,297
0
W
Serqet
7,110
889
7
1
0
187,344
0
W
Discordia
8,317
1,040
8
1
0
163,779
0
L
Charybdis
7,168
896
23
3
0
150,749
0
L
Nu Wa
7,120
890
5
1
0
131,356
0
W
Cu Chulainn
9,333
1,167
16
2
0
164,338
0
W
Zhong Kui
7,944
993
28
4
0
163,491
0
W
Anubis
8,749
1,094
43
5
0
179,702
0
L
Bellona
7,533
942
16
2
0
193,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role