Player Matchup

Ne Zha
Ne Zha
CompIexifyy
Ne Zha
Level 108
God Stats
1W - 2L
1,272 SR
Queue Stats
131W - 160L
1,511 Elo+
Party 1
Chernobog
Chernobog
GlizzyWizard05
Chernobog
Level 105
God Stats
3W - 4L
1,296 SR
Queue Stats
56W - 71L
1,446 Elo+
Party 1
Cerberus
Cerberus
IegoDarthVader
Cerberus
Level 91
God Stats
13W - 10L
1,537 SR
Queue Stats
87W - 101L
1,488 Elo+
Party 1
Thoth
Thoth
WHALE_MAN2004
Thoth
Level 87
God Stats
20W - 14L
1,568 SR
Queue Stats
451W - 444L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
ZilloBeast44
Cthulhu
Level 120
God Stats
32W - 14L
1,711 SR
Queue Stats
291W - 283L
1,552 Elo+
Party 1
Team Averages
Level 102
1,477 SR
1,509 Elo+

VS

Team Averages
Level 160
1,433 SR
1,498 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BLooD B4tH 0NI
Charon
Level 194
God Stats
8W - 15L
1,423 SR
Queue Stats
100W - 117L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
Loukiiz
Nu Wa
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 44L
1,424 Elo+
Solo
Anhur
Anhur
zHades US
Anhur
Level 166
God Stats
0W - 3L
1,244 SR
Queue Stats
136W - 150L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
0 / 1 / 0
3,326
665
1,476
4,482
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
GlizzyWizard05
Chernobog
5
0 / 1 / 1
3,398
680
2,494
2,008
655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
5
0 / 1 / 0
3,124
625
484
2,562
1,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,823
765
1,375
1,577
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZilloBeast44
Cthulhu
7
2 / 0 / 0
4,487
897
2,904
2,922
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 0 / 1
3,689
738
2,338
4,247
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
 
King Arthur
6
0 / 2 / 0
3,206
641
1,419
5,101
3,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 3
3,515
703
1,535
3,608
1,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Loukiiz
Nu Wa
1
0 / 0 / 0
1,047
209
0
0
0
Anhur
zHades US
Anhur
6
1 / 0 / 1
3,390
678
1,755
2,856
666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
3
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
1
2.5
L
King Arthur
 
King Arthur
0
2
0
0
L
0
0
3
1.5
W
Ne Zha
0
1
0
0
W
Chernobog
GlizzyWizard05
Chernobog
0
1
1
0.5
W
Cerberus
0
1
0
0
L
Nu Wa
Loukiiz
Nu Wa
0
0
0
0
W
0
0
0
0
W
Cthulhu
ZilloBeast44
Cthulhu
2
0
0
2
L
Anhur
zHades US
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,733
Damage
7,047
13,551
Taken
15,812
6,336
Mitigated
7,551
2,995
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,338
1,059
0
2,004
4,247
1,489
0
759
3,316
0
16,092
L
King Arthur
 
King Arthur
1,419
432
0
1,262
5,101
3,443
0
2,382
2,306
0
15,365
L
1,535
401
0
1,044
3,608
1,953
0
236
3,332
9,352
0
W
Ne Zha
1,476
434
0
560
4,482
1,550
0
393
4,089
0
17,041
W
Chernobog
GlizzyWizard05
Chernobog
2,494
1,052
0
489
2,008
655
0
402
1,606
0
15,436
W
Cerberus
484
90
0
754
2,562
1,593
0
626
1,936
10,317
670
L
Nu Wa
Loukiiz
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
1,375
199
0
250
1,577
366
0
114
1,463
18,829
0
W
Cthulhu
ZilloBeast44
Cthulhu
2,904
675
0
942
2,922
2,172
0
0
2,922
19,458
1,683
L
Anhur
zHades US
Anhur
1,755
1,026
0
1,368
2,856
666
0
512
2,340
0
15,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,158
Gold Earned
14,847
153
Minions Killed
100
0
Camps Cleared
0
541,221
Distance Traveled
436,583
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,689
738
28
6
0
126,268
0
L
King Arthur
3,206
641
22
4
0
99,168
2
L
Charon
3,515
703
11
2
0
107,632
0
W
Ne Zha
3,326
665
26
5
0
121,988
0
W
Chernobog
3,398
680
22
4
0
102,001
0
W
Cerberus
3,124
625
19
4
0
103,465
0
L
Nu Wa
1,047
209
0
0
0
0
0
W
Thoth
3,823
765
40
8
0
99,467
0
W
Cthulhu
4,487
897
46
9
0
114,300
0
L
Anhur
3,390
678
39
8
0
103,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role