Player Matchup

Cupid
Cupid
 
Cupid
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DotDaWzrd
Osiris
Level 135
God Stats
5W - 5L
1,213 SR
Queue Stats
107W - 102L
1,474 Elo+
Party 2
Terra
Terra
GnarlyClouds
Terra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,430 Elo+
Party 2
Bastet
Bastet
bbio2028
Bastet
Level 149
God Stats
4W - 1L
1,521 SR
Queue Stats
36W - 38L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
teksharkshadows
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,475 Elo+
Party 1
Team Averages
Level 122
1,447 SR
1,470 Elo+

VS

Team Averages
Level 49
1,590 SR
1,454 Elo+
Charybdis
Charybdis
Flixkzz
Charybdis
Level 66
God Stats
2W - 1L
1,708 SR
Queue Stats
141W - 147L
1,423 Elo+
Party 3
Bacchus
Bacchus
TR_JV63
Bacchus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Loki
Loki
WAPGE
Loki
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 58L
1,471 Elo+
Party 3
Merlin
Merlin
lIlIllEBTllIlIl
Merlin
Level 102
God Stats
2W - 1L
1,741 SR
Queue Stats
37W - 41L
1,462 Elo+
Party 3
Danzaburou
Danzaburou
snip3rtim
Danzaburou
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 148L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 1 / 4
6,240
624
5,459
5,385
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
DotDaWzrd
Osiris
11
5 / 1 / 0
6,552
655
6,178
10,033
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 0 / 3
6,179
618
3,381
6,057
4,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
bbio2028
Bastet
10
1 / 1 / 1
5,311
531
2,609
8,233
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 1
5,998
600
2,748
2,254
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flixkzz
Charybdis
8
0 / 2 / 0
4,363
436
3,752
7,039
2,145
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TR_JV63
Bacchus
8
0 / 4 / 0
4,580
458
585
5,878
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
WAPGE
Loki
8
2 / 1 / 0
4,828
483
3,105
6,764
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
5,609
561
470
3,996
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
snip3rtim
Danzaburou
10
1 / 5 / 0
5,463
546
3,129
7,948
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
3
3
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
4
5
W
Osiris
DotDaWzrd
Osiris
5
1
0
5
L
Charybdis
Flixkzz
Charybdis
0
2
0
0
W
3
0
3
4.5
L
Bacchus
TR_JV63
Bacchus
0
4
0
0
L
Loki
WAPGE
Loki
2
1
0
2
W
Bastet
bbio2028
Bastet
1
1
1
1.5
L
0
1
1
0.5
L
Danzaburou
snip3rtim
Danzaburou
1
5
0
0.2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
11,041
31,962
Taken
31,625
18,689
Mitigated
13,800
12,090
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,459
3,800
116
1,901
5,385
1,874
693
417
4,968
0
37,706
W
Osiris
DotDaWzrd
Osiris
6,178
2,123
0
4,050
10,033
8,092
10
0
10,033
0
34,899
L
Charybdis
Flixkzz
Charybdis
3,752
2,627
0
820
7,039
2,145
0
2,196
4,843
0
27,111
W
3,381
468
1,426
1,969
6,057
4,695
162
168
5,889
19,990
2,840
L
Bacchus
TR_JV63
Bacchus
585
249
0
684
5,878
4,626
0
990
4,888
6,604
0
L
Loki
WAPGE
Loki
3,105
1,015
0
3,071
6,764
2,325
0
1,182
5,582
0
26,101
W
Bastet
bbio2028
Bastet
2,609
935
0
1,864
8,233
3,248
0
323
7,910
0
41,233
L
470
42
0
1,556
3,996
1,428
0
1,600
2,396
36,877
0
L
Danzaburou
snip3rtim
Danzaburou
3,129
1,267
0
1,526
7,948
3,276
0
0
7,272
0
30,000
W
2,748
159
0
764
2,254
780
0
147
2,107
40,428
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
24,843
299
Minions Killed
260
0
Camps Cleared
0
1,011,051
Distance Traveled
976,896
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,240
624
60
6
0
187,181
1
W
Osiris
6,552
655
64
6
0
200,619
0
L
Charybdis
4,363
436
40
4
0
176,073
1
W
Terra
6,179
618
32
3
0
210,662
1
L
Bacchus
4,580
458
10
1
0
200,875
0
L
Loki
4,828
483
56
6
0
231,117
4
W
Bastet
5,311
531
61
6
0
220,329
2
L
Merlin
5,609
561
97
10
0
195,060
4
L
Danzaburou
5,463
546
57
6
0
173,771
2
W
Ah Puch
5,998
600
82
8
0
192,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role