Player Matchup

Mercury
Mercury
Garuda_Germs
Mercury
Level 70
God Stats
4W - 7L
1,187 SR
Queue Stats
174W - 167L
1,458 Elo+
Solo
Anubis
Anubis
JeanG_0504
Anubis
Level 67
God Stats
2W - 1L
1,797 SR
Queue Stats
10W - 7L
1,553 Elo+
Solo
Ra
Ra
QueenSprinkles6
Ra
Level 68
God Stats
1W - 11L
1,844 SR
Queue Stats
4W - 29L
1,686 Elo+
Solo
Medusa
Medusa
SuperKamiGOAT
Medusa
Level 83
God Stats
15W - 10L
1,480 SR
Queue Stats
214W - 211L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
TheBasedSage
Gilgamesh
Level 98
God Stats
4W - 5L
1,500 SR
Queue Stats
536W - 502L
1,507 Elo+
Solo
Team Averages
Level 77
1,562 SR
1,529 Elo+

VS

Team Averages
Level 96
1,511 SR
1,434 Elo+
Ganesha
Ganesha
OGKausch
Ganesha
Level 104
God Stats
16W - 6L
1,677 SR
Queue Stats
297W - 275L
1,497 Elo+
Solo
Neith
Neith
Synthial1
Neith
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 12L
1,449 Elo+
Solo
Nu Wa
Nu Wa
drewdanko
Nu Wa
Level 85
God Stats
38W - 48L
1,482 SR
Queue Stats
364W - 353L
1,414 Elo+
Solo
Bakasura
Bakasura
warrior3500
Bakasura
Level 108
God Stats
9W - 5L
1,310 SR
Queue Stats
66W - 54L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
xDropinBodies
Gilgamesh
Level 100
God Stats
4W - 2L
1,586 SR
Queue Stats
160W - 142L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Garuda_Germs
Mercury
10
0 / 1 / 1
4,997
500
1,538
8,475
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
JeanG_0504
Anubis
10
1 / 1 / 0
6,060
606
3,229
5,611
2,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 0 / 1
4,418
442
1,127
4,183
1,709
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 1
4,498
450
3,334
6,417
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TheBasedSage
Gilgamesh
11
3 / 1 / 0
6,265
627
8,975
12,074
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OGKausch
Ganesha
9
0 / 2 / 6
5,736
574
3,642
8,502
5,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Synthial1
Neith
9
3 / 0 / 2
5,707
571
7,341
3,440
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
drewdanko
Nu Wa
10
1 / 1 / 0
5,151
515
3,684
4,526
1,107
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
warrior3500
Bakasura
11
2 / 0 / 2
5,771
577
1,816
7,161
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
xDropinBodies
Gilgamesh
9
1 / 3 / 0
5,508
551
5,875
12,026
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
7
7
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Garuda_Germs
Mercury
0
1
1
0.5
L
Anubis
JeanG_0504
Anubis
1
1
0
1
W
Ganesha
OGKausch
Ganesha
0
2
6
1.5
L
1
0
1
1.5
L
1
4
1
0.38
W
Neith
Synthial1
Neith
3
0
2
4
L
Gilgamesh
TheBasedSage
Gilgamesh
3
1
0
3
W
Nu Wa
drewdanko
Nu Wa
1
1
0
1
W
Bakasura
warrior3500
Bakasura
2
0
2
3
W
Gilgamesh
xDropinBodies
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,203
Damage
22,358
36,760
Taken
35,655
20,448
Mitigated
20,940
10,880
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Garuda_Germs
Mercury
1,538
439
0
514
8,475
3,127
0
1,789
6,676
0
39,826
L
Anubis
JeanG_0504
Anubis
3,229
147
0
3,263
5,611
2,030
0
3,741
1,870
56,484
1,028
W
Ganesha
OGKausch
Ganesha
3,642
417
0
1,863
8,502
5,039
0
1,214
7,288
18,810
0
L
1,127
98
1,278
1,386
4,183
1,709
0
606
3,577
16,033
0
L
3,334
1,599
0
628
6,417
2,033
0
1,190
5,124
0
21,184
W
Neith
Synthial1
Neith
7,341
2,778
0
1,066
3,440
1,287
582
567
2,873
0
41,414
L
Gilgamesh
TheBasedSage
Gilgamesh
8,975
3,243
0
3,811
12,074
11,549
0
0
11,322
0
43,971
W
Nu Wa
drewdanko
Nu Wa
3,684
2,430
0
0
4,526
1,107
142
2,386
2,140
33,034
0
W
Bakasura
warrior3500
Bakasura
1,816
720
0
5,593
7,161
2,825
0
184
6,852
0
28,276
W
Gilgamesh
xDropinBodies
Gilgamesh
5,875
2,139
0
2,261
12,026
10,682
0
0
11,206
0
33,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
27,873
284
Minions Killed
258
0
Camps Cleared
0
941,309
Distance Traveled
981,092
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,997
500
66
7
0
229,864
3
L
Anubis
6,060
606
103
10
0
168,664
2
W
Ganesha
5,736
574
0
0
0
198,165
6
L
Ra
4,418
442
25
3
0
200,860
3
L
Medusa
4,498
450
34
3
0
133,178
0
W
Neith
5,707
571
67
7
0
178,968
0
L
Gilgamesh
6,265
627
56
6
0
208,743
0
W
Nu Wa
5,151
515
52
5
0
162,148
0
W
Bakasura
5,771
577
80
8
0
239,092
0
W
Gilgamesh
5,508
551
59
6
0
202,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role