Player Matchup

Mulan
Mulan
Gεrms
Mulan
Level 158
God Stats
1W - 1L
1,265 SR
Queue Stats
79W - 76L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
Obscene1
Xbalanque
Level 152
God Stats
11W - 4L
1,678 SR
Queue Stats
147W - 114L
1,641 Elo+
Solo
Kuzenbo
Kuzenbo
Sogggy
Kuzenbo
Level 171
God Stats
1W - 3L
1,297 SR
Queue Stats
176W - 172L
1,572 Elo+
Party 1
Team Averages
Level 160
1,413 SR
1,577 Elo+

VS

Team Averages
Level 134
1,370 SR
1,569 Elo+
Sun Wukong
Sun Wukong
AstuteHarmony50
Sun Wukong
Level 138
God Stats
2W - 8L
1,122 SR
Queue Stats
212W - 182L
1,633 Elo+
Solo
Danzaburou
Danzaburou
SenpaiHabit
Danzaburou
Level 104
God Stats
2W - 1L
1,488 SR
Queue Stats
154W - 140L
1,485 Elo+
Solo
Anubis
Anubis
XxMcNabb49xX
Anubis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gεrms
Mulan
8
0 / 9 / 1
6,003
600
6,593
16,158
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
Obscene1
Xbalanque
12
2 / 6 / 1
7,711
771
8,356
9,993
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Sogggy
Kuzenbo
11
1 / 5 / 2
7,131
713
5,327
13,797
11,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AstuteHarmony50
Sun Wukong
14
9 / 0 / 11
9,514
951
8,890
11,951
14,498
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
SenpaiHabit
Danzaburou
12
5 / 2 / 11
8,725
873
10,582
8,676
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
14
6 / 2 / 13
8,735
874
15,529
9,867
5,460
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
20
20
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AstuteHarmony50
Sun Wukong
9
0
11
14.5
L
Mulan
Gεrms
Mulan
0
9
1
0.06
L
Xbalanque
Obscene1
Xbalanque
2
6
1
0.42
W
Danzaburou
SenpaiHabit
Danzaburou
5
2
11
5.25
L
Kuzenbo
Sogggy
Kuzenbo
1
5
2
0.4
W
Anubis
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,276
Damage
35,001
39,948
Taken
30,494
20,842
Mitigated
23,768
2,071
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AstuteHarmony50
Sun Wukong
8,890
1,003
0
4,022
11,951
14,498
426
1,548
10,403
0
33,649
L
Mulan
Gεrms
Mulan
6,593
1,455
0
552
16,158
6,263
0
5,505
10,567
0
11,279
L
Xbalanque
Obscene1
Xbalanque
8,356
4,506
0
849
9,993
3,043
0
4,684
5,278
0
29,357
W
Danzaburou
SenpaiHabit
Danzaburou
10,582
4,403
0
1,399
8,676
3,810
484
1,389
7,287
0
37,033
L
Kuzenbo
Sogggy
Kuzenbo
5,327
1,487
0
670
13,797
11,536
0
5,080
8,676
17,875
0
W
Anubis
15,529
1,106
0
4,634
9,867
5,460
159
2,422
7,445
35,714
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,845
Gold Earned
26,974
94
Minions Killed
157
0
Camps Cleared
0
537,263
Distance Traveled
566,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,514
951
51
5
0
209,801
0
L
Mulan
6,003
600
15
2
0
152,288
0
L
Xbalanque
7,711
771
50
5
0
185,210
0
W
Danzaburou
8,725
873
48
5
0
179,778
0
L
Kuzenbo
7,131
713
29
3
0
199,765
0
W
Anubis
8,735
874
58
6
0
176,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role