Player Matchup

Sobek
Sobek
CoosaBoy
Sobek
Level 82
God Stats
0W - 2L
1,267 SR
Queue Stats
211W - 196L
1,557 Elo+
Solo
Bacchus
Bacchus
Gimlax
Bacchus
Level 121
God Stats
6W - 4L
1,722 SR
Queue Stats
269W - 248L
1,531 Elo+
Solo
Artio
Artio
SameOldCloud
Artio
Level 123
God Stats
4W - 3L
1,637 SR
Queue Stats
162W - 164L
1,602 Elo+
Solo
Chronos
Chronos
prowler78
Chronos
Level 158
God Stats
1W - 2L
1,642 SR
Queue Stats
92W - 84L
1,591 Elo+
Solo
Thanatos
Thanatos
rodrigo0
Thanatos
Level 145
God Stats
2W - 2L
1,319 SR
Queue Stats
131W - 148L
1,584 Elo+
Solo
Team Averages
Level 126
1,517 SR
1,573 Elo+

VS

Team Averages
Level 149
1,539 SR
1,580 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
A7XEternalRest
Zeus
Level 125
God Stats
7W - 2L
1,500 SR
Queue Stats
289W - 136L
1,670 Elo+
Party 1
Athena
Athena
BeardNV
Athena
Level 156
God Stats
4W - 5L
1,442 SR
Queue Stats
376W - 174L
1,638 Elo+
Party 1
Eset
Eset
GangstaParsnip
Eset
Level 142
God Stats
6W - 3L
1,785 SR
Queue Stats
455W - 451L
1,546 Elo+
Solo
Surtr
Surtr
nardsonthebeat
Surtr
Level 165
God Stats
3W - 2L
1,468 SR
Queue Stats
301W - 320L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CoosaBoy
Sobek
14
1 / 7 / 7
7,650
765
4,807
18,835
21,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Gimlax
Bacchus
15
3 / 4 / 3
8,001
800
6,436
14,606
22,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
2,568
257
0
0
0
Chronos
prowler78
Chronos
16
2 / 1 / 4
7,430
743
6,622
10,172
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
rodrigo0
Thanatos
13
4 / 8 / 3
7,496
750
7,185
13,339
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 1 / 13
8,986
899
11,000
7,228
3,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 8
8,956
896
14,406
6,008
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
BeardNV
Athena
16
6 / 3 / 13
9,524
952
7,862
14,812
14,068
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 3 / 10
8,827
883
10,731
7,764
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 3 / 15
8,212
821
8,815
11,892
11,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
10
Kills
20
20
Deaths
12
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
13
9.5
W
6
2
8
5
W
Athena
BeardNV
Athena
6
3
13
4.17
L
Sobek
CoosaBoy
Sobek
1
7
7
0.64
W
4
3
10
3
L
Bacchus
Gimlax
Bacchus
3
4
3
1.13
L
0
0
0
0
W
1
3
15
2.83
L
Chronos
prowler78
Chronos
2
1
4
4
L
Thanatos
rodrigo0
Thanatos
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
52,814
56,952
Taken
47,704
59,446
Mitigated
35,828
15,269
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,000
5,786
0
2,439
7,228
3,809
1,914
1,432
5,703
0
30,705
W
14,406
940
641
1,047
6,008
2,574
1,231
3,110
2,898
21,653
0
W
Athena
BeardNV
Athena
7,862
1,437
1,038
3,519
14,812
14,068
1,110
3,934
10,488
9,420
250
L
Sobek
CoosaBoy
Sobek
4,807
504
349
2,921
18,835
21,628
0
10,472
8,363
9,170
0
W
10,731
783
2,267
1,027
7,764
3,801
2,018
3,333
4,391
20,192
0
L
Bacchus
Gimlax
Bacchus
6,436
330
685
2,401
14,606
22,852
0
8,188
6,418
12,694
480
L
0
0
0
0
0
0
0
0
0
0
0
W
8,815
1,601
1,452
2,407
11,892
11,576
677
5,576
6,186
2,889
15,863
L
Chronos
prowler78
Chronos
6,622
838
383
4,109
10,172
6,083
0
7,774
2,398
26,605
0
L
Thanatos
rodrigo0
Thanatos
7,185
840
0
4,421
13,339
8,883
0
8,452
4,887
0
8,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
44,505
74
Minions Killed
112
0
Camps Cleared
0
686,406
Distance Traveled
970,451
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,986
899
40
4
0
182,503
0
W
Zeus
8,956
896
21
2
0
181,612
0
W
Athena
9,524
952
14
1
0
218,828
0
L
Sobek
7,650
765
14
1
0
153,760
3
W
Eset
8,827
883
18
2
0
179,994
0
L
Bacchus
8,001
800
15
2
0
198,997
0
L
Artio
2,568
257
0
0
0
0
0
W
Surtr
8,212
821
19
2
0
207,514
0
L
Chronos
7,430
743
39
4
0
185,142
0
L
Thanatos
7,496
750
6
1
0
148,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role