Player Matchup

Bacchus
Bacchus
ELKONGPADRE
Bacchus
Level 69
God Stats
2W - 6L
1,540 SR
Queue Stats
11W - 19L
1,384 Elo+
Solo
Zeus
Zeus
TutuNews
Zeus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,060 Elo+
Party 1
Danzaburou
Danzaburou
maninhoguri
Danzaburou
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,060 Elo+
Party 1
Team Averages
Level 73
1,513 SR
1,168 Elo+

VS

Team Averages
Level 46
1,426 SR
1,235 Elo+
Ymir
Ymir
CinderK
Ymir
Level 64
God Stats
3W - 5L
1,342 SR
Queue Stats
4W - 14L
1,186 Elo+
Party 2
Ra
Ra
GulagCanavieiro
Ra
Level 24
God Stats
1W - 2L
1,436 SR
Queue Stats
3W - 7L
1,291 Elo+
Party 2
Rama
Rama
Thorsz
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ELKONGPADRE
Bacchus
13
6 / 1 / 9
8,169
817
6,123
7,418
8,638
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
15
5 / 0 / 10
8,873
887
11,140
4,286
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
maninhoguri
Danzaburou
12
5 / 3 / 7
8,012
801
6,862
8,588
3,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CinderK
Ymir
11
2 / 4 / 0
6,965
697
3,614
9,564
9,178
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 6 / 2
8,053
805
6,555
8,154
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Thorsz
Rama
10
0 / 6 / 2
6,278
628
2,573
9,081
3,626
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
4
4
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
CinderK
Ymir
2
4
0
0.5
W
Bacchus
ELKONGPADRE
Bacchus
6
1
9
10.5
L
2
6
2
0.5
L
Rama
Thorsz
Rama
0
6
2
0.17
W
Zeus
5
0
10
10
W
Danzaburou
maninhoguri
Danzaburou
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
12,742
20,292
Taken
26,799
13,797
Mitigated
16,400
4,023
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
CinderK
Ymir
3,614
584
96
1,515
9,564
9,178
48
6,344
3,143
8,143
0
W
Bacchus
ELKONGPADRE
Bacchus
6,123
432
0
1,530
7,418
8,638
169
3,649
3,769
12,926
1,517
L
6,555
648
194
1,125
8,154
3,596
93
5,298
2,815
29,821
609
L
Rama
Thorsz
Rama
2,573
2,285
0
182
9,081
3,626
0
5,149
3,904
0
10,533
W
Zeus
11,140
1,857
0
729
4,286
1,592
178
1,487
2,799
44,129
943
W
Danzaburou
maninhoguri
Danzaburou
6,862
3,090
0
1,764
8,588
3,567
784
5,630
2,811
0
19,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
21,296
116
Minions Killed
85
0
Camps Cleared
0
497,282
Distance Traveled
465,831
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,965
697
11
1
0
172,755
2
W
Bacchus
8,169
817
12
1
0
175,509
5
L
Ra
8,053
805
50
5
0
159,099
0
L
Rama
6,278
628
24
2
0
133,977
0
W
Zeus
8,873
887
77
8
0
151,658
0
W
Danzaburou
8,012
801
27
3
0
170,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role