Player Matchup

Nox
Nox
 
Nox
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
LordYukii
Hun Batz
Level 145
God Stats
6W - 5L
1,734 SR
Queue Stats
234W - 210L
1,579 Elo+
Solo
Osiris
Osiris
TacticalPotato54
Osiris
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 45L
1,646 Elo+
Party 1
Nut
Nut
el_xaviboy
Nut
Level 109
God Stats
10W - 9L
1,745 SR
Queue Stats
67W - 65L
1,696 Elo+
Party 1
Kukulkan
Kukulkan
iTzKaii
Kukulkan
Level 148
God Stats
4W - 4L
1,765 SR
Queue Stats
320W - 324L
1,591 Elo+
Party 2
Team Averages
Level 124
1,649 SR
1,602 Elo+

VS

Team Averages
Level 141
1,439 SR
1,533 Elo+
Hera
Hera
Blackxter
Hera
Level 146
God Stats
2W - 2L
1,155 SR
Queue Stats
113W - 102L
1,519 Elo+
Solo
Heimdallr
Heimdallr
M1chL
Heimdallr
Level 159
God Stats
74W - 43L
1,610 SR
Queue Stats
597W - 534L
1,563 Elo+
Solo
Fenrir
Fenrir
Miguelm116
Fenrir
Level 126
God Stats
1W - 4L
1,129 SR
Queue Stats
35W - 37L
1,466 Elo+
Solo
Bellona
Bellona
Torzions
Bellona
Level 127
God Stats
4W - 3L
1,617 SR
Queue Stats
377W - 334L
1,571 Elo+
Solo
Ra
Ra
vTz_Fekaa
Ra
Level 149
God Stats
12W - 8L
1,682 SR
Queue Stats
409W - 397L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
2 / 1 / 0
4,768
477
2,828
7,285
3,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
LordYukii
Hun Batz
11
2 / 2 / 0
5,612
561
2,648
9,224
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,833
483
3,130
8,809
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 2 / 2
5,702
570
2,594
5,854
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
iTzKaii
Kukulkan
10
0 / 1 / 1
5,308
531
6,197
5,890
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 2 / 3
5,243
524
5,391
4,930
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
M1chL
Heimdallr
10
0 / 1 / 1
6,072
607
2,089
6,383
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Miguelm116
Fenrir
11
3 / 1 / 1
6,003
600
2,182
8,317
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Torzions
Bellona
13
3 / 0 / 2
7,493
749
7,463
8,517
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 3
5,889
589
4,112
5,312
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
8
8
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
0
2
W
Hera
0
2
3
0.75
L
Hun Batz
LordYukii
Hun Batz
2
2
0
1
W
Heimdallr
M1chL
Heimdallr
0
1
1
0.5
W
Fenrir
Miguelm116
Fenrir
3
1
1
3.5
L
0
2
0
0
W
Bellona
Torzions
Bellona
3
0
2
4
L
0
2
2
0.5
L
Kukulkan
iTzKaii
Kukulkan
0
1
1
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,397
Damage
21,237
37,062
Taken
33,459
17,333
Mitigated
16,370
10,418
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,828
635
0
2,967
7,285
3,695
0
3,321
3,680
19,733
0
W
Hera
5,391
760
0
1,734
4,930
1,844
279
3,003
1,927
29,547
975
L
Hun Batz
LordYukii
Hun Batz
2,648
854
0
1,250
9,224
4,120
0
1,441
7,705
0
47,996
W
Heimdallr
M1chL
Heimdallr
2,089
800
0
3,083
6,383
2,665
0
563
5,820
0
39,695
W
Fenrir
Miguelm116
Fenrir
2,182
721
0
1,436
8,317
3,624
888
1,831
6,486
0
37,236
L
3,130
1,125
0
3,415
8,809
4,679
0
0
8,809
0
27,582
W
Bellona
Torzions
Bellona
7,463
3,053
0
4,475
8,517
6,218
427
242
8,275
0
65,579
L
2,594
1,570
0
1,856
5,854
2,363
100
624
5,178
0
40,274
L
Kukulkan
iTzKaii
Kukulkan
6,197
535
0
930
5,890
2,476
0
3,531
2,233
42,452
0
W
4,112
308
410
1,113
5,312
2,019
0
3,386
1,926
26,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
30,700
306
Minions Killed
321
0
Camps Cleared
0
976,537
Distance Traveled
1,045,172
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,768
477
30
3
0
201,718
3
W
Hera
5,243
524
45
5
0
173,377
0
L
Hun Batz
5,612
561
87
9
0
233,281
0
W
Heimdallr
6,072
607
59
6
0
174,012
0
W
Fenrir
6,003
600
55
6
0
229,654
2
L
Osiris
4,833
483
56
6
0
144,366
0
W
Bellona
7,493
749
109
11
0
229,419
2
L
Nut
5,702
570
60
6
0
199,205
0
L
Kukulkan
5,308
531
73
7
0
197,967
0
W
Ra
5,889
589
53
5
0
238,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role