Player Matchup

Cabrakan
Cabrakan
ExitiumDeus
Cabrakan
Level 60
God Stats
10W - 3L
1,548 SR
Queue Stats
52W - 48L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
Jackr0stx
Baron Samedi
Level 54
God Stats
1W - 0L
1,573 SR
Queue Stats
34W - 65L
1,370 Elo+
Party 1
He Bo
He Bo
Slaytanix
He Bo
Level 108
God Stats
7W - 9L
1,426 SR
Queue Stats
116W - 123L
1,444 Elo+
Party 1
Medusa
Medusa
rosedalej001
Medusa
Level 149
God Stats
2W - 3L
1,385 SR
Queue Stats
138W - 163L
1,424 Elo+
Party 1
Bellona
Bellona
slimjimmy69420
Bellona
Level 129
God Stats
6W - 3L
1,497 SR
Queue Stats
108W - 117L
1,437 Elo+
Party 1
Team Averages
Level 100
1,486 SR
1,424 Elo+

VS

Team Averages
Level 124
1,541 SR
1,521 Elo+
Charon
Charon
 
Charon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ht903130
Amaterasu
Level 132
God Stats
0W - 1L
1,802 SR
Queue Stats
174W - 175L
1,511 Elo+
Solo
Awilix
Awilix
Jessjessjessee
Awilix
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,450 Elo+
Solo
Skadi
Skadi
LadiesluvmeIswer
Skadi
Level 119
God Stats
26W - 22L
1,618 SR
Queue Stats
142W - 133L
1,488 Elo+
Solo
Raijin
Raijin
abc123efg123
Raijin
Level 90
God Stats
0W - 1L
1,285 SR
Queue Stats
67W - 33L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ExitiumDeus
Cabrakan
10
3 / 1 / 2
7,129
594
3,293
8,259
6,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Jackr0stx
Baron Samedi
10
0 / 5 / 0
5,564
464
1,342
7,794
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Slaytanix
He Bo
13
4 / 3 / 3
7,067
589
7,146
8,941
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
2 / 0 / 1
6,989
582
4,610
5,139
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 5
7,777
648
9,213
12,427
12,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 1 / 1
6,748
562
2,648
6,085
4,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Ht903130
Amaterasu
12
0 / 5 / 0
6,020
502
4,291
12,652
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 3 / 3
5,312
443
3,140
11,147
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 1
5,739
478
2,884
6,421
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
14
7 / 1 / 0
8,206
684
7,260
6,648
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
9
9
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
1
1
2.5
W
Cabrakan
ExitiumDeus
Cabrakan
3
1
2
4
L
Amaterasu
Ht903130
Amaterasu
0
5
0
0
W
Baron Samedi
Jackr0stx
Baron Samedi
0
5
0
0
L
0
3
3
0.5
L
0
2
1
0.25
W
He Bo
Slaytanix
He Bo
4
3
3
1.83
L
Raijin
7
1
0
7
W
Medusa
2
0
1
2.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
20,223
42,560
Taken
42,953
27,117
Mitigated
22,554
14,089
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,648
209
206
1,528
6,085
4,555
0
1,677
4,408
17,405
0
W
Cabrakan
ExitiumDeus
Cabrakan
3,293
871
0
1,671
8,259
6,765
0
1,243
7,016
12,564
424
L
Amaterasu
Ht903130
Amaterasu
4,291
1,701
0
5,316
12,652
8,549
0
829
11,823
0
41,228
W
Baron Samedi
Jackr0stx
Baron Samedi
1,342
279
0
787
7,794
3,005
0
4,182
3,612
26,840
0
L
3,140
1,535
194
1,304
11,147
4,522
0
2,648
8,499
0
29,748
L
2,884
1,108
0
1,045
6,421
2,266
0
2,206
4,215
0
51,961
W
He Bo
Slaytanix
He Bo
7,146
533
0
3,766
8,941
2,863
541
2,672
6,269
60,784
2,199
L
Raijin
7,260
482
0
1,194
6,648
2,662
0
3,990
2,658
75,653
0
W
Medusa
4,610
1,274
0
2,733
5,139
1,917
534
918
4,221
0
57,479
W
9,213
3,284
0
5,132
12,427
12,567
0
893
10,976
0
52,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
32,025
341
Minions Killed
358
0
Camps Cleared
0
1,165,505
Distance Traveled
1,174,555
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,748
562
23
2
0
243,614
0
W
Cabrakan
7,129
594
20
2
0
231,602
0
L
Amaterasu
6,020
502
73
6
0
201,176
0
W
Baron Samedi
5,564
464
46
4
0
210,459
0
L
Awilix
5,312
443
46
4
0
274,840
1
L
Skadi
5,739
478
81
7
0
222,389
4
W
He Bo
7,067
589
104
9
0
260,234
0
L
Raijin
8,206
684
135
11
0
232,536
0
W
Medusa
6,989
582
98
8
0
243,399
2
W
Bellona
7,777
648
73
6
0
219,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role