Player Matchup

Horus
Horus
Platinum II
GasAlot
Horus
Platinum II
Level 127
God Stats
4W - 2L
1,786 SR
Queue Stats
47W - 15L
2,243 MMR
Party 1
Thoth
Thoth
Platinum III
NoIIigé
Thoth
Platinum III
Level 146
God Stats
11W - 1L
1,790 SR
Queue Stats
22W - 4L
2,224 MMR
Party 1
Set
Set
Platinum III
Ryanj3
Set
Platinum III
Level 156
God Stats
4W - 1L
1,683 SR
Queue Stats
43W - 12L
2,145 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,753 SR
2,204 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,613 SR
1,817 MMR
Cupid
Cupid
Gold IV
DirtworthDan
Cupid
Gold IV
Level 184
God Stats
1W - 1L
1,530 SR
Queue Stats
203W - 206L
1,456 MMR
Solo
Scylla
Scylla
Platinum IV
Princezay123445
Scylla
Platinum IV
Level 109
God Stats
7W - 9L
1,747 SR
Queue Stats
31W - 48L
2,045 MMR
Solo
Nike
Nike
Platinum II
Tank Artemis
Nike
Platinum II
Level 154
God Stats
6W - 5L
1,562 SR
Queue Stats
208W - 248L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GasAlot
Horus
12
0 / 0 / 8
6,700
838
4,401
7,694
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
NoIIigé
Thoth
12
3 / 1 / 6
7,600
950
5,995
4,309
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Ryanj3
Set
13
6 / 1 / 2
7,671
959
8,962
7,371
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresAchillesKuzenboNe ZhaFenrir

VS

Bans
AtlasXbalanqueHou YiAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,720
840
2,567
10,949
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,525
691
2,256
9,536
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
5,054
632
0
498
246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Horus
GasAlot
Horus
0
0
8
4
W
Thoth
NoIIigé
Thoth
3
1
6
6
L
0
5
1
0.1
W
Set
Ryanj3
Set
6
1
2
7
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
4,823
19,374
Taken
20,983
12,909
Mitigated
5,767
5,654
Healing
756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,567
1,196
0
244
10,949
3,114
0
2,629
7,678
0
19,156
W
Horus
GasAlot
Horus
4,401
763
480
1,994
7,694
7,070
462
1,167
6,527
0
14,578
W
Thoth
NoIIigé
Thoth
5,995
24
0
1,250
4,309
1,501
1,371
794
3,515
33,710
0
L
2,256
261
0
332
9,536
2,407
0
3,131
5,797
14,170
0
W
Set
Ryanj3
Set
8,962
1,382
0
1,930
7,371
4,338
228
334
7,037
0
37,387
L
0
0
0
180
498
246
0
46
369
0
1,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
17,299
129
Minions Killed
60
0
Camps Cleared
0
520,293
Distance Traveled
259,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,720
840
39
5
0
111,442
0
W
Horus
6,700
838
23
3
0
176,169
0
W
Thoth
7,600
950
53
7
0
163,586
0
L
Scylla
5,525
691
17
2
0
128,561
0
W
Set
7,671
959
53
7
0
180,538
0
L
Nike
5,054
632
4
1
0
19,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role