Player Matchup

Kuzenbo
Kuzenbo
AbramchaDevourer
Kuzenbo
Level 50
God Stats
0W - 2L
1,298 SR
Queue Stats
28W - 21L
1,288 Elo+
Party 2
Chronos
Chronos
Deneault12
Chronos
Level 190
God Stats
1W - 4L
1,738 SR
Queue Stats
478W - 418L
1,521 Elo+
Solo
Amaterasu
Amaterasu
ENSfanaccount
Amaterasu
Level 16
God Stats
5W - 4L
1,396 SR
Queue Stats
20W - 22L
1,195 Elo+
Party 2
Set
Set
Sebasnilo
Set
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 32L
1,505 Elo+
Solo
Hachiman
Hachiman
locoswagmil
Hachiman
Level 92
God Stats
3W - 4L
1,499 SR
Queue Stats
111W - 108L
1,407 Elo+
Party 2
Team Averages
Level 87
1,486 SR
1,383 Elo+

VS

Team Averages
Level 118
1,534 SR
1,479 Elo+
Ra
Ra
ItsEnTruDeR
Ra
Level 128
God Stats
8W - 14L
1,452 SR
Queue Stats
179W - 186L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Largeremir
Cthulhu
Level 106
God Stats
14W - 5L
1,518 SR
Queue Stats
37W - 30L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
OSWASANCH3Z12
Gilgamesh
Level 108
God Stats
10W - 6L
1,497 SR
Queue Stats
70W - 72L
1,446 Elo+
Party 1
Nut
Nut
QUIETARTISTRANE
Nut
Level 125
God Stats
10W - 10L
1,560 SR
Queue Stats
180W - 176L
1,466 Elo+
Solo
Ymir
Ymir
Yellow Tree Fly
Ymir
Level 122
God Stats
7W - 3L
1,643 SR
Queue Stats
395W - 379L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,031
439
6,700
11,187
12,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Deneault12
Chronos
15
2 / 1 / 2
8,292
518
8,313
12,596
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ENSfanaccount
Amaterasu
12
0 / 3 / 1
6,622
414
5,447
16,711
11,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
4 / 3 / 2
8,358
522
7,133
14,355
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
locoswagmil
Hachiman
13
0 / 1 / 2
7,395
462
9,930
8,292
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
8,068
504
5,053
9,123
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Largeremir
Cthulhu
16
4 / 1 / 2
9,623
601
9,723
11,887
11,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
OSWASANCH3Z12
Gilgamesh
14
4 / 0 / 3
8,521
533
8,281
12,066
7,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 1
8,609
538
6,182
9,075
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 6
8,382
524
5,133
12,747
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
9
9
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Chronos
Deneault12
Chronos
2
1
2
3
L
Amaterasu
ENSfanaccount
Amaterasu
0
3
1
0.17
W
0
4
2
0.25
W
Cthulhu
Largeremir
Cthulhu
4
1
2
5
W
Gilgamesh
OSWASANCH3Z12
Gilgamesh
4
0
3
5.5
W
1
3
1
0.5
L
4
3
2
1.67
W
0
0
6
3
L
Hachiman
locoswagmil
Hachiman
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
34,372
63,141
Taken
54,898
39,472
Mitigated
36,874
21,228
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,700
3,399
481
2,571
11,187
12,225
0
3,001
8,148
18,458
0
L
Chronos
Deneault12
Chronos
8,313
1,792
0
3,236
12,596
4,841
54
3,836
8,194
74,095
10,105
L
Amaterasu
ENSfanaccount
Amaterasu
5,447
2,634
0
6,307
16,711
11,229
0
7,848
8,825
0
34,084
W
5,053
199
216
1,329
9,123
3,689
1,221
4,933
4,190
48,680
1,399
W
Cthulhu
Largeremir
Cthulhu
9,723
1,906
502
1,877
11,887
11,219
1,025
2,120
9,767
66,622
2,046
W
Gilgamesh
OSWASANCH3Z12
Gilgamesh
8,281
2,505
0
2,303
12,066
7,364
157
1,676
10,390
0
56,129
W
6,182
4,094
0
3,333
9,075
3,427
356
1,814
7,261
0
73,009
L
7,133
2,815
0
4,278
14,355
7,823
0
2,299
11,964
0
73,279
W
5,133
673
0
3,517
12,747
11,175
177
3,824
8,923
36,518
0
L
Hachiman
locoswagmil
Hachiman
9,930
6,783
0
4,355
8,292
3,354
0
1,546
6,706
0
64,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,698
Gold Earned
43,203
416
Minions Killed
450
0
Camps Cleared
0
1,505,089
Distance Traveled
1,527,327
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,031
439
14
1
0
320,125
0
L
Chronos
8,292
518
139
9
0
293,651
0
L
Amaterasu
6,622
414
64
4
0
286,010
0
W
Ra
8,068
504
92
6
0
273,416
4
W
Cthulhu
9,623
601
102
6
0
307,109
5
W
Gilgamesh
8,521
533
90
6
0
370,373
0
W
Nut
8,609
538
130
8
0
279,939
0
L
Set
8,358
522
112
7
0
335,126
0
W
Ymir
8,382
524
36
2
0
296,490
0
L
Hachiman
7,395
462
87
5
0
270,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role