Player Matchup

Cernunnos
Cernunnos
AwesomSaucomo
Cernunnos
Level 119
God Stats
2W - 4L
1,527 SR
Queue Stats
204W - 167L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
Internetguy
Sun Wukong
Level 61
God Stats
3W - 8L
1,459 SR
Queue Stats
385W - 378L
1,522 Elo+
Party 1
Ravana
Ravana
Silentaspect
Ravana
Level 27
God Stats
5W - 12L
1,416 SR
Queue Stats
364W - 357L
1,555 Elo+
Party 1
Nox
Nox
SpamPing
Nox
Level 45
God Stats
0W - 2L
1,299 SR
Queue Stats
209W - 198L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Stereotypcal
Kukulkan
Level 109
God Stats
14W - 10L
1,658 SR
Queue Stats
113W - 91L
1,553 Elo+
Party 2
Team Averages
Level 72
1,472 SR
1,539 Elo+

VS

Team Averages
Level 67
1,516 SR
1,522 Elo+
Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
AbigaleLeeMiller
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,606 Elo+
Party 3
Chang'e
Chang'e
MR_SIR-5000
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,521 Elo+
Party 4
Bacchus
Bacchus
jekyllman
Bacchus
Level 67
God Stats
4W - 2L
1,580 SR
Queue Stats
182W - 163L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AwesomSaucomo
Cernunnos
12
0 / 4 / 1
6,887
492
6,843
10,869
5,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Internetguy
Sun Wukong
14
1 / 2 / 0
8,113
580
8,774
14,588
9,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
10
0 / 1 / 0
5,800
414
4,797
9,100
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 0
6,952
497
3,697
7,755
7,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Stereotypcal
Kukulkan
14
0 / 4 / 2
7,649
546
5,750
8,071
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 3
7,314
522
2,902
10,481
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
 
Pele
12
1 / 2 / 1
6,889
492
2,587
10,993
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 0 / 1
8,252
589
7,902
8,930
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MR_SIR-5000
Chang'e
14
5 / 0 / 0
8,509
608
8,014
11,112
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
jekyllman
Bacchus
15
1 / 1 / 1
8,442
603
10,394
14,648
11,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
3
1.5
W
Pele
 
Pele
1
2
1
0.75
W
4
0
1
4.5
L
Cernunnos
AwesomSaucomo
Cernunnos
0
4
1
0.13
L
Sun Wukong
Internetguy
Sun Wukong
1
2
0
0.5
W
Chang'e
MR_SIR-5000
Chang'e
5
0
0
5
L
Ravana
0
1
0
0
L
1
0
0
1
L
Kukulkan
Stereotypcal
Kukulkan
0
4
2
0.25
W
Bacchus
jekyllman
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,861
Damage
31,799
50,383
Taken
56,164
29,602
Mitigated
33,006
14,164
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,902
431
0
3,184
10,481
9,057
14
4,128
6,353
18,876
1,384
W
Pele
 
Pele
2,587
547
0
677
10,993
4,920
691
907
10,086
0
54,618
W
7,902
3,483
0
1,415
8,930
3,579
921
1,583
7,347
0
75,668
L
Cernunnos
AwesomSaucomo
Cernunnos
6,843
4,256
0
3,509
10,869
5,358
504
1,985
8,884
0
65,769
L
Sun Wukong
Internetguy
Sun Wukong
8,774
1,990
0
4,924
14,588
9,517
0
8,444
5,219
0
65,778
W
Chang'e
MR_SIR-5000
Chang'e
8,014
243
1,805
5,383
11,112
4,309
343
2,476
8,636
60,388
2,649
L
Ravana
4,797
1,369
0
4,356
9,100
3,752
0
3,003
6,039
0
39,165
L
3,697
707
0
875
7,755
7,220
0
3,271
4,484
26,407
729
L
Kukulkan
Stereotypcal
Kukulkan
5,750
308
0
500
8,071
3,755
0
2,686
5,385
67,430
0
W
Bacchus
jekyllman
Bacchus
10,394
1,073
0
7,353
14,648
11,141
0
266
14,382
60,526
3,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,401
Gold Earned
39,406
439
Minions Killed
470
0
Camps Cleared
0
1,408,395
Distance Traveled
1,437,969
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,314
522
2
0
0
282,655
2
W
Pele
6,889
492
72
5
0
252,168
0
W
Ullr
8,252
589
142
10
0
295,030
3
L
Cernunnos
6,887
492
125
9
0
252,782
0
L
Sun Wukong
8,113
580
113
8
0
281,029
0
W
Chang'e
8,509
608
137
10
0
311,601
0
L
Ravana
5,800
414
63
5
0
306,453
0
L
Nox
6,952
497
27
2
0
303,341
2
L
Kukulkan
7,649
546
111
8
0
264,790
0
W
Bacchus
8,442
603
117
8
0
296,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role