Player Matchup

Hera
Hera
CH1KKA
Hera
Level 181
God Stats
1W - 0L
1,608 SR
Queue Stats
160W - 149L
1,566 Elo+
Solo
Medusa
Medusa
ItsVictoria
Medusa
Level 147
God Stats
32W - 13L
1,621 SR
Queue Stats
77W - 58L
1,555 Elo+
Party 1
Ra
Ra
MonkeyDHaytham
Ra
Level 188
God Stats
2W - 1L
1,553 SR
Queue Stats
16W - 18L
1,424 Elo+
Solo
Pele
Pele
ThèNight
Pele
Level 129
God Stats
10W - 7L
1,571 SR
Queue Stats
60W - 54L
1,455 Elo+
Party 1
Charon
Charon
urroddone
Charon
Level 180
God Stats
4W - 2L
1,419 SR
Queue Stats
78W - 59L
1,605 Elo+
Solo
Team Averages
Level 165
1,554 SR
1,521 Elo+

VS

Team Averages
Level 161
1,543 SR
1,509 Elo+
Vamana
Vamana
 
Vamana
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Tek_NewFro
Jing Wei
Level 156
God Stats
0W - 2L
1,289 SR
Queue Stats
406W - 380L
1,562 Elo+
Solo
Kali
Kali
malganis3000
Kali
Level 149
God Stats
15W - 11L
1,599 SR
Queue Stats
45W - 52L
1,482 Elo+
Party 2
Ra
Ra
raginrajanrondo
Ra
Level 152
God Stats
9W - 6L
1,777 SR
Queue Stats
90W - 91L
1,521 Elo+
Solo
Athena
Athena
tazer573
Athena
Level 156
God Stats
0W - 1L
1,547 SR
Queue Stats
65W - 57L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CH1KKA
Hera
11
1 / 0 / 2
6,237
624
4,273
3,139
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
10
1 / 1 / 3
5,456
546
7,785
6,858
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 1
6,548
655
7,742
7,728
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Pele
12
5 / 0 / 1
6,126
613
4,363
6,874
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
urroddone
Charon
10
3 / 0 / 2
6,578
658
5,132
6,120
3,937
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 2 / 0
5,232
523
4,240
11,361
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Jing Wei
Tek_NewFro
Jing Wei
9
0 / 3 / 1
4,691
469
3,754
7,455
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

10
1 / 2 / 0
5,357
536
2,495
9,549
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,177
518
2,352
6,854
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Athena
tazer573
Athena
9
1 / 2 / 0
5,281
528
3,877
12,153
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
W
Hera
CH1KKA
Hera
1
0
2
2
W
Medusa
1
1
3
2.5
W
2
1
1
2.5
L
Jing Wei
Tek_NewFro
Jing Wei
0
3
1
0.17
W
Pele
5
0
1
5.5
L
1
2
0
0.5
L
0
3
0
0
L
Athena
tazer573
Athena
1
2
0
0.5
W
Charon
urroddone
Charon
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
16,718
30,719
Taken
47,372
14,209
Mitigated
26,899
15,042
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,240
669
0
2,148
11,361
6,307
0
6,097
4,267
0
36,158
W
Hera
CH1KKA
Hera
4,273
1,249
0
1,302
3,139
1,094
1,108
1,447
1,300
42,306
517
W
Medusa
7,785
3,350
0
1,747
6,858
2,967
0
2,460
4,398
0
45,018
W
7,742
715
0
3,683
7,728
3,868
0
0
7,728
43,820
471
L
Jing Wei
Tek_NewFro
Jing Wei
3,754
2,615
0
1,376
7,455
2,924
0
1,858
5,597
0
31,012
W
Pele
4,363
676
0
4,741
6,874
2,343
53
514
6,206
0
49,117
L
2,495
1,183
0
3,941
9,549
4,153
0
1,029
8,428
0
36,904
L
2,352
100
166
1,739
6,854
2,496
0
3,311
3,351
39,719
0
L
Athena
tazer573
Athena
3,877
1,366
0
2,142
12,153
11,019
0
3,046
9,107
20,680
0
W
Charon
urroddone
Charon
5,132
1,793
1,446
2,123
6,120
3,937
78
1,262
4,858
21,861
2,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
25,738
321
Minions Killed
270
0
Camps Cleared
0
963,367
Distance Traveled
1,006,276
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,232
523
52
5
0
190,791
0
W
Hera
6,237
624
84
8
0
182,014
2
W
Medusa
5,456
546
50
5
0
180,967
0
W
Ra
6,548
655
78
8
0
180,280
1
L
Jing Wei
4,691
469
67
7
0
188,775
0
W
Pele
6,126
613
71
7
0
245,146
4
L
Kali
5,357
536
61
6
0
212,515
0
L
Ra
5,177
518
76
8
0
198,437
2
L
Athena
5,281
528
14
1
0
215,758
0
W
Charon
6,578
658
38
4
0
174,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role