Player Matchup

Osiris
Osiris
Diamond III
Chаd
Osiris
Diamond III
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 166L
2,187 MMR
Solo
Cthulhu
Cthulhu
Masters
MythsOfZoro
Cthulhu
Masters
Level 147
God Stats
69W - 82L
1,584 SR
Queue Stats
367W - 426L
2,739 MMR
Solo
Janus
Janus
Platinum II
XxMikeman99xX
Janus
Platinum II
Level 138
God Stats
3W - 5L
1,592 SR
Queue Stats
117W - 124L
1,969 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,559 SR
2,298 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,516 SR
1,914 MMR
Persephone
Persephone
Platinum IV
Dumaseth
Persephone
Platinum IV
Level 155
God Stats
5W - 0L
1,759 SR
Queue Stats
16W - 6L
1,986 MMR
Party 1
Vamana
Vamana
Platinum V
Mikkail
Vamana
Platinum V
Level 159
God Stats
1W - 0L
1,288 SR
Queue Stats
13W - 8L
1,880 MMR
Party 1
Neith
Neith
Gold III
SrKadel
Neith
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,875 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chаd
Osiris
12
1 / 3 / 2
7,706
642
10,741
17,706
16,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
MythsOfZoro
Cthulhu
13
2 / 4 / 3
8,311
693
12,904
15,788
13,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 2
8,283
690
4,617
9,080
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothMulanNe ZhaHorusAchilles

VS

Bans
Sun WukongAh Muzen CabKukulkanXbalanqueAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dumaseth
Persephone
15
6 / 2 / 6
10,211
851
12,326
7,968
3,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Mikkail
Vamana
14
2 / 3 / 9
8,904
742
10,172
16,246
13,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
SrKadel
Neith
16
5 / 0 / 7
10,328
861
16,052
11,251
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
Chаd
Osiris
1
3
2
0.67
W
Persephone
Dumaseth
Persephone
6
2
6
4.5
W
Vamana
Mikkail
Vamana
2
3
9
2.17
L
Cthulhu
MythsOfZoro
Cthulhu
2
4
3
0.88
W
Neith
SrKadel
Neith
5
0
7
8.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
38,550
42,574
Taken
35,465
33,707
Mitigated
22,218
6,855
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Chаd
Osiris
10,741
3,366
0
3,360
17,706
16,890
0
4,512
12,728
0
32,005
W
Persephone
Dumaseth
Persephone
12,326
662
0
1,207
7,968
3,165
605
3,498
4,186
38,240
0
W
Vamana
Mikkail
Vamana
10,172
5,362
0
2,766
16,246
13,887
504
8,016
7,700
163
21,717
L
Cthulhu
MythsOfZoro
Cthulhu
12,904
293
288
2,797
15,788
13,991
0
3,557
11,559
27,678
563
W
Neith
SrKadel
Neith
16,052
7,931
0
4,505
11,251
5,166
1,765
5,569
5,374
0
59,438
L
4,617
196
0
410
9,080
2,826
0
4,333
4,668
25,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
29,443
138
Minions Killed
168
0
Camps Cleared
0
675,277
Distance Traveled
655,871
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,706
642
41
3
0
229,470
0
W
Persephone
10,211
851
51
4
0
222,077
0
W
Vamana
8,904
742
14
1
0
221,988
0
L
Cthulhu
8,311
693
35
3
0
234,729
0
W
Neith
10,328
861
103
9
0
211,806
4
L
Janus
8,283
690
62
5
0
211,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role