Player Matchup

Loki
Loki
DANIDANIEL357
Loki
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 148L
1,448 Elo+
Party 3
Xbalanque
Xbalanque
IdateRnz
Xbalanque
Level 120
God Stats
33W - 51L
1,521 SR
Queue Stats
56W - 96L
1,414 Elo+
Party 3
Jormungandr
Jormungandr
Ornsteyn
Jormungandr
Level 148
God Stats
1W - 2L
1,258 SR
Queue Stats
91W - 139L
1,447 Elo+
Party 3
Maui
Maui
PeachesPeaches
Maui
Level 14
God Stats
3W - 7L
1,443 SR
Queue Stats
5W - 9L
1,483 Elo+
Party 3
Vamana
Vamana
TheDuckey01
Vamana
Level 136
God Stats
4W - 8L
1,352 SR
Queue Stats
61W - 99L
1,434 Elo+
Party 3
Team Averages
Level 115
1,415 SR
1,445 Elo+

VS

Team Averages
Level 112
1,590 SR
1,586 Elo+
Zhong Kui
Zhong Kui
KnightOfDucks
Zhong Kui
Level 155
God Stats
10W - 9L
1,590 SR
Queue Stats
112W - 114L
1,504 Elo+
Solo
Chernobog
Chernobog
brb37211
Chernobog
Level 129
God Stats
15W - 13L
1,540 SR
Queue Stats
115W - 95L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
tinkatover
Ao Kuang
Level 156
God Stats
6W - 2L
1,728 SR
Queue Stats
168W - 154L
1,567 Elo+
Party 2
Susano
Susano
tragicinexp80
Susano
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,796 Elo+
Party 2
Thor
Thor
yacb
Thor
Level 107
God Stats
1W - 1L
1,594 SR
Queue Stats
115W - 100L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,742
457
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
IdateRnz
Xbalanque
6
0 / 2 / 0
3,486
581
3,157
4,375
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Ornsteyn
Jormungandr
8
2 / 0 / 0
4,844
807
3,221
4,506
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,803
634
614
1,672
966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
7
0 / 2 / 0
3,744
624
1,770
5,555
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KnightOfDucks
Zhong Kui
7
0 / 2 / 0
4,103
684
2,315
5,250
3,532
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
brb37211
Chernobog
8
0 / 0 / 3
4,214
702
2,326
3,014
911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
tinkatover
Ao Kuang
9
2 / 0 / 0
5,362
894
4,018
4,807
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 0
4,421
737
134
4,509
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
yacb
Thor
7
1 / 0 / 0
3,777
630
1,056
3,120
1,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Xbalanque
IdateRnz
Xbalanque
0
2
0
0
W
Zhong Kui
KnightOfDucks
Zhong Kui
0
2
0
0
L
Jormungandr
Ornsteyn
Jormungandr
2
0
0
2
L
0
0
0
0
L
Vamana
0
2
0
0
W
Chernobog
brb37211
Chernobog
0
0
3
1.5
W
Ao Kuang
tinkatover
Ao Kuang
2
0
0
2
W
1
0
0
1
W
Thor
yacb
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,762
Damage
9,849
16,108
Taken
20,700
7,756
Mitigated
9,034
4,908
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
IdateRnz
Xbalanque
3,157
1,047
0
1,483
4,375
1,313
0
0
4,197
0
26,261
W
Zhong Kui
KnightOfDucks
Zhong Kui
2,315
545
0
2,448
5,250
3,532
0
2,712
2,094
26,589
0
L
Jormungandr
Ornsteyn
Jormungandr
3,221
947
0
2,110
4,506
1,970
0
2,315
2,191
27,083
0
L
614
0
0
488
1,672
966
0
0
1,524
1,535
0
L
Vamana
1,770
390
0
827
5,555
3,507
0
3,646
1,909
0
21,635
W
Chernobog
brb37211
Chernobog
2,326
1,541
0
1,228
3,014
911
0
443
2,571
0
27,922
W
Ao Kuang
tinkatover
Ao Kuang
4,018
629
0
2,607
4,807
1,460
0
0
4,513
29,008
9,397
W
134
0
0
3,378
4,509
1,526
0
51
4,409
0
33,879
W
Thor
yacb
Thor
1,056
53
0
994
3,120
1,605
0
171
2,949
0
11,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,619
Gold Earned
21,877
144
Minions Killed
251
0
Camps Cleared
0
502,396
Distance Traveled
655,321
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,742
457
0
0
0
16,026
0
L
Xbalanque
3,486
581
52
9
0
119,971
0
W
Zhong Kui
4,103
684
45
8
0
114,204
0
L
Jormungandr
4,844
807
50
8
0
132,593
3
L
Maui
3,803
634
2
0
0
111,525
0
L
Vamana
3,744
624
40
7
0
122,281
0
W
Chernobog
4,214
702
48
8
0
131,970
0
W
Ao Kuang
5,362
894
72
12
0
120,948
0
W
Susano
4,421
737
71
12
0
146,540
0
W
Thor
3,777
630
15
3
0
141,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role