Player Matchup

Heimdallr
Heimdallr
GMAN-23-
Heimdallr
Level 180
God Stats
8W - 2L
1,889 SR
Queue Stats
392W - 370L
1,599 Elo+
Party 2
Camazotz
Camazotz
Mr-Harper93
Camazotz
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 109L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
Non__Existance
Aphrodite
Level 216
God Stats
1W - 1L
1,562 SR
Queue Stats
250W - 251L
1,548 Elo+
Party 1
Surtr
Surtr
SugonPatrick
Surtr
Level 100
God Stats
116W - 88L
1,638 SR
Queue Stats
169W - 159L
1,567 Elo+
Party 2
Bacchus
Bacchus
xSoulxBabyx13
Bacchus
Level 148
God Stats
23W - 20L
1,585 SR
Queue Stats
210W - 215L
1,556 Elo+
Party 2
Team Averages
Level 168
1,635 SR
1,562 Elo+

VS

Team Averages
Level 152
1,484 SR
1,567 Elo+
Serqet
Serqet
 
Serqet
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RCA AXELXT
Baron Samedi
Level 157
God Stats
2W - 5L
1,226 SR
Queue Stats
174W - 144L
1,604 Elo+
Party 3
King Arthur
King Arthur
RCA Gothsuma
King Arthur
Level 149
God Stats
5W - 3L
1,626 SR
Queue Stats
108W - 87L
1,601 Elo+
Party 3
Cthulhu
Cthulhu
Rivera2123
Cthulhu
Level 157
God Stats
20W - 16L
1,609 SR
Queue Stats
154W - 128L
1,602 Elo+
Party 3
Ullr
Ullr
ismaelxt
Ullr
Level 128
God Stats
8W - 7L
1,459 SR
Queue Stats
47W - 47L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GMAN-23-
Heimdallr
9
0 / 2 / 0
4,791
479
4,164
6,194
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Mr-Harper93
Camazotz
8
0 / 1 / 0
4,589
459
2,388
8,895
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Aphrodite
Non__Existance
Aphrodite
9
0 / 2 / 0
4,758
476
2,877
7,828
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,262
526
4,857
10,971
6,635
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
8
0 / 1 / 0
5,044
504
3,663
7,337
6,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 0 / 3
5,268
527
3,185
6,994
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Baron Samedi
RCA AXELXT
Baron Samedi
10
2 / 0 / 3
5,883
588
8,300
5,206
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
RCA Gothsuma
King Arthur
11
2 / 0 / 2
6,213
621
7,486
8,779
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Rivera2123
Cthulhu
10
4 / 0 / 0
5,844
584
5,301
7,793
4,802
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
9
0 / 0 / 0
5,172
517
3,188
5,893
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
9
9
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
3
2.5
L
Heimdallr
GMAN-23-
Heimdallr
0
2
0
0
L
Camazotz
Mr-Harper93
Camazotz
0
1
0
0
L
Aphrodite
Non__Existance
Aphrodite
0
2
0
0
W
Baron Samedi
RCA AXELXT
Baron Samedi
2
0
3
3.5
W
King Arthur
RCA Gothsuma
King Arthur
2
0
2
3
W
Cthulhu
Rivera2123
Cthulhu
4
0
0
4
L
0
3
0
0
W
Ullr
0
0
0
0
L
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,949
Damage
27,460
41,225
Taken
34,665
21,805
Mitigated
18,753
16,638
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,185
1,420
0
2,737
6,994
2,652
0
1,178
5,710
0
31,608
L
Heimdallr
GMAN-23-
Heimdallr
4,164
1,904
0
1,490
6,194
2,599
0
1,522
4,600
0
35,506
L
Camazotz
Mr-Harper93
Camazotz
2,388
287
0
4,277
8,895
2,920
0
2,726
5,515
0
24,919
L
Aphrodite
Non__Existance
Aphrodite
2,877
368
386
3,504
7,828
2,951
0
4,550
2,581
26,620
372
W
Baron Samedi
RCA AXELXT
Baron Samedi
8,300
1,181
436
2,478
5,206
2,247
31
1,678
3,362
32,494
1,748
W
King Arthur
RCA Gothsuma
King Arthur
7,486
1,090
0
1,284
8,779
6,776
0
409
7,855
71
47,307
W
Cthulhu
Rivera2123
Cthulhu
5,301
384
1,115
2,577
7,793
4,802
0
2,036
5,625
25,755
1,519
L
4,857
2,014
0
4,873
10,971
6,635
0
910
9,927
480
34,533
W
Ullr
3,188
1,906
0
2,247
5,893
2,276
0
1,190
4,703
0
34,095
L
Bacchus
3,663
420
0
2,108
7,337
6,700
0
2,412
4,862
23,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,444
Gold Earned
28,380
267
Minions Killed
306
0
Camps Cleared
0
981,604
Distance Traveled
1,084,232
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,268
527
59
6
0
246,168
2
L
Heimdallr
4,791
479
64
6
0
180,961
0
L
Camazotz
4,589
459
49
5
0
209,871
0
L
Aphrodite
4,758
476
54
5
0
191,906
0
W
Baron Samedi
5,883
588
54
5
0
173,900
0
W
King Arthur
6,213
621
89
9
0
214,297
3
W
Cthulhu
5,844
584
44
4
0
204,195
0
L
Surtr
5,262
526
71
7
0
186,468
0
W
Ullr
5,172
517
60
6
0
245,672
0
L
Bacchus
5,044
504
29
3
0
212,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role