Player Matchup

Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
DanteTorobolino
Arachne
Platinum IV
Level 132
God Stats
6W - 6L
1,747 SR
Queue Stats
555W - 556L
1,771 MMR
Solo
Janus
Janus
Gold I
KillOmen
Janus
Gold I
Level 146
God Stats
12W - 2L
1,969 SR
Queue Stats
30W - 13L
1,884 MMR
Solo
Sobek
Sobek
Platinum III
mipes
Sobek
Platinum III
Level 158
God Stats
13W - 7L
1,758 SR
Queue Stats
108W - 96L
1,819 MMR
Solo
Neith
Neith
Gold II
ricksntricks
Neith
Gold II
Level 160
God Stats
202W - 199L
1,623 SR
Queue Stats
272W - 259L
1,772 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,719 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,553 SR
1,805 MMR
Osiris
Osiris
Gold II
Hotella
Osiris
Gold II
Level 116
God Stats
4W - 4L
1,760 SR
Queue Stats
83W - 70L
1,917 MMR
Party 1
Agni
Agni
Gold III
JVXCII
Agni
Gold III
Level 157
God Stats
1W - 0L
1,165 SR
Queue Stats
52W - 47L
1,761 MMR
Solo
Nut
Nut
Gold II
KnWMeliodas
Nut
Gold II
Level 124
God Stats
2W - 0L
1,621 SR
Queue Stats
44W - 40L
1,577 MMR
Party 1
Odin
Odin
Platinum III
Muxie
Odin
Platinum III
Level 87
God Stats
7W - 6L
1,720 SR
Queue Stats
53W - 49L
1,953 MMR
Party 2
Kali
Kali
Gold II
Swiftbinho
Kali
Gold II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,815 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
4
0 / 1 / 0
3,027
605
2,107
3,494
1,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 1
3,183
637
836
4,242
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
KillOmen
Janus
8
1 / 0 / 0
3,841
768
1,862
1,742
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
mipes
Sobek
6
1 / 0 / 0
3,648
730
1,770
3,215
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 1
3,308
662
2,797
3,419
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesBellonaThanatosThoth

VS

Bans
HachimanThorAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hotella
Osiris
8
1 / 0 / 0
4,540
908
2,137
4,229
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Agni
JVXCII
Agni
7
0 / 0 / 0
3,588
718
1,547
1,918
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,109
622
2,878
2,954
929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
Muxie
Odin
5
0 / 0 / 0
3,437
687
1,136
3,763
2,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,397
679
1,353
5,383
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
0
0
1
0.5
W
Osiris
Hotella
Osiris
1
0
0
1
W
Agni
JVXCII
Agni
0
0
0
0
L
Janus
KillOmen
Janus
1
0
0
1
W
0
1
0
0
W
Odin
Muxie
Odin
0
0
0
0
W
0
1
0
0
L
Sobek
mipes
Sobek
1
0
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,372
Damage
9,051
16,112
Taken
18,247
6,594
Mitigated
7,197
6,602
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,107
830
0
1,242
3,494
1,553
0
0
3,494
0
10,302
L
836
574
0
1,140
4,242
1,368
0
455
3,659
0
10,104
W
Osiris
Hotella
Osiris
2,137
1,089
0
2,840
4,229
1,987
0
0
3,952
0
26,093
W
Agni
JVXCII
Agni
1,547
75
0
750
1,918
499
0
608
1,208
18,408
0
L
Janus
KillOmen
Janus
1,862
235
0
728
1,742
470
0
762
778
21,566
798
W
2,878
1,964
0
1,371
2,954
929
0
980
1,974
0
17,813
W
Odin
Muxie
Odin
1,136
70
0
1,561
3,763
2,026
0
723
3,040
0
8,763
W
1,353
561
0
3,193
5,383
1,756
0
1,040
4,233
0
18,404
L
Sobek
mipes
Sobek
1,770
86
0
2,104
3,215
2,173
0
0
3,215
8,505
0
L
2,797
1,561
0
1,388
3,419
1,030
0
0
3,419
0
23,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,007
Gold Earned
18,071
143
Minions Killed
172
0
Camps Cleared
0
508,121
Distance Traveled
514,617
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,027
605
20
4
0
70,395
1
L
Arachne
3,183
637
22
4
0
133,341
0
W
Osiris
4,540
908
42
8
0
95,343
0
W
Agni
3,588
718
38
8
0
101,426
0
L
Janus
3,841
768
48
10
0
111,459
0
W
Nut
3,109
622
34
7
0
93,270
0
W
Odin
3,437
687
14
3
0
113,560
1
W
Kali
3,397
679
44
9
0
111,018
0
L
Sobek
3,648
730
15
3
0
110,332
0
L
Neith
3,308
662
38
8
0
82,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role