Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
CelestialAnmos
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
DrengrOfRagnar
Kuzenbo
Level 154
God Stats
3W - 2L
1,265 SR
Queue Stats
72W - 80L
1,425 Elo+
Party 1
Rama
Rama
Ozmidas
Rama
Level 108
God Stats
3W - 4L
1,365 SR
Queue Stats
77W - 78L
1,426 Elo+
Party 1
Raijin
Raijin
SkyrimHighKing
Raijin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,662 Elo+
Party 2
Team Averages
Level 115
1,426 SR
1,494 Elo+

VS

Team Averages
Level 90
1,496 SR
1,367 Elo+
Ah Puch
Ah Puch
Casti_Wolf
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,355 Elo+
Party 3
Danzaburou
Danzaburou
DeadlyGaming21
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,186 Elo+
Party 3
Geb
Geb
Dryhaldar
Geb
Level 86
God Stats
2W - 0L
1,638 SR
Queue Stats
70W - 69L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
RJSlayyy
Zhong Kui
Level 69
God Stats
4W - 9L
1,345 SR
Queue Stats
292W - 298L
1,460 Elo+
Solo
Ravana
Ravana
tigoro619
Ravana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 6 / 2
8,094
675
8,316
12,033
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
9
0 / 5 / 3
6,808
567
1,307
7,625
5,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 5 / 5
9,287
774
10,696
22,758
34,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rama
Ozmidas
Rama
16
4 / 3 / 3
9,311
776
9,859
10,442
5,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 8 / 2
8,147
679
3,148
11,404
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Casti_Wolf
Ah Puch
16
7 / 3 / 18
10,406
867
14,013
9,374
5,076
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
DeadlyGaming21
Danzaburou
17
5 / 3 / 19
10,519
877
14,397
10,794
5,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 2 / 22
10,192
849
11,937
13,692
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
RJSlayyy
Zhong Kui
17
10 / 2 / 13
10,660
888
12,842
12,520
12,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
tigoro619
Ravana
16
4 / 3 / 18
9,876
823
6,196
8,459
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
117
11
Kills
27
27
Deaths
13
15
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
2
0.17
W
Ah Puch
Casti_Wolf
Ah Puch
7
3
18
5.33
L
Lancelot
0
5
3
0.3
W
Danzaburou
DeadlyGaming21
Danzaburou
5
3
19
4.83
L
5
5
5
1.5
W
1
2
22
6
L
Rama
Ozmidas
Rama
4
3
3
1.83
W
Zhong Kui
RJSlayyy
Zhong Kui
10
2
13
8.25
L
2
8
2
0.38
W
Ravana
tigoro619
Ravana
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
59,385
64,262
Taken
54,839
56,031
Mitigated
46,566
13,930
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,316
4,452
685
1,432
12,033
5,335
115
7,504
4,529
0
26,367
W
Ah Puch
Casti_Wolf
Ah Puch
14,013
543
900
815
9,374
5,076
1,101
2,147
7,014
25,293
100
L
Lancelot
1,307
643
90
214
7,625
5,863
0
3,578
4,047
0
2,015
W
Danzaburou
DeadlyGaming21
Danzaburou
14,397
4,441
2,089
2,974
10,794
5,885
3,609
2,877
7,598
0
42,457
L
10,696
2,357
1,198
7,265
22,758
34,035
0
11,661
11,097
21,230
1,067
W
11,937
711
1,682
1,771
13,692
18,053
551
2,558
10,912
19,349
2,253
L
Rama
Ozmidas
Rama
9,859
6,636
482
1,531
10,442
5,394
0
7,279
3,163
0
23,133
W
Zhong Kui
RJSlayyy
Zhong Kui
12,842
1,251
713
4,638
12,520
12,440
730
2,739
9,625
24,463
0
L
3,148
495
421
612
11,404
5,404
0
7,893
3,511
8,389
0
W
Ravana
tigoro619
Ravana
6,196
2,195
1,582
1,541
8,459
5,112
966
1,662
6,643
0
9,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,647
Gold Earned
51,653
142
Minions Killed
150
0
Camps Cleared
0
814,638
Distance Traveled
1,073,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,094
675
57
5
0
196,673
0
W
Ah Puch
10,406
867
27
2
0
199,317
0
L
Lancelot
6,808
567
1
0
0
128,194
0
W
Danzaburou
10,519
877
61
5
0
221,178
0
L
Kuzenbo
9,287
774
25
2
0
183,557
0
W
Geb
10,192
849
17
1
0
212,334
0
L
Rama
9,311
776
45
4
0
152,826
0
W
Zhong Kui
10,660
888
34
3
0
199,117
0
L
Raijin
8,147
679
14
1
0
153,388
0
W
Ravana
9,876
823
11
1
0
241,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role