Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CATJUULGOD
Ymir
Level 62
God Stats
6W - 3L
1,804 SR
Queue Stats
9W - 8L
1,515 Elo+
Solo
Artemis
Artemis
FallenxAngel21
Artemis
Level 46
God Stats
1W - 2L
1,384 SR
Queue Stats
19W - 21L
1,748 Elo+
Party 2
Janus
Janus
Stallionville
Janus
Level 96
God Stats
2W - 2L
1,676 SR
Queue Stats
39W - 39L
1,464 Elo+
Solo
Ne Zha
Ne Zha
v1t40pl
Ne Zha
Level 57
God Stats
2W - 4L
1,183 SR
Queue Stats
84W - 113L
1,347 Elo+
Solo
Team Averages
Level 64
1,509 SR
1,515 Elo+

VS

Team Averages
Level 67
1,548 SR
1,432 Elo+
Bacchus
Bacchus
AerisAltaire
Bacchus
Level 73
God Stats
2W - 0L
1,914 SR
Queue Stats
38W - 56L
1,405 Elo+
Party 1
Thor
Thor
Biig__Mikeee
Thor
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
125W - 150L
1,422 Elo+
Solo
Charybdis
Charybdis
GodOfGods691
Charybdis
Level 58
God Stats
24W - 20L
1,574 SR
Queue Stats
136W - 144L
1,448 Elo+
Solo
Hachiman
Hachiman
HerGuyBestFriend
Hachiman
Level 69
God Stats
1W - 4L
1,355 SR
Queue Stats
59W - 74L
1,444 Elo+
Party 1
Yu Huang
Yu Huang
SoloWolf_Steam
Yu Huang
Level 86
God Stats
11W - 13L
1,399 SR
Queue Stats
239W - 206L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 3
5,615
432
4,582
10,020
8,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 1 / 3
6,924
533
5,181
10,834
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 2
5,758
443
5,850
7,622
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
2 / 2 / 2
6,519
501
4,216
6,233
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
v1t40pl
Ne Zha
11
0 / 2 / 3
5,799
446
3,529
11,636
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AerisAltaire
Bacchus
10
0 / 3 / 4
5,609
431
5,510
7,835
7,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 2
6,721
517
3,285
12,580
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
GodOfGods691
Charybdis
13
3 / 0 / 2
8,346
642
9,069
12,096
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
6,271
482
6,040
5,624
2,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
14
2 / 0 / 4
8,072
621
7,459
4,884
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
7
Kills
9
9
Deaths
7
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
3
2.5
W
Bacchus
AerisAltaire
Bacchus
0
3
4
0.67
W
4
2
2
2.5
L
3
1
3
4.5
L
1
3
2
0.67
W
Charybdis
GodOfGods691
Charybdis
3
0
2
4
W
0
2
1
0.25
W
Yu Huang
2
0
4
4
L
2
2
2
1.5
L
Ne Zha
v1t40pl
Ne Zha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
31,363
46,345
Taken
43,019
26,141
Mitigated
24,616
9,849
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,582
392
0
2,565
10,020
8,082
0
3,014
6,741
0
31,549
W
Bacchus
AerisAltaire
Bacchus
5,510
432
0
1,640
7,835
7,098
0
2,521
5,300
16,793
0
W
3,285
673
0
3,771
12,580
4,863
0
2,929
9,505
0
36,385
L
5,181
1,237
0
1,734
10,834
8,804
0
2,763
7,719
25,802
0
L
5,850
3,280
0
824
7,622
2,736
0
739
6,779
0
24,170
W
Charybdis
GodOfGods691
Charybdis
9,069
4,300
0
5,930
12,096
8,391
874
841
11,207
0
70,955
W
6,040
3,240
0
1,743
5,624
2,194
576
1,754
3,830
0
44,098
W
Yu Huang
7,459
707
0
705
4,884
2,070
0
1,046
3,780
68,947
1,342
L
4,216
356
0
670
6,233
1,733
0
3,126
3,107
44,831
0
L
Ne Zha
v1t40pl
Ne Zha
3,529
1,197
0
4,056
11,636
4,786
0
2,476
9,030
0
40,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
35,019
265
Minions Killed
395
0
Camps Cleared
0
1,195,802
Distance Traveled
1,197,585
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,615
432
48
4
0
231,883
0
W
Bacchus
5,609
431
19
1
0
255,874
3
W
Thor
6,721
517
62
5
0
264,168
0
L
Ymir
6,924
533
39
3
0
225,589
0
L
Artemis
5,758
443
30
2
0
223,183
0
W
Charybdis
8,346
642
119
9
0
181,858
0
W
Hachiman
6,271
482
83
6
0
236,668
0
W
Yu Huang
8,072
621
112
9
0
259,017
4
L
Janus
6,519
501
83
6
0
259,475
0
L
Ne Zha
5,799
446
65
5
0
255,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role