Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Ekasoly
Awilix
Level 159
God Stats
1W - 0L
1,301 SR
Queue Stats
89W - 93L
1,489 Elo+
Party 1
Rama
Rama
MarvalzJг
Rama
Level 153
God Stats
6W - 2L
1,823 SR
Queue Stats
19W - 8L
1,616 Elo+
Party 1
Surtr
Surtr
SepulvedaAle
Surtr
Level 155
God Stats
6W - 5L
1,489 SR
Queue Stats
7W - 14L
1,263 Elo+
Solo
Janus
Janus
That0PGuy
Janus
Level 112
God Stats
8W - 3L
1,637 SR
Queue Stats
220W - 227L
1,485 Elo+
Solo
Team Averages
Level 147
1,550 SR
1,470 Elo+

VS

Team Averages
Level 133
1,460 SR
1,438 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IkarinI
Bellona
Level 153
God Stats
23W - 23L
1,522 SR
Queue Stats
73W - 98L
1,469 Elo+
Party 2
Geb
Geb
KTDoppelganger
Geb
Level 126
God Stats
2W - 3L
1,416 SR
Queue Stats
46W - 65L
1,448 Elo+
Party 2
Persephone
Persephone
guialbu1805
Persephone
Level 81
God Stats
0W - 2L
1,294 SR
Queue Stats
43W - 42L
1,306 Elo+
Solo
Thor
Thor
lucas_bz_007
Thor
Level 146
God Stats
6W - 4L
1,566 SR
Queue Stats
59W - 85L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 7
6,205
621
2,865
6,110
4,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Ekasoly
Awilix
12
6 / 0 / 1
6,045
605
4,880
5,848
2,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 1
6,663
666
3,880
3,706
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 1
6,268
627
6,099
8,863
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Janus
That0PGuy
Janus
10
2 / 1 / 2
5,970
597
5,156
4,947
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,672
467
2,490
5,433
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
IkarinI
Bellona
10
2 / 5 / 0
5,763
576
6,230
12,087
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,498
450
2,194
6,908
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
guialbu1805
Persephone
9
0 / 3 / 1
4,934
493
3,183
6,438
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,101
510
2,074
9,574
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
3
3
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
7
3.5
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Awilix
Ekasoly
Awilix
6
0
1
6.5
L
Bellona
IkarinI
Bellona
2
5
0
0.4
L
0
3
0
0
W
4
0
1
4.5
W
4
2
1
2.25
W
Janus
That0PGuy
Janus
2
1
2
3
L
Persephone
guialbu1805
Persephone
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
16,171
29,474
Taken
40,440
16,830
Mitigated
21,570
9,442
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,865
1,101
1,512
2,952
6,110
4,429
30
1,391
4,719
16,945
1,622
L
Danzaburou
 
Danzaburou
2,490
630
0
687
5,433
1,742
0
857
4,576
0
27,601
W
Awilix
Ekasoly
Awilix
4,880
2,180
0
590
5,848
2,454
0
766
5,041
0
40,378
L
Bellona
IkarinI
Bellona
6,230
3,292
0
4,284
12,087
9,852
0
333
11,754
0
40,282
L
2,194
343
0
723
6,908
4,578
0
2,090
4,740
11,033
0
W
3,880
2,904
0
1,488
3,706
1,510
213
545
3,161
0
54,659
W
6,099
3,042
0
2,730
8,863
6,629
0
0
8,297
650
37,300
W
Janus
That0PGuy
Janus
5,156
352
0
170
4,947
1,808
68
2,675
2,272
38,291
771
L
Persephone
guialbu1805
Persephone
3,183
240
0
776
6,438
2,069
0
3,241
2,945
28,103
0
L
2,074
516
0
3,308
9,574
3,329
0
1,308
8,134
0
38,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
24,968
325
Minions Killed
260
0
Camps Cleared
0
973,050
Distance Traveled
997,012
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,205
621
28
3
0
193,438
3
L
Danzaburou
4,672
467
45
5
0
187,621
1
W
Awilix
6,045
605
54
5
0
239,321
0
L
Bellona
5,763
576
79
8
0
184,894
0
L
Geb
4,498
450
16
2
0
195,237
4
W
Rama
6,663
666
105
11
0
176,351
0
W
Surtr
6,268
627
57
6
0
187,032
2
W
Janus
5,970
597
81
8
0
176,908
2
L
Persephone
4,934
493
56
6
0
207,916
2
L
Thor
5,101
510
64
6
0
221,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role