Player Matchup

Geb
Geb
ExoKnight
Geb
Level 29
God Stats
14W - 5L
1,610 SR
Queue Stats
84W - 78L
1,568 Elo+
Party 2
Da Ji
Da Ji
JCron
Da Ji
Level 102
God Stats
4W - 5L
1,457 SR
Queue Stats
78W - 74L
1,571 Elo+
Party 2
Sol
Sol
OJxWITHOUTxPULP
Sol
Level 149
God Stats
3W - 4L
1,145 SR
Queue Stats
42W - 34L
1,528 Elo+
Solo
Team Averages
Level 93
1,404 SR
1,556 Elo+

VS

Team Averages
Level 105
1,408 SR
1,500 Elo+
King Arthur
King Arthur
Gooberbeans777
King Arthur
Level 111
God Stats
10W - 19L
1,351 SR
Queue Stats
275W - 273L
1,568 Elo+
Solo
Medusa
Medusa
KendallStephens
Medusa
Level 83
God Stats
2W - 3L
1,588 SR
Queue Stats
10W - 13L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
Tim Jewkes
Aphrodite
Level 120
God Stats
1W - 3L
1,285 SR
Queue Stats
7W - 9L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 15
9,439
787
10,186
13,422
10,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
JCron
Da Ji
16
8 / 2 / 8
10,588
882
15,053
10,279
5,927
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
8 / 3 / 8
10,149
846
12,211
9,770
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gooberbeans777
King Arthur
11
1 / 5 / 1
7,692
641
4,575
11,674
6,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 7 / 2
9,213
768
7,024
13,957
5,395
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
Tim Jewkes
Aphrodite
13
1 / 6 / 3
8,436
703
4,596
15,215
7,028
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
4
6
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
L
King Arthur
Gooberbeans777
King Arthur
1
5
1
0.3
W
Da Ji
JCron
Da Ji
8
2
8
6
L
2
7
2
0.43
W
8
3
8
4
L
Aphrodite
Tim Jewkes
Aphrodite
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,450
Damage
16,195
33,471
Taken
40,846
19,580
Mitigated
19,404
7,916
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,186
854
0
4,275
13,422
10,099
242
1,462
11,960
22,924
682
L
King Arthur
Gooberbeans777
King Arthur
4,575
509
0
720
11,674
6,981
0
6,491
4,686
0
16,694
W
Da Ji
JCron
Da Ji
15,053
3,634
0
1,196
10,279
5,927
384
1,726
8,553
0
52,982
L
7,024
3,798
0
1,201
13,957
5,395
0
6,028
7,354
0
30,840
W
12,211
4,635
0
2,445
9,770
3,554
2,366
1,447
8,323
36,720
1,237
L
Aphrodite
Tim Jewkes
Aphrodite
4,596
280
3,357
6,820
15,215
7,028
0
8,150
6,528
22,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,176
Gold Earned
25,341
152
Minions Killed
117
0
Camps Cleared
0
661,288
Distance Traveled
538,646
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,439
787
37
3
0
249,452
0
L
King Arthur
7,692
641
22
2
0
158,612
0
W
Da Ji
10,588
882
70
6
0
228,550
1
L
Medusa
9,213
768
48
4
0
193,614
0
W
Sol
10,149
846
45
4
0
183,286
2
L
Aphrodite
8,436
703
47
4
0
186,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role