Player Matchup

Kukulkan
Kukulkan
RCA AXELXT
Kukulkan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
393W - 334L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
RCA Gothsuma
Baron Samedi
Level 149
God Stats
15W - 6L
1,521 SR
Queue Stats
231W - 213L
1,591 Elo+
Party 2
Awilix
Awilix
Rivera2123
Awilix
Level 157
God Stats
99W - 74L
1,651 SR
Queue Stats
290W - 260L
1,593 Elo+
Party 2
Horus
Horus
ToxicMonkey1
Horus
Level 185
God Stats
3W - 3L
1,493 SR
Queue Stats
104W - 108L
1,515 Elo+
Solo
Ullr
Ullr
ismaelxt
Ullr
Level 128
God Stats
9W - 13L
1,373 SR
Queue Stats
141W - 130L
1,517 Elo+
Party 2
Team Averages
Level 155
1,508 SR
1,562 Elo+

VS

Team Averages
Level 159
1,625 SR
1,547 Elo+
Arachne
Arachne
Chalanteur
Arachne
Level 145
God Stats
0W - 1L
1,761 SR
Queue Stats
12W - 16L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
FIubber22
Sun Wukong
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 231L
1,588 Elo+
Party 1
Ymir
Ymir
Kaylen123
Ymir
Level 205
God Stats
0W - 1L
1,374 SR
Queue Stats
93W - 74L
1,574 Elo+
Solo
He Bo
He Bo
SuperShafter
He Bo
Level 159
God Stats
1W - 1L
1,723 SR
Queue Stats
229W - 230L
1,589 Elo+
Party 1
Heimdallr
Heimdallr
TomasoM
Heimdallr
Level 157
God Stats
17W - 9L
1,767 SR
Queue Stats
245W - 260L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RCA AXELXT
Kukulkan
12
1 / 2 / 5
7,464
574
6,985
5,027
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
RCA Gothsuma
Baron Samedi
10
0 / 0 / 7
6,504
500
4,814
10,226
7,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Rivera2123
Awilix
13
7 / 2 / 3
7,765
597
11,594
11,790
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 0 / 4
9,003
693
10,593
13,801
8,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
12
1 / 2 / 1
7,468
574
5,386
10,687
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chalanteur
Arachne
12
1 / 3 / 1
7,180
552
8,144
13,925
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
FIubber22
Sun Wukong
13
0 / 5 / 0
7,445
573
2,728
10,372
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
1 / 3 / 2
6,560
505
4,806
13,352
11,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 1 / 1
7,059
543
4,991
8,955
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TomasoM
Heimdallr
12
1 / 3 / 1
6,495
500
5,479
11,830
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
6
6
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chalanteur
Arachne
1
3
1
0.5
L
Sun Wukong
FIubber22
Sun Wukong
0
5
0
0
L
Ymir
1
3
2
0.67
W
Kukulkan
RCA AXELXT
Kukulkan
1
2
5
1.75
W
Baron Samedi
RCA Gothsuma
Baron Samedi
0
0
7
3.5
W
Awilix
Rivera2123
Awilix
7
2
3
4.25
L
3
1
1
3.5
L
Heimdallr
TomasoM
Heimdallr
1
3
1
0.5
W
6
0
4
8
W
Ullr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,372
Damage
26,148
51,531
Taken
58,434
27,416
Mitigated
28,544
18,004
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chalanteur
Arachne
8,144
4,941
0
6,502
13,925
5,482
41
452
13,473
0
50,013
L
Sun Wukong
FIubber22
Sun Wukong
2,728
248
0
1,876
10,372
3,956
171
346
9,483
0
57,031
L
Ymir
4,806
1,417
1,567
2,127
13,352
11,982
0
4,515
8,306
14,613
1,449
W
Kukulkan
RCA AXELXT
Kukulkan
6,985
594
0
959
5,027
1,916
453
1,646
3,381
55,638
2,076
W
Baron Samedi
RCA Gothsuma
Baron Samedi
4,814
625
1,439
3,847
10,226
7,490
0
1,504
8,722
19,604
0
W
Awilix
Rivera2123
Awilix
11,594
4,695
0
1,480
11,790
5,098
0
2,878
8,912
0
62,303
L
4,991
407
0
3,209
8,955
2,437
0
1,283
7,587
54,516
964
L
Heimdallr
TomasoM
Heimdallr
5,479
3,873
0
2,851
11,830
4,687
0
4,458
6,991
0
63,743
W
10,593
3,878
219
6,282
13,801
8,954
558
1,716
12,085
0
67,763
W
Ullr
5,386
2,854
0
3,778
10,687
3,958
0
1,780
8,907
0
55,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
34,739
406
Minions Killed
399
0
Camps Cleared
0
1,333,014
Distance Traveled
1,349,612
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,180
552
87
7
0
270,060
0
L
Sun Wukong
7,445
573
108
8
0
281,017
0
L
Ymir
6,560
505
10
1
0
231,809
1
W
Kukulkan
7,464
574
105
8
0
233,518
0
W
Baron Samedi
6,504
500
25
2
0
294,441
2
W
Awilix
7,765
597
76
6
0
321,486
0
L
He Bo
7,059
543
97
7
0
323,343
0
L
Heimdallr
6,495
500
97
7
0
243,383
0
W
Horus
9,003
693
103
8
0
266,491
0
W
Ullr
7,468
574
97
7
0
217,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role