Player Matchup

Arachne
Arachne
LameHumanFighter
Arachne
Level 67
God Stats
7W - 2L
1,802 SR
Queue Stats
31W - 33L
1,398 Elo+
Party 2
Vamana
Vamana
Retrogr4d3
Vamana
Level 66
God Stats
5W - 7L
1,415 SR
Queue Stats
755W - 746L
1,404 Elo+
Solo
Vulcan
Vulcan
ValhallaCrow
Vulcan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,337 Elo+
Party 2
Team Averages
Level 64
1,572 SR
1,380 Elo+

VS

Team Averages
Level 67
1,376 SR
1,328 Elo+
Mulan
Mulan
Jawsofsaws
Mulan
Level 13
God Stats
4W - 7L
1,254 SR
Queue Stats
13W - 17L
1,310 Elo+
Party 1
Mercury
Mercury
priceplay
Mercury
Level 84
God Stats
6W - 7L
1,500 SR
Queue Stats
250W - 256L
1,414 Elo+
Solo
Anubis
Anubis
xTrebetheNinjax
Anubis
Level 104
God Stats
48W - 103L
1,374 SR
Queue Stats
287W - 518L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
7,999
800
9,226
9,534
4,430
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
Retrogr4d3
Vamana
13
4 / 1 / 5
8,228
823
6,728
7,789
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
14
3 / 1 / 9
8,311
831
10,146
4,263
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
4 / 4 / 0
7,957
796
6,509
12,562
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
priceplay
Mercury
11
0 / 4 / 3
6,224
622
3,693
9,526
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 5 / 1
6,399
640
4,101
7,826
3,545
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
4
4
0
1
W
6
2
6
4.5
W
Vamana
Retrogr4d3
Vamana
4
1
5
6.5
W
Vulcan
3
1
9
7.5
L
Mercury
priceplay
Mercury
0
4
3
0.38
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,100
Damage
14,303
21,586
Taken
29,914
11,341
Mitigated
13,637
5,411
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,509
575
143
1,111
12,562
6,692
0
5,054
6,902
0
25,911
W
9,226
7,653
0
3,453
9,534
4,430
26
1,489
8,045
0
26,085
W
Vamana
Retrogr4d3
Vamana
6,728
1,960
131
1,827
7,789
5,306
950
1,476
6,313
0
30,076
W
Vulcan
10,146
6,360
0
0
4,263
1,605
358
1,205
3,058
23,792
195
L
Mercury
priceplay
Mercury
3,693
1,277
0
0
9,526
3,400
0
2,066
7,029
0
13,716
L
4,101
350
0
1,238
7,826
3,545
0
2,190
5,104
24,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
20,580
125
Minions Killed
116
0
Camps Cleared
0
581,675
Distance Traveled
436,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,957
796
55
6
0
153,415
0
W
Arachne
7,999
800
33
3
0
178,088
0
W
Vamana
8,228
823
46
5
0
212,315
0
W
Vulcan
8,311
831
46
5
0
191,272
0
L
Mercury
6,224
622
19
2
0
160,012
0
L
Anubis
6,399
640
42
4
0
123,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role