Player Matchup

Sun Wukong
Sun Wukong
Brotoloigoss
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,169 Elo+
Party 1
Danzaburou
Danzaburou
Chabeibi
Danzaburou
Level 65
God Stats
1W - 3L
1,189 SR
Queue Stats
20W - 20L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
JairoGutiB13
Cthulhu
Level 22
God Stats
1W - 0L
1,787 SR
Queue Stats
16W - 12L
1,482 Elo+
Party 1
Anubis
Anubis
VenonPG
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,169 Elo+
Party 1
Nemesis
Nemesis
Wantama
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,363 Elo+
Party 1
Team Averages
Level 28
1,495 SR
1,325 Elo+

VS

Team Averages
Level 30
1,309 SR
1,095 Elo+
Neith
Neith
ClutchxSauce
Neith
Level 40
God Stats
0W - 2L
1,295 SR
Queue Stats
5W - 16L
1,264 Elo+
Party 2
Bacchus
Bacchus
RDC_Tony
Bacchus
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,081 Elo+
Party 3
Nox
Nox
Stanler27
Nox
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,264 Elo+
Party 2
Mulan
Mulan
guimoraes12
Mulan
Level 7
God Stats
2W - 4L
1,095 SR
Queue Stats
4W - 9L
884 Elo+
Party 3
Pele
Pele
mdllo08
Pele
Level 27
God Stats
4W - 7L
1,157 SR
Queue Stats
5W - 16L
980 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brotoloigoss
Sun Wukong
10
1 / 0 / 0
5,812
581
3,545
5,192
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Chabeibi
Danzaburou
10
3 / 1 / 1
6,368
637
2,128
4,614
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JairoGutiB13
Cthulhu
9
0 / 0 / 4
5,679
568
2,769
7,255
5,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
VenonPG
Anubis
10
0 / 1 / 0
5,770
577
1,502
2,762
1,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
Wantama
Nemesis
10
1 / 0 / 3
5,588
559
1,528
6,114
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,638
464
2,946
4,481
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
RDC_Tony
Bacchus
9
1 / 3 / 1
4,610
461
2,499
7,135
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
5,147
515
1,396
1,949
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
4,898
490
2,434
7,326
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
mdllo08
Pele
1
0 / 0 / 0
3,414
341
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
2
2
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brotoloigoss
Sun Wukong
1
0
0
1
W
Danzaburou
Chabeibi
Danzaburou
3
1
1
3.5
L
0
1
0
0
W
Cthulhu
JairoGutiB13
Cthulhu
0
0
4
2
L
Bacchus
RDC_Tony
Bacchus
1
3
1
0.5
L
1
0
0
1
W
Anubis
VenonPG
Anubis
0
1
0
0
W
Nemesis
Wantama
Nemesis
1
0
3
2.5
L
0
1
0
0
L
Pele
mdllo08
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,472
Damage
9,275
25,937
Taken
20,891
14,767
Mitigated
11,269
7,212
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brotoloigoss
Sun Wukong
3,545
1,265
0
1,129
5,192
3,515
0
0
5,192
0
34,076
W
Danzaburou
Chabeibi
Danzaburou
2,128
747
0
1,871
4,614
1,721
886
1,137
3,477
0
39,284
L
2,946
306
157
1,195
4,481
1,510
0
1,244
3,237
0
30,469
W
Cthulhu
JairoGutiB13
Cthulhu
2,769
453
0
1,988
7,255
5,151
156
723
6,532
20,887
0
L
Bacchus
RDC_Tony
Bacchus
2,499
256
0
722
7,135
6,177
0
1,525
5,610
16,265
0
L
1,396
188
0
596
1,949
591
0
1,502
447
29,170
1,044
W
Anubis
VenonPG
Anubis
1,502
275
0
1,065
2,762
1,865
0
1,546
1,216
38,275
0
W
Nemesis
Wantama
Nemesis
1,528
441
0
1,159
6,114
2,515
0
383
5,731
0
43,219
L
2,434
522
0
505
7,326
2,991
110
0
7,012
0
26,476
L
Pele
mdllo08
Pele
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
22,707
295
Minions Killed
153
0
Camps Cleared
0
974,065
Distance Traveled
763,870
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,812
581
55
6
0
195,833
0
W
Danzaburou
6,368
637
62
6
0
173,310
0
L
Neith
4,638
464
45
5
0
199,527
1
W
Cthulhu
5,679
568
34
3
0
188,465
0
L
Bacchus
4,610
461
20
2
0
194,370
0
L
Nox
5,147
515
44
4
0
175,816
0
W
Anubis
5,770
577
75
8
0
184,033
0
W
Nemesis
5,588
559
69
7
0
232,424
0
L
Mulan
4,898
490
44
4
0
194,157
0
L
Pele
3,414
341
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role