Player Matchup

Hou Yi
Hou Yi
JSebtt
Hou Yi
Level 59
God Stats
1W - 0L
1,555 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Tyr
Tyr
Sovo_Frog
Tyr
Level 32
God Stats
1W - 1L
1,514 SR
Queue Stats
31W - 35L
1,261 Elo+
Solo
Sol
Sol
rafavillam01
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Team Averages
Level 39
1,523 SR
1,420 Elo+

VS

Team Averages
Level 51
1,443 SR
1,366 Elo+
Loki
Loki
AryanMafia1913
Loki
Level 62
God Stats
1W - 1L
1,552 SR
Queue Stats
57W - 59L
1,319 Elo+
Party 1
Nox
Nox
noellel0v3s
Nox
Level 57
God Stats
11W - 16L
1,340 SR
Queue Stats
407W - 410L
1,437 Elo+
Solo
Odin
Odin
waifu5628
Odin
Level 35
God Stats
18W - 17L
1,436 SR
Queue Stats
33W - 35L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JSebtt
Hou Yi
12
8 / 2 / 4
8,866
887
7,568
7,447
2,891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 2 / 6
8,426
843
7,570
10,431
9,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 4 / 11
7,660
766
7,636
7,093
2,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,487
749
3,480
8,174
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 6
7,492
749
4,402
8,049
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
12
5 / 3 / 3
8,162
816
7,846
11,599
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
7
8
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Hou Yi
JSebtt
Hou Yi
8
2
4
5
W
4
2
6
3.5
L
1
6
6
0.67
W
1
4
11
1.63
L
Odin
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
15,728
24,971
Taken
27,822
14,427
Mitigated
14,216
4,732
Healing
1,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,480
742
0
459
8,174
3,165
0
2,354
5,801
0
15,793
W
Hou Yi
JSebtt
Hou Yi
7,568
4,341
0
753
7,447
2,891
472
1,359
5,701
0
30,886
W
7,570
1,136
0
2,636
10,431
9,418
263
1,148
8,857
8,393
26,776
L
4,402
231
0
38
8,049
3,653
102
2,416
5,617
17,967
0
W
7,636
2,515
0
1,343
7,093
2,118
173
1,428
5,122
18,535
0
L
Odin
7,846
1,148
0
844
11,599
7,398
175
4,311
7,269
0
18,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,952
Gold Earned
23,141
115
Minions Killed
81
0
Camps Cleared
0
542,682
Distance Traveled
583,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,487
749
28
3
0
211,392
0
W
Hou Yi
8,866
887
39
4
0
178,181
0
W
Tyr
8,426
843
50
5
0
193,314
0
L
Nox
7,492
749
30
3
0
174,955
0
W
Sol
7,660
766
26
3
0
171,187
0
L
Odin
8,162
816
23
2
0
196,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role