Player Matchup

Ymir
Ymir
LocOs TacOs9
Ymir
Level 29
God Stats
4W - 4L
1,671 SR
Queue Stats
4W - 6L
1,512 Elo+
Party 1
Bacchus
Bacchus
bresenpai
Bacchus
Level 129
God Stats
34W - 19L
1,924 SR
Queue Stats
343W - 341L
1,494 Elo+
Solo
Scylla
Scylla
friedsnicker68
Scylla
Level 64
God Stats
29W - 21L
1,725 SR
Queue Stats
53W - 50L
1,544 Elo+
Party 1
Bastet
Bastet
kingofthetrap69
Bastet
Level 94
God Stats
1W - 4L
1,640 SR
Queue Stats
52W - 50L
1,537 Elo+
Party 1
Artemis
Artemis
swisher38
Artemis
Level 123
God Stats
2W - 1L
1,678 SR
Queue Stats
41W - 38L
1,529 Elo+
Party 1
Team Averages
Level 88
1,728 SR
1,523 Elo+

VS

Team Averages
Level 79
1,477 SR
1,553 Elo+
Ymir
Ymir
Blans4
Ymir
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 52L
1,582 Elo+
Party 2
Mulan
Mulan
CTTRYH4RD
Mulan
Level 126
God Stats
1W - 3L
1,121 SR
Queue Stats
42W - 53L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Fin3Ogay
Danzaburou
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,582 Elo+
Party 2
Bastet
Bastet
PeterGriffinnn
Bastet
Level 64
God Stats
3W - 0L
1,765 SR
Queue Stats
33W - 17L
1,565 Elo+
Party 2
Zeus
Zeus
sagar9012
Zeus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 220L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,518
460
2,311
9,087
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
bresenpai
Bacchus
8
0 / 3 / 0
5,303
442
3,674
9,781
9,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 3 / 1
6,333
528
6,665
5,713
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 0
6,502
542
3,628
8,761
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
swisher38
Artemis
11
0 / 3 / 0
5,463
455
4,468
7,952
2,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blans4
Ymir
11
2 / 0 / 6
6,985
582
4,237
6,715
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
CTTRYH4RD
Mulan
13
4 / 1 / 1
7,338
612
8,063
9,278
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Fin3Ogay
Danzaburou
13
4 / 0 / 3
7,728
644
7,183
5,685
2,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 1
6,909
576
3,975
10,167
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
11
1 / 1 / 2
6,229
519
3,066
5,784
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
14
14
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
Blans4
Ymir
2
0
6
5
W
Mulan
CTTRYH4RD
Mulan
4
1
1
4.5
W
Danzaburou
Fin3Ogay
Danzaburou
4
0
3
5.5
L
0
3
1
0.17
W
3
1
1
3.5
L
Bacchus
bresenpai
Bacchus
0
3
0
0
L
0
3
1
0.17
L
3
2
0
1.5
W
Zeus
1
1
2
2
L
Artemis
swisher38
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
26,524
41,294
Taken
37,629
24,605
Mitigated
18,941
8,582
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Blans4
Ymir
4,237
1,173
0
1,830
6,715
5,036
0
2,094
4,579
16,057
0
W
Mulan
CTTRYH4RD
Mulan
8,063
1,559
0
3,817
9,278
5,703
0
4,608
4,311
0
51,577
W
Danzaburou
Fin3Ogay
Danzaburou
7,183
4,424
0
4,129
5,685
2,343
383
325
5,360
0
71,687
L
2,311
450
0
1,024
9,087
8,358
42
1,017
7,651
24,400
0
W
3,975
1,309
0
2,489
10,167
4,080
0
2,553
7,390
0
66,938
L
Bacchus
bresenpai
Bacchus
3,674
581
0
2,164
9,781
9,006
1
1,605
8,052
17,100
0
L
6,665
362
0
10
5,713
1,751
490
2,189
3,432
45,959
667
L
3,628
1,400
0
4,040
8,761
3,061
273
974
7,674
0
39,766
W
Zeus
3,066
245
0
1,462
5,784
1,779
0
2,126
3,445
36,215
956
L
Artemis
swisher38
Artemis
4,468
2,089
0
1,344
7,952
2,429
0
1,355
6,597
0
39,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
35,189
294
Minions Killed
396
0
Camps Cleared
0
1,180,376
Distance Traveled
1,216,087
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,985
582
24
2
0
215,305
0
W
Mulan
7,338
612
87
7
0
226,890
4
W
Danzaburou
7,728
644
115
10
0
243,722
4
L
Ymir
5,518
460
45
4
0
194,406
0
W
Bastet
6,909
576
103
9
0
296,243
0
L
Bacchus
5,303
442
23
2
0
257,358
6
L
Scylla
6,333
528
90
8
0
222,687
0
L
Bastet
6,502
542
79
7
0
268,125
0
W
Zeus
6,229
519
67
6
0
233,927
2
L
Artemis
5,463
455
57
5
0
237,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role