Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
AezkmY
Agni
Level 83
God Stats
5W - 1L
1,930 SR
Queue Stats
53W - 41L
1,559 Elo+
Party 3
Ullr
Ullr
AlexRiera58
Ullr
Level 143
God Stats
10W - 15L
1,484 SR
Queue Stats
304W - 308L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
ILeUpI
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,440 Elo+
Party 2
Camazotz
Camazotz
Zerma
Camazotz
Level 144
God Stats
5W - 2L
1,425 SR
Queue Stats
122W - 114L
1,478 Elo+
Party 3
Team Averages
Level 126
1,568 SR
1,499 Elo+

VS

Team Averages
Level 32
1,537 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Errante_M4ldito
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
Giorno5000
Discordia
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
OEXORCISTA4
Ymir
Level 76
God Stats
1W - 1L
1,685 SR
Queue Stats
6W - 5L
1,604 Elo+
Solo
Izanami
Izanami
Seto Kaiba4339
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 2
6,598
660
2,489
4,406
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
AezkmY
Agni
11
4 / 1 / 5
6,553
655
3,535
4,363
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
12 / 0 / 2
8,065
807
11,443
9,028
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ILeUpI
Sylvanus
11
1 / 0 / 4
6,139
614
1,812
7,136
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Zerma
Camazotz
11
5 / 0 / 5
6,538
654
4,293
9,700
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 6 / 0
4,209
421
2,280
5,973
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 6 / 0
4,003
400
2,587
9,564
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Giorno5000
Discordia
7
1 / 3 / 0
4,587
459
2,378
4,338
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
4,069
407
815
3,331
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 7 / 0
4,321
432
2,323
6,721
1,760
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
22
Kills
1
1
Deaths
22
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
2
1
L
Morgan Le Fay
 
Morgan Le Fay
0
6
0
0
W
Agni
AezkmY
Agni
4
1
5
6.5
W
12
0
2
13
L
0
6
0
0
L
Discordia
Giorno5000
Discordia
1
3
0
0.33
W
Sylvanus
ILeUpI
Sylvanus
1
0
4
3
L
0
0
0
0
L
0
7
0
0
W
Camazotz
Zerma
Camazotz
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,572
Damage
10,383
34,633
Taken
29,927
16,294
Mitigated
16,053
16,651
Healing
1,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,489
754
0
2,016
4,406
3,312
396
1,123
3,243
0
38,229
L
Morgan Le Fay
 
Morgan Le Fay
2,280
395
0
0
5,973
1,906
17
2,403
3,570
13,841
1,708
W
Agni
AezkmY
Agni
3,535
466
0
750
4,363
1,375
617
1,213
3,030
41,969
0
W
11,443
7,087
0
3,043
9,028
3,957
385
0
8,844
0
58,891
L
2,587
1,116
0
675
9,564
8,829
0
423
9,141
0
9,184
L
Discordia
Giorno5000
Discordia
2,378
308
0
0
4,338
1,271
16
1,973
2,365
13,145
0
W
Sylvanus
ILeUpI
Sylvanus
1,812
931
854
3,661
7,136
4,198
262
377
6,579
36,757
0
L
815
351
0
665
3,331
2,287
0
0
3,331
12,555
0
L
2,323
1,346
0
0
6,721
1,760
0
548
6,173
0
19,415
W
Camazotz
Zerma
Camazotz
4,293
1,532
0
6,327
9,700
3,452
379
2,151
7,353
0
44,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
21,189
386
Minions Killed
93
0
Camps Cleared
0
974,652
Distance Traveled
838,754
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,598
660
78
8
0
176,487
1
L
Morgan Le Fay
4,209
421
23
2
0
151,313
0
W
Agni
6,553
655
71
7
0
204,954
2
W
Ullr
8,065
807
91
9
0
187,216
0
L
Bellona
4,003
400
11
1
0
196,823
0
L
Discordia
4,587
459
20
2
0
186,358
0
W
Sylvanus
6,139
614
62
6
0
165,524
0
L
Ymir
4,069
407
8
1
0
134,270
1
L
Izanami
4,321
432
31
3
0
169,990
0
W
Camazotz
6,538
654
84
8
0
240,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role